Sword of the Stars © Kerberos Productions Inc 2006. All rights reserved. This product contains software technology licensed from GameSpy Industries, Inc. © 1999-2009 GameSpy Industries, Inc. GameSpy and the "Powered by GameSpy" design are trademarks of GameSpy Industries, Inc. All rights reserved. Uses Bink Video, © 1997-2006 by RAK Game Tools, Inc.
Pros: *6 races, each feeling very unique with their unique FTL mechanic and abilities. For example, Hivers lack FTL but have a gate system which allows to units between games instantly, allowing you to send ships from one corner of your empire to the other instantly, Hivers also have very slow, but highly armored ships, to go with their more defensive travel method. *Probably the highlight of the game, the random events. There are many of them but they're all fun. *chance-based tech tree, there is a chance that you hit a research dead end and not get the ability to research the next tier technology. this helps game replayability but making it different each time and force players to adapt to what they have rather than relying of tech rush. *Risk based rushing of tech. you can rush technologies with money, but if you rush too hard you risk random events, such as AI rebellions, plague etc. (according ot what you are researching) *Total War like gameplay. turn based 4x galactic view and real-time tactical warfare. con: *Pray to the RNG gods. the chance based tech tree, and the random events can (on rare occasions) give you crippling bad luck. the system is design to force the players to adapt but theres a limit to how much you can. *Multiplayer was powered by Gamespy. while there are solutions around it, the built-in server search for multiplayer isn't working. *Its an old game, so graphics are old. *Ship customization is basic compared to other games of the time.
I remember playing this game on my dad's desktop when it first came out. It was my favorite game then and it still holds up today. I recently bought it so I could have it on steam and I am very glad I did. The game has an in depth strategy that is really unrivaled by many of the newer entry into the genres. The main strengths for me are the space battles and the tech trees. These features never seem to get boring, and trying to find the most optimal research routes is very challenging. There are definitely some flaws in the game as well, such as blinking maps and poor camera angles at times, but this does not break the game and I got used to the flaws pretty quickly. If you like turn based strategy and 4X, this game is probably going to be up your alley. It is old so it doesn't require a top of the line machine, but it is still quite polished and nice to look at, so all in all, it is worth the money. The DLC is also pretty good and the added races were really fun to get into.
The game is a classic, if you don't mind details and like a great strategy game, this will be a game for you. There are 6 races! Alot of technologies! and single player, multiplayer and even co-op! This edition includes all dlc's which do add alot of this, new gameplay, a new race and alot more. Worth getting!
SOTS, together with the two expansion packs, turned out to be a fantastic 4X game. While the original SOTS felt a bit incomplete, the massive improvements included in the collection turned it into this reviewers favorite 4X. Make no mistake, this is not an easy game to master - there are a LOT of tricks to playing it - but it offers more diversity in tactics and strategy than any other. The sheer options one has and the number of strategies and counter-strategies is intimidating. It is clear that a lot of love and care was put into this product and it shows. While it still has a few kinks and flaws (like some blurry textures, engine that is not fully optimized), the things it does offer (re-playability, truly unique races and play-styles, customization, etc..) do make them trivial in comparison. Definitely worth the low price on sellers like GMG.
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