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Sid Meier’s Civilization® VI (MAC)





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Sid Meier’s Civilization® VI (MAC)





Juega como uno de los 20 líderes históricos, incluido Felipe II.

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Game description

Civilization, creado originalmente por Sid Meier, el legendario diseñador de videojuegos, es un juego de estrategia por turnos en el que tu objetivo es construir un imperio que resista el paso del tiempo. Conquista el mundo entero estableciendo y liderando tu propia civilización desde la Edad de Piedra hasta la Era de la Información. Libra guerras, utiliza la diplomacia, fomenta el progreso de tu cultura y enfréntate cara a cara a los líderes más importantes de la historia para crear la civilización más grande jamás conocida.

Civilization VI ofrece nuevas maneras de interactuar con tu mundo: ahora las ciudades se expanden físicamente en el mapa, la investigación activa de tecnología y cultura desbloquea nuevos potenciales y los líderes actúan en función de sus rasgos históricos mientras intentas conseguir la victoria de una de las cinco maneras posibles.


observa las maravillas de tu imperio por todo el mapa como nunca lo habías hecho. Cada ciudad abarca varias casillas, lo que te permite personalizar las ciudades y sacar el máximo partido del terreno.


desbloquea mejoras para acelerar los progresos de tu civilización a lo largo de la historia. Para avanzar más rápido, usa de forma activa tus unidades para explorar, desarrollar el entorno y descubrir nuevas culturas.


a lo largo de la partida, las interacciones con otras civilizaciones van cambiando. Al principio, predominan los conflictos violentos, y hacia el final destacan las negociaciones y las alianzas.


para ampliar la función de ""una unidad por casilla"", ahora las unidades de apoyo se pueden combinar con otras unidades, como las antitanque con las de infantería o una de guerrero con los colonos. También puedes combinar unidades similares para crear las poderosas unidades de ""Corps"".


además de los modos multijugador tradicionales, coopera y compite con tus amigos en una gran variedad de situaciones diseñadas para completarse en una sola sesión.


Civilization VI ofrece a los jugadores veteranos nuevas formas de crear y mejorar su civilización para ampliar las probabilidades de éxito. Gracias al nuevo sistema de tutoriales, los nuevos jugadores aprenderán fácilmente los conceptos básicos.

Game info

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  • Rating
Aspyr Media Europe Ltd
Aspyr Media Europe Ltd
viernes, 21 de octubre de 2016
Multiplayer, Coop
Chinese (Simplified), English, French, German, Italian, Japanese, Korean, Polish, Portuguese-Brazil, Spanish, Russian
Digital PC Download
Customer notes
Minimum Requirements
  • OS: 10.11 (El Capitan) or 10.12 (Sierra) 
  • Processor: Intel Core i5 2.7Ghz 
  • Memory: 6 GB RAM 
  • Graphics: 1 GB GPU Minimum - GeForce 775M | Radeon HD 6970 | Intel Iris Pro 
  • Storage: 15 GB available space 
  • Additional Notes: NOTICE: It is possible for Mac and PC to become out of sync during updates or patches. Within this short time period, Mac users will only be able to play other Mac users.
Recommended Requirements

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Reviews for Sid Meier’s Civilization® VI (MAC)

{{(r.PositiveVotesCount || 0) | number:0}} {{(r.PositiveVotesCount || 0) === 1 ? person : people}} found this helpful. Was this review helpful to you?
Cool game


