Mars, 2044. The UN establishes MARSCORP (Martian Security and Economics Committee) under the leadership of Samuel Longwood. In the years that follow, the UN gradually loses control of MARSCORP, mainly due to the non-transparent licence policy of its director.Read full description
"it offers loads of thrilling, old-school shooter action." - GameSpot.com
"Deathmatch, CTF and objective-centered multiplay modes are a nice addition, but Chaser's best grip on any potential player is the massive, sprawling single-player campaign, flaws and all." - IGN.com
Mars, 2044. The UN establishes MARSCORP (Martian Security and Economics Committee) under the leadership of Samuel Longwood. In the years that follow, the UN gradually loses control of MARSCORP, mainly due to the non-transparent licence policy of its director. Longwood uses his autonomous status to create vassal relations between the corporations and MARSCORP. The unshakable power position of MARSCORP is supported by the companies and thus they acquire additional rights and licenses. Longwood and his consortium become extremely wealthy from this arrangement. However, dissenting voices in MARSCORP begin to challenge Samuel Longwood's authoritarian policy. They demand his dismissal as director and a complete redistribution of the mining rights.
But Samuel Longwood keeps an ace up his sleeve for occasions like this…
Chaser awakens on board the spaceship H.M.S. Majestic. He doesn't know who he is, what he's doing here, why he is being sought by men in black uniforms and what they will do to him when they find him…
The player's goal is to find out who Chaser really is and why he is being hunted. The story leads the player from the H.M.S. Majestic to Montack City on Earth, then on to Siberia and finally to Mars, where the trail ends and hopefully the truth can be found.
Based on Cauldron's cloakNT engine. Boasts state of the art graphical features and is perfectly suited for rendering large environments.
Authentic weapons: Nearly all the weapons in the game are modelled on real-life equivalents.
The developers placed a great deal of emphasis on building detailed replicas.
Engaging storyline: In the search for his identity, Chaser becomes involved in a plot full of twists and turns.
Highly developed A.I.
Multiplayer support via GameSpy as well as dedicated servers.
Numerous multiplayer modes including teamplay modes in the style of Counter-Strike and Team Fortress as well as deathmatch and capture the flag.
This is one of those games that is kind of hard to rate. There are some really great things about this game that make it worth playing (I really liked the wide variety of locations that you visit) and it has a nice soundtrack, yet on the other hand there are some things about this game that are really aggravating. Getting stuck on a little rock in the path, or trying to make a jump that you just can't make can cause this game to be extremely frustrating. If you can handle the small irritations, than you will probably be pleased with what this game offers. One other word of advice, be prepared for the underwater scene. You have to control your character through some underwater obstacles, and because of the off-centered camera angle, it really can cause motion sickness.
Chaser seems to be a forgotten classic as not many people have played it and the company made were not exactly a high profile company. The game resembles Half-Life in many ways and often betters it in a lot of places. I really loved this games in the earlier parts, but as it wore on, the warts started to show and left me frustrated. Perhaps the part of the game that really made me aware that pursuing greatness for this game amounted to chasing its tail (forgive the pun) was the underwater level. In this level you pilot a small sub through a sunken shipwreck. Your way is lighted by yellow lights that change to blue as you pass through them. The level looks very nice, buy you have no way to renew your health or armor which is repeatedly worn away by turrets that fire at you. You can destroy the turrets with your weapons, but I found that the alternate fire is almost useless, and if you don't rely solely on your primary fire, then get ready to look at that load screen! But even worse is that this level is huge and very difficult to navigate. Once you get through it you breathe a sigh of relief only to realize that the next level is more of the same. Uggh! Another problem is that Chaser requires you to crawl through some tight places in which you need to find just the right combination of jumping, crouching, and forward movement. You can end up spending many frustrating minutes that seem like hours trying to get through these places. Why Chaser's developers seem to think such ordeals are fun is beyond me. Whilst the game has a fantastic soundtrack and the sounds for guns are good the voice acting is terrible espically from the protagnist! Chaser's combat seems to have been developed so as not to be too easy, and it seems to be well balanced in the first half of the game or so. However, from there it gets very difficult. In many places you get killed by being hit just once! It's as if the developers decided after finishing half of the game that it was too easy and decided to make up for it in the latter half by making it much more difficult. Also while the game have some boring and tedious levels others have some amazing set pieces such as running through a space sport with no weapons, escaping from a prison and my favourite is running through city whilst debris (from a space station you just escaped) smashes through the buildings The graphics are a bit dated (exept for the water effects they still look amazing!) If you love sci fi first person shooters give this a try
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