Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.Read full description
Outnumbered and outgunned, but not outmatched.
Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.
Fueling this all new Call of Duty experience, the franchise's new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.
Single Player Campaign
Ten years after a devastating mass event, America's borders and the balance of global power have changed forever. As what's left of the nation's Special Operations forces, a mysterious group known only as "Ghosts" leads the fight back against a newly emerged, technologically-superior global power.
A New Call of Duty Universe: For the first time in franchise history, players will take on the underdog role with Call of Duty: Ghosts; outnumbered and outgunned, players must fight to reclaim a fallen nation in an intensely personal narrative. Gamers will get to know an entirely new cast of characters and visit locales in a changed world unlike anything seen in Call of Duty® before.
In Call of Duty: Ghosts you don't just create a class, you create a soldier, a first for the franchise. In the new Create-A-Soldier system, players can change the physical appearance of their soldier by choosing the head, body type, head-gear and equipment, and for the first time in a Call of Duty® game, the player can also choose their gender. With 20,000 possible combinations, this is the most flexible and comprehensive character customization in Call of Duty history.
New dynamic maps are the evolution of multiplayer. They include interactive elements and player triggered events that make the environment evolve as each match goes on. The entire landscape can shift and force players to change tactics and strategies.
Call of Duty: Ghosts introduces new tactical player movements. The new contextual lean system now allows players to lean around obstacles without adding button combinations or fully leaving cover. The new mantling system allows fluid movement over objects, while maintaining momentum. The knee slide allows for a natural transition from sprinting crouching to prone.
Call of Duty: Ghosts delivers over 20 NEW Kill Streaks such as Juggernaut Maniac, the Helo Scout, the Vulture and the ODIN Strike. Players can even bring in guard dog Riley, from the single-player campaign, to protect and also to attack enemies. There are also over 30 NEW weapons, including an entirely new weapon class: Marksman Rifles.
Build your team and take up to 6 of them into battle in the all new Squads mode. This mode takes the best parts of the multiplayer experience and allows you to play either solo or cooperatively with the custom soldiers created and leveled up in multiplayer.
The load-out choices you make for your Squad members will directly change the AI behavior of your squad-mates. Give your soldier a sniper rifle and he'll behave like a sniper, and an SMG guy will be more run and gun.
I bought it on the release date and I have to say that I wasn't betrayed that much since I heard that santa isn't real. The game is simply awful. And what I mean is that this game had a lot of wasted potential. Co-op is somewhat bad I bought it to play co-op with my friends but you only get 1 map (yes, only 1[one]) which somewhat near average when it comes down to design but that is not the main problem. The problem is the co-op itself. It is a pretty fun to play but it is also clunky, glitched and dead. One of the main aspect of the almost every CoD released in the last years feels a bit like a wasted chance to bo something better and different than in the other CoDs. Guns. Terrible guns. I've played the game for around 80 hours and I did not find a single gun that would be fun to play with. They're all a plastic models or slingshots. Or at least that is the feeling that I got. If I had to rate only the guns then it would be the worst CoD game ever made. They completely got rid of and fun they could have possibly give to the user. Overall, if it's cheap, get it. If not, then stay as far away as you can.
His game is too op. Since ghost next cod's are getting worst. Weapons are doing a lot more dmg, maps are too big, people did't like it. Only few people who I know likes it. I don't recommend this game. Better play cod mw2 mw3 and lower one's.
People are very suspicious every time when one the best FPS franchises goes in new direction with new story. In this case everything was done great, and i could say that is probably on the top 3 CoD games so far. Storyline is great, gameplay excellent. Mission in space for example is breath taking. CoD really knows how to set standards is FPS graphics and mission terrain ideas. All missions are very original, and the storyline itself. I'm really trying my best to find some greater objection, but i'can't think of anything...maybe few more dog based missions and of course Capt. Price as special guest :) When it comes to hardware needed to run this piece of art, well...i'm sorry to admit but the game is not so good optimized, You will really need good machine wih good graphic card to run this one smoothly and with all details...but one more reason for upgrade and empty pockets :) All in all, great game, one of the COD classics, and....where is Ghost 2 already?
MP Pros: 1. Fast-paced as hell 2. The guns are cool and fun to use (especially the snipers). 3. Strike packages are back 4. It's just plain fun. 5. Lots of custimization 6. Squad Pts are now used to buy guns/attacthments, meaning you no longer need to wait to unlock everything, as nearly everything is open for unlock from the very start, be it guns, attachments, new killstreaks, Squad Members, etc. 7. Field Orders are interesting, to say the least. MP Cons: 1. Guard Dog KS is douchey and unfair 2. I.E.D.s EVERYWHERE; they are hard to spot and you'll only know they're there once they kill you 3. Large map size and design heavily promotes camping 4. TTK is pretty fast, resulting in the afforementioned fast paced gameplay. This is fine on smaller maps (i.e Strikezone), but on larger maps (i.e Stonehaven) it becomes annoying to roam the map, find one guy, maybe get killed by the guy, rinse and repeat. 5. Sadly, not too many people online, usually 500/600 tops. You'll usually find a TDM or Strikezone 24/7 match with ease, but other modes are deserted, which is a real shame, as I heard that Ghosts' Gun Game was awesome, and nobody plays it. 6. The squad points are cool, but for some people they could disrupt the whole ranking up process. Overall, I recommend this game. There are some good things and some pretty screwed up bad things , but I still have enjoyed myself thus far. I have only played a bit of Campaign and Extinction, but I have heard a lot of mixed opinions about the two, more so with Extinction.This is a pretty solid MP experience, but I don't honestly think its worth the hefty $60 tag. I'd recommend purchasing it either during a sale or off of a reliable site that sells games for cheap, as I was able to get the key for this game for about $7, which is a pretty good price. Just keep in mind that the playerbase will unfortunately only shrink gradually from here, so see if your friends want to play with you in case you can't find a game. There's also the occasional cheater, but nothing that we haven't seen before about 2,000 times, and I haven't run into too many cheaters so far.
Like an old COD games this isn't chalanging game, but worth try of it's beautiful graphics and wide variety of weapons.
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