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X3: Reunion





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X3: Reunion





The Sequel to the award winning X²: The Threat introduces a new 3D engine as well as a new story, new ships and a new gameplay to greatly increase the variety in the X-universe.

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Game description

Diese Fortsetzung des preisgekrönten Spiels 'X²: The Threat' verwendet erstmalig eine neue 3D-Engine und bietet zudem neue Handlungsstränge, neue Schiffe und eine neue Spielerfahrung, um das X-Universum noch vielfältiger zu gestalten. Der wirtschaftliche Aspekt von 'X³: Reunion' ist komplexer als alles, was Sie bisher im X-Universum gesehen haben. Fabriken werden von NPCs errichtet, Kriege können die Weltwirtschaft beeinflussen, NPCs können frei Handel treiben und Piraten verhalten sich ebenfalls realitätsnaher.
Die Technologie: Die X³-Engine wurde mithilfe der DirectX 9-Technologie umfassend weiterentwickelt, um dramatische visuelle Effekte und unglaublich realistische Raumschiffe zu schaffen. Im Verbund mit dem massiv erweiterten A.L.-System (Artificial Life) bietet 'X³: REUNION' Spielern ein sich stets änderndes Universum, das sich weiterentwickelt und dessen Zukunft wahrhaft vom Handeln eines Spielers abhängt.
Die neuen X³ 2.0: Bala Gi Forschungsmissionen: Die X³ 2.0: Bala Gi Forschungsmissionen bieten eine Vielzahl neuer Funktionen und Missionen, mit denen der Spieler tiefer als je zuvor in das X-Universum vordringen kann.
Ihnen steht nun viel mehr Platz zur Verfügung, da zwei neue Sektoren hinzugefügt und das riesige Spieler-HQ eingeführt wurde. Damit sind viele neue und aufregende Funktionen möglich, wie z. B. die Fähigkeit, eigene Schiffe zu bauen und sie sogar mit individuellen Weltraumlakierungen zu gestalten. Zusätzlich zu dem neuen M7-Schlachtschiff können eine Vielzahl neuer Waffen und Schiffsinstrumente verwendet und erforscht werden.

Game info

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Egosoft GmbH
Strategy, Simulation, Mac
Donnerstag, 3. November 2005
English, French, German, Italian, Russian, Spanish
Digital PC Download
Customer notes
Minimum Requirements

PC System Minimum Requirements:

  • OS: Windows 7/Vista/XP/2000/ME/98SE
  • Processor: Pentium IV 1,7GHz or same grade
  • Memory: 512MB RAM
  • Graphics: 128MB 3D card compatible with Direct X 9
  • DirectX®: 9
  • Hard Drive: 2GB available space

Mac System Minimum Requirements:

  • OS: 10.7 (Lion)
  • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
  • Memory: 1 GB RAM
  • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card or Intel Core i7-2620M"
  • Hard Drive: 5GB of free space

Linux System Minimum Requirements:

  • OS: Ubuntu 12.04 lts
  • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
  • Memory: 1 GB RAM
  • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card (with proprietary driver) or Intel Core i7-2620M with mesa 9.0"
  • Hard Drive: 10GB of free space
Recommended Requirements

Mac System Recommended Requirements:

  • OS: 10.8 (Mountain Lion)
  • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card"
  • Hard Drive: 5GB of free space

Linux System Recommended Requirements:

  • OS: Ubuntu 12.04 lts
  • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
  • Memory: 3 GB RAM
  • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card (with proprietary driver)"
  • Hard Drive: 10GB of free space

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Reviews for X3: Reunion

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Still a good game.


For me X beyond the frontier was the reason to get into this game. The main pull of this game was that you basically start with nothing and in the beginning even things like docking a station and getting from A to B or making reasonable profit are hard. After some time you learn how to play and upgrade your ship a bit and you can actually do these things effortlessly. This felt so much like beeing stranded in space and slowly lerning how to "live" in an alien universe, that I fell in love with the game. This aspect does not translate well to the newer X games, but everything else is of course more refined. For me thats still a net loss, but still a good game.

A niche Space Sim


I admittedly did not play X3 for long. I received it as a free bonus for purchasing games from GMG and decided to give it a try. The game throws you straight into a scenario with very little explanation and it took me awhile to figure out how to even move. I didn't get as far as learning how to achieve my objective. I can see the appeal for those willing to put in the time to learn how to play, but for those who are not that into space simulators and want something a little bit more accessible, try something else. I gave the game a positive review as I can see its merits. I just didn't like it.

Great game


This game combines the space fighting sim freespace with some RPG aspects such as upgrading your ship, buying new parts, you can do missions, you can do trading. Theres just so much to do. And of course the graphics are super pretty. Its a somewhat old game but its still amazing looking at planets and ships blow up. better than x rebirth!

A very open universe


When the game came out in 2005 the graphics were very good. It still looks relatively decent by todays standards. No other game had this level of economic strategy or freedom. Ship components such as particle cannons are manufactured and the prices fluctuate based on supply and demand. From your own factories you can build ships, assemble a fleet and equip all of them with guns and shields made at your factories. You can be as creative and destructive as you like in this huge sandbox universe. The campaign is relatively easy and short but the strength of the game play lies in the freedom you have in approaching combat. You could bring a fighter to a space battle or an armada of titans(battleships) or even captured exotic ships and weaponry. There is a large number of ships to capture and reverse engineer and weapons to try out that will keep you entertained for hours.

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