Once I was as you are adventuring - hijacked cars, robbed banks, drenched zombies climbing on the dumps, sleep under the Japanese graphic novels. But then I caught an arrow knee. And now pinning Alrik popentusom on the throne only do that send the nation to death. Or in the space. If we get lucky. Since 1991 - as my counterpart said in this case,Queen Victoria. And here again, the next tactical and strategic background of adventures that we find ourselves in the Alpha Centauri .... oops, this time on Mars. For bustler rushing rashit bi or staring at another Interneshenl - yes, the AI ??is rather weak and illogical. But with the AI ??problem lies in the empty placeholder at the moment,which is filled with at least the major DLC release. And where ? hides all games content. Well, that is, you understand - come in a couple of years. Let us examine a series of innovations. The genre is so unlikely that the new, we see from Firaxis. Equality of the sexes. Developer Syurpriz.Marketing be fired, they do not tighten it here.Vicky the British justified and even give me a hundred points ahead on the validity of a place on the throne over Alrik. A current incarnation Cleo Egyptians will certainly crush to many. But Gorgo Greeks and Maria de 'Medici in French. Really? Tomiris Scythians. Semi-mythical character, quite already.Workers now after production improvements discharged three cell (up to six with all sorts of bonuses, seven from the Chinese) and disappear. Less boring micromanagement in the game. More attention antics Cleo, or large bomb Gandhi. It also became more options in the city burst production by using various combinations of workers use.Good move, Firaxis, I like it. Units up to three pieces of the same type can be bonded to one for UBERZOLDATEN. The resulting chaknorris has increased damage, and get all updates bonded units. What type of cheer. Because I have three ordinary soldier took out one of the one and a half to walk. Swordsman can be added to the stack siege tower.What is it that without it, it is equally quick kill. What type of variety to the gameplay. Tepericha two parallel wood technology. The classic engineering of science and humanities for culture. And it is right. Less branched, more straightforward. Complex combinations produce the desired niche garbage like "Mathematics" with Petra no.It's a pity. Another would be to separate the religion brought. Religious wars. Two religious unit of different faiths now met on the map, can compete Pinus power of faith. This Statement parallel war without a formal declaration. Invest in religion now, at least, interesting. Leaders of states now have "features." A set of preferences,in which they will build their gaming activities. King Peter, for example, will have to respect and to send caravans, if you are more cultured and developed man. This will stick to the tactics of horizontal cities spam, adhering to the poles.Vicki English dreams of their cities on all continents directly and therefore sends a settler across the ocean necessarily, even if there will be enough space for another city. Well, etc. At the moment, the leaders of very small and there is a clear problem of imbalance leading features. Because they do not balance each other.Decides it would be filling placeholders as DLC release. The main, and most sweet feature of this part of the game - urban areas. Just inside the city is now little that can be built. Is that the bath and toilet. Main activities delivered in specialized areas which will have to build on the cells around the city.As well as the wonders of the world. Finally, diabolical laughter * *. Now you do not build up the capital of the 56th miracles. Which, of course plus sign. Yes, and all areas at once can not be built, first have to go to the specialization of cities. And considering that every region can have a bonus on their location, their construction is transformed into an exciting mini-quest.Despite the terrible Russian localization (sometimes carved game content, which is in the English version of the game -. Compare in diplomacy screens), huge as Siberia placeholders in the gameplay, rather weak AI disease "one more turn, and now dostroyu of the archer and sleep. A ochuhivaeshsya in the morning, when it's time to run the computers in space "on the spot.Stop hard, played hard drinking. But of course we are waiting for the output of all-all-DLC shechek. The same story that was part of the fifth.

By far one of the best games created.


Civilization VI will go down in history as the most fully-featured launch version in the series. Many of those are smartly revamped versions of Civ classics, but it finds its own identity with great new ideas like spread-out cities, customizeable governments, research boosts, and leader agendas. And even though the AI has some improving to do, it can put up enough of a fight to make world domination a challenge.

One of the best CIV games in a while


While, CIV 5 was pretty good and CIV Beyond Earth was ok..... CIV 6 definitely lives up to the Civilization Series in terms of replayability, fun, and "just one more turn" moments. However at this moment I can't say if it comes close to 5. The art work in this game is beautiful and I do recommend it. When it comes to multiplayer its still a little buggy. The AI is a little to agressive but if you put down they're level they are less agressive. I would definatley say look past the good reviews and if you have the money get it cause it is a beautiful game and it still has a lot of play to learn and its fun to explore the strategy.

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