Devil in the Detail is the third and final episode of the first season of The Detail. It brings the modern noir story of detective Reggie Moore, informant Joe Miller and officer Katelyn Hayes to a dramatic finaleRead full description
Devil in the Detail is the third and final episode of the first season of The Detail. It brings the modern noir story of detective Reggie Moore, informant Joe Miller and officer Katelyn Hayes to a dramatic finale. With the new major crimes unit operating at full force, Reggie stands to expose what is truly going on in the city, which also makes him a target. Joe is feeling the weight of his past on his shoulders, while Kate considers the human cost of police work. Can all of them survive what looms ahead?
Character driven story influenced by the player's choices
Multiple playable protagonists
Contemplate the nature of justice!
Mature themes for mature players
Ethical and moral challenges
Overall, The Detail is a good interactive comic-like adventure game. Its history is engaging and can be explored in several ways according to the choices made, the characters are different and evolve throughout the story, still according to the choices, and the art style I liked a lot. On the other hand, the soundtrack is a bit limited. Some sequences are totally silent and the longer ones sometimes become boring; the game could've used more music and sound effects in my opinion. A bit frustrating is that due to the studio's financial problems, the fourth episode that was initially planned to conclude the season couldn't be made and the story instead ends here.Despite everything, The Detail is still a very nice game and I hope there will be a season 2.
Episode 3 Devil in the Detail is the final episode of the first "season" for the police adventure game The Detail. Once again the playtime of this episode is short, lasting the usual hour, maybe 75 minutes if you don't read as quickly. This episode brings the cliche and dull season to a close, squandering what little potential was shown with the first episode, with your choices not having much of an effect on anything and without getting closure on some of your decisions. With the little time that we have spent with each of the individual characters combined with the short length of the episodes there was never really a chance that the final episode could have been anything more than a rushed ending to a short story. With the game's sales it seems unlikely that this is a series that will return for a season two, leaving us with a three hour overpriced adventure game that ends up being below average in all areas. This episode also seems to have some glitches with visuals, achievements, and audio and even has problems that could force you you to replay sections. Everything about how the series progressed since the second episode story, art, and choice wise leads me to believe that they had to cut a lot to get this released and it has suffered greatly for it.
Episode 3 still has that "noir" mood the last two games had. The ending felt kind of rushed though because the series was meant to be five episodes. I have to give praise to the music in episode 3 because it's not only compelling but also exciting during the action! Despite the lack of voice acting, I was still immersed till the end in episode 3. If you've played episode 1 to 2 already, then episode 3s' ending is somewhat satisfying.
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