Dungeon Rushers is a 2D tactical RPG combining dungeon crawler’s gameplay and turn based fights. Manage your team, loot dusty dungeons, crush armies of monsters and craft mighty equipment. Be part of an epic adventure with a colorful cast of characters in an off-beat universe. Build your own dungeon and challenge other players!Read full description
Dungeon Rushers is a very disappointing game to say the least. They had a good idea for the game but ultimately it feels kind of like a mobile game not a full PC game. There isn't really much to do in this game. All you really do is the dungeon running. The dungeon building isn't all that great and crafting feels very basic. If only the game wasn't so linear I think that would have helped a lot. You kind of just go from one stage to the next. I didn't really enjoy this game but it's not that expensive so it's not like you're gonna waste too much money if you don't enjoy it.
This is a smart phone game. While the game supports high resolution displays, it also directly scales the touch-centric interface; so each ability button is 2 inches wide