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Operation Flashpoint: Dragon Rising





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Operation Flashpoint: Dragon Rising





Operation Flashpoint: Dragon Rising is a game about a fictitious conflict on one of the Sakhalin islands, a conflict that is in danger of erupting onto a global scale.

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Game description

Operation Flashpoint: Dragon Rising handelt von einem fiktiven Krieg auf einer der Sakhalin-Inseln, ein Konflikt auf globaler Ebene. Der Spieler übernimmt die Rolle eines US-Soldaten, der Mitglied in einer Allianz gegen die zahllosen chinesischen Truppen ist, die um die Vorherrschaft auf der Insel kämpfen.
Geführt durch eine erzählerische Kampagne wird der Spieler in abwechslungsreichen Rollen der alliierten Streitkräfte dienen, wie Marineinfanterist, Panzerkommandant, Hubschrauberführer und in den Spezialkräften. Das Spiel besitzt eine unglaublich realistische Darstellung des Krieges mit detaillierten Waffen, Ausrüstung und Taktiken der Streitkräfte. Der Spielablauf variiert zwischen intensiven Feuergefechten und ruhigen Phasen, in denen man die richtigen taktischen Entscheidungen treffen muss, um sein Missionsziel zu erreichen.
    Einsteigerfreundlicher, fesselnder Taktik-Shooter - Mit über 100 authentisch modellierten Fahrzeugen und Waffen wie Panzer, Schützenpanzer, Mannschaftstransportwagen, Angriffs - und Mehrzweckhubschrauber, die allesamt vom Spieler frei bedienbar sind.Spielfreiheit - Der Spieler muss seine Strategie in ungeskripteten Missionen, wie dem Sichern des Rückzugs einer befreundeten Einheit oder Aufklärungseinsätzen, ständig den aktuellen Bedingungen anpassen.

Game info

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Action, Shooter
Mittwoch, 9. September 2009
English, French, German, Italian, Spanish
Digital PC Download
Customer notes
Minimum Requirements
  • OS: Windows XP (SP2 or later)
  • Processor: 2.4GHz Dual Core Processor
  • Memory: 1 GB RAM
  • Graphics: Nvidia 7600GT 256mb or ATI X1800XL 256mb
  • DirectX®: DirectX 9.0c
  • Hard Drive: 8 GB
  • Sound: DirectX compatible sound output
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Reviews for Operation Flashpoint: Dragon Rising

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A little too hard for a military shooter but really fun


I've played this game for a good 40 hours and it is by far one of the most realistic military shooter game on the marked next to the ARMA series. If you get shot you can bandage your wound but then you will need to get you medic to actually heal you back to full health. There is bullet drop and you need to also adjust for moving targets. This isn't your average run and gun shooter, you need a plan and you need to be careful with how you execute that plan.

A simulation tactical shooter that is broken by so many things.


In this game, you will play the commander of a four men squad. You can order them to follow you, go to a specific point, assault a building, etc... The problem in few of the mission is that you will be timed, so you can't just walk slowly to your objective, taking care of not being spotted by enemies. You will have to know where to pass before the mission is started. That makes the game really though. The weapons are really not accurate. Because of this, you will very often run out of amno, so you will have to scavenge some weapons. Sometimes, you will have to run several hundred of meters before hitting a checkpoint, and then, if you fail, you will have to run again this distance before having a chance to retry your objective. That makes the game so annoying. If you have the ambition of trying the hardest difficulty level, prepare yourself mentally at redoing several 30 minutes play without having any save. Be sure to understand your objective before going anywhere. Your squadmates are so stupid, you will have to kill almost every enemies yourself, heal them when they are down, etc... There are absolutely no video throughout the game. You will see the objective at the beginning of the missions, but nothing more. You will probably have more fun playing Ghost Recon or Rainbow Six than this.

ARMA wannabe


This is perhaps the only competition to the ARMA series in the military simulation market. It's funny because the guys are Bohemia Interactive lost the license of Operation Flashpoint and went onto make ARMA and it excels in everyway. Drawing out secondary gun takes time (unlike CoD) and mapping and calling in air strikes is much more complicated, but it's really clunky and unintuitive. Teammate AI is incredibly primitive, and enemy AI is extremely broken. Authentic military simulation is not known for its accessibility, but this is far from being inaccessible because it's too complex or authentic. This is just a bad game because they lost the talent that made the name Operation Flashpoint. The only redeeming quality of this game, IMO, is the coop aspect. Turning up the difficulty and playing with 3 friends in coop can be fun, and I won't recommend playing any other way. If you don't have any buddies to play with, however, I'd just recommend you to stay away.

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