ABOUT THE GAME
It's hard, maybe even harder than the first one
It will find new ways to kill you on your every move
20 unique in-game achievements
This is a sequel of an indie game Why So Evil. You have to change the color of your cube to match the color of platforms or walls featured in the game. Fast thinking and reflexes are required in order for you to survive all the traps and the attacks of your enemies. It will try to surprise you on your every move, and most probably succeed. And when you think you have finally won and you are safe, something will go wrong and make your little world a living hell. This game is specially made for people who want some real challenge, so don't get disappointed if you die, even on the first few levels. Be quick and resourceful and enjoy yourself.
Why So Evil 2: Dystopia is better than the original game. Its core mechanics are the same, use your arrow keys to get the cube to a certain place. However, they added some new mechanics, which are the ability to change your cube's colour, and tiles that will block your pass or make you fall to your death if your colour is not the same. Since these tiles sometimes change their colours, you have to learn the patterns they follow. Its soundtrack, albeit catchier, still gets repetitive at times. Considering how difficult most levels are, you are going to hear most tracks a lot. Graphics are still alright, they are nothing to write home about. Why So Evil 2: Dystopia is an interesting game. While its concept might not be the most original, it still is enjoyable in spite of its high difficulty. Get it if you want a difficult game that can get frustrating at times.
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