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Septerra Core: Legacy of the Creator





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Septerra Core: Legacy of the Creator





At the very heart of Septerra lies the Core, a huge Biocomputer. Seven continents at different elevations, each with its own unique people and culture, orbit around the Core.

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Game description

Willkommen auf Septerra, willkommen in einer Welt, in der die Naturgesetze scheinbar keine Geltung haben. Eine Welt, in der sieben konzentrische Weltschollen sieben einzigartige Gesellschaften beherbergen und in der die Biotechnologie ungeheure Ausmaße angenommen hat. Einst von einem sagenumwobenen Schöpfer erschaffen, wirken hier noch immer mächtige und unheimliche Kräfte. Uralte Legenden berichten, daß der Schöpfer es den Bewohnern Septerras in ferner Zukunft erlauben würde, seine Macht zu empfangen und die Welt vor ihrer Zerstörung zu retten.

Maya, eine junge Frau, die auf den Schrotthaufen von Terra 2 lebt und nach Nützlichem sucht, wird in den Strudel der Ereignisse gerissen und muß sich dem Vermächtnis des Schöpfers stellen. Sie braucht dringend Hilfe! Doch wem soll sie vertrauen in einer Welt am Rande des Abgrunds ...

Und da ist Led, die Tochter des Militärstrategen Campbell, die besonders gerne mit dem riesigen Schraubenschlüssel als Waffe in den Kampf zieht, den ihr der Vater verboten hat ...FEATURES
    Atmosphärisches Rollenspiel mit über 140 Charakteren
    Zeitgesteuertes Kampfsystem kombiniert Echtzeit und rundenbasierten Elementen
    Vielschichtige und dichte Story mit über 200 Locations voller Wunder und Gefahren
    Neun Partymitglieder mit individueller Persönlichkeit und Motivation
    Rendergrafik im japanischen Manga-Stil
    Benutzerfreundliches Interface im Adventure-Style
    Bis zu 120 eigene Zauberspruchkombinationen

Game info

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TopWare Interactive
Valkyrie Studio
TopWare Interactive
Sonntag, 31. Oktober 1999
English, German
Digital PC Download
Customer notes
Minimum Requirements
  • OS: Windows 98 / XP / Vista / 7 / 8
  • Processor: Intel/AMD Single Core CPU
  • Memory: 512 MB RAM
  • Graphics: 3D with DirectX support and 64 MB
  • DirectX: Version 9.0c
  • Hard Drive: 750 MB available space
  • Sound Card: DirectX compatible
  • Other: Keyboard and mouse
Recommended Requirements
  • OS: Windows 98 / XP / Vista / 7 / 8
  • Processor: Intel/AMD Single Core CPU with 1.5 GHz
  • Memory: 1 GB RAM
  • Graphics: 3D with DirectX support and 128 MB
  • DirectX: Version 9.0c
  • Hard Drive: 1 GB available space
  • Sound Card: DirectX compatible
  • Other: Keyboard and mouse

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Reviews for Septerra Core: Legacy of the Creator

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Never looked good but still is fun to play.


Fallout meets Final Fantasy, that's what I thought when I first saw the game and since I was a fan of both series I got it eventually and frankly speaking it was a decent experience though in terms of graphics game looked poor even when it was released. Anyway, it's still rather bad in terms of presentation but in term of fun factor is still stays strong. Solid pseudo jRPG tactical action.

A pretty decent JRPG


I got this game with a Gaming magazine, more then a decade ago, and boy, this game seemed long at the time. Really, really long. Looking back now, it was just my first rpg, and because of that, the first game that took longer to beat then a few months. Septerra Core is a strange game. At first, it seems like a stock final fantasy clone game, with a blue haired main character, whose best friend has red hair, in a setting that sorta resembles feudal japan, except it has robots, and guns, and spaceships...so, a typical JRPG. Then, when the story really kick in, you start to receive teammates that are truly unique. At least half your team hates the other half, and has a decent chance, of attacking them in the battlefield instead of their enemies, and you need to solve lots of really well written side missions to resolve this. At the same time, there is a gigantic world war, and you have to stop the villain, before it's too late , because if the bad guy won't destroy this world, it will tear itself apart eventually!

Classic that cannot be missed.


What I really love in old games are unique atmosphere that they were creating, great stories and different mechanics that made each other so fun to play. It's a really long game for many nights (or days, if you have time to play games when there is sun still up) with a interesting story. I bet "key features" like 200 locations would now make many players to laugh, but back then it was a something to be proud of. Well, it's not like nowadays games have so many different and climatic locations. Exploring the world of Septerra Core can really be addictive, with so many interesting characters with each one have their own voice. I'm glad that game like this is selling even after many years, it's good that old players can play it again, and maybe that new players can see how good games were made so many years ago. If you are looking for good game, this one is must buy.

Great RPG, but has trouble running on modern systems


(I also published this review to Steam, Metacritic, and HowLongToBeat) Overall, this is a great game. Full voice acting and impressive graphics for 1999 combine with an exciting story and interesting character development to make a memorable experience. Fans of the early Final Fantasy games should truly enjoy this game. Its biggest flaw is that the combat system can become boring or even tedious after a while. I also found it frustrating that enemy health bars are hidden by default. If either of those bother you too much, there are cheat codes (true to any 90s game) to fix both of those problems. Disclaimer: I played the disk version of this game, and purchased the Steam version because I lost the disk. I've heard rumors of bugs in the Steam version, but I emailed Topware support and they said that they were working to resolve them. I couldn't get it to work at all in Windows 8.1 though.

Pretty good game I have to say


Economical , not wordy , animations inserted only where you need it. Simple Keyboard controls in the majority of substitutable by rat - allows you to concentrate on the game. Easy to move around the locations and maps , logical and nuanced combat system (no long animation sequences when casting spells - a little animation of course is ) and of scenario: linear (which may be too big an advantage it is not) , but all in all legible and łopatologiczny . You have to pay attention to details and sometimes brains in gear . The next steps are indicated by clear instructions , but you have to catch them - otherwise remains legwork on the map and a studded points in consecutive fights. You can see that gentlemen authors pointed this out , because sometimes when a man is too good and too quickly moves to the next stages , it is the way goes to the opponents who clearly are prepared stronger team. To sum . For sure this is not some discovery . It's fairly well made ​​up for a lesson , however ( and therefore ) highly recommend it to everyone who can devote several hours to the salvation of the world. Incredibly time consuming ! PS: As a young man how it played , I remember that even ran off a full walkthrough for the game, because I did not know how to get a piece!

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