Simulation of Aerial Combat and Gallantry in World War 1.
Flying north along the road from Lille to bust a German recon balloon. I wave to the foot boys in their muddy trenches. Poor devils. Oh, how they envy me!
Off to the left! Can it be? The scoundrel in the red Fokker! My dear chum Bates signaled that his gun was jammed, but that greedy Hun downed him nonetheless. The Fokker is flying east. Homeward, low on petrol, no doubt. The balloon can wait. This won't take long.
You are a hunter stalking Germany's most celebrated pilots, including the infamous Baron Manfred von Richtofen. Using news and intelligence reports as well as your own intuition, you track down the 16 men whose successors diminish your own. In the gallant tradition of the ancient knights, you challenge each to determine who is truly World War 1's Ace of Aces.
♣ Fly 20 Planes: every major fighter in W.W.I.
♣ Navigate with actual mapping of tranches, roads, cities, aerodromes, anti-aircraft guns and more.
♣ See the action from 13 dazzling 3-D perspectives.
Knights of the Sky is a World War I combat flight simulator firstly published by MicroProse in 1990 for DOS and in 1991 for the Amiga and Atari ST. And I don't really see the reason for it being re-released. I mean it's a really impressive game for it's time, you get a 'killcam' if your plane crashes also you have a pretty detailed view from the inside of the plane, but in the end it's a 26 years old game with old game mechanics, low polygonal graphics and a reduced color palette. I'd say the only reasons you would want to buy this game is either nostalgia or sale. PS: I love the classic menu music.
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