As one of the most highly anticipated sequels of the decade, Resident Evil Requiem is poised to push the series into uncharted territory. With its dual-protagonist system, fluid first- and third-person perspectives, and a focus on cutting-edge visuals, it is shaping up to be an essential experience for survival horror fans everywhere.
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Capcom has officially confirmed that Resident Evil Requiem will launch on February 27, 2026. The game is set for a full release on PlayStation 5, Xbox Series X|S, and PC (via Steam and the Epic Games Store), with a Nintendo Switch 2 release planned for Summer 2026. Currently, there are no plans to bring the title to older-generation platforms.
True to modern gaming trends, players who secure a pre-order for Resident Evil Requiem will receive an exclusive digital gift: an “Apocalypse” themed costume for Grace Ashcroft. It’s a stylish way to prepare for the end of the world.

In addition to the Standard Edition of the game, Capcom is offering a Digital Deluxe Edition for fans looking for the complete package. This premium version includes a wealth of cosmetic and nostalgic content to enhance the experience.
Set thirty years after the events of Resident Evil 3: Nemesis, Requiem returns to the atmospheric roots of the franchise. The narrative follows two distinct protagonists as they investigate a series of grisly murders in the American Midwest, all while the 30th anniversary of Raccoon City’s destruction looms.
Grace Ashcroft is a talented yet reserved FBI agent haunted by the murder of her mother. Her investigation leads her to the long-abandoned Wrenwood Hotel, the very site where her mother, Alyssa, perished eight years prior. This personal connection adds a layer of fatalism to her mission as she navigates the hotel’s decaying halls.
Meanwhile, Leon Kennedy returns as a seasoned DSO field agent. Leon is on a mission to track down Victor Gideon, a shadowy scientist with ties to the original Umbrella Corporation. While many plot details remain classified, Grace and Leon’s paths are destined to converge, exposing a new conspiracy of biological grotesqueries.

For more information on how the Resident Evil storyline connects to Reqiuem, be sure to check out our story recap blog article.
Building on the design foundations of RE7 and Village, Requiem balances series tradition with bold innovation. The game diverges from its predecessors by featuring two protagonists who play fundamentally differently:
While players can switch between first- and third-person perspectives at any time, each mode complements a specific playstyle: the claustrophobic, jump-scare-heavy stealth of Grace’s journey feels most immersive in first-person, whereas Leon’s frantic, multi-enemy combat is better suited to third-person for superior environmental awareness.

Despite its stunning visual fidelity, Resident Evil Requiem is surprisingly accessible. Thanks to the scalability of the RE Engine, the game performs well across a variety of hardware. Whether you are pushing ray-tracing to the limit or optimising for a modest build, the game is well-optimised for most PCs from the last five years.
The latest in-engine trailer sets the tone with stylish aplomb, offering an extended look at the dual narratives of Grace Ashcroft and Leon Kennedy, as they face resurgent horrors from the series’ past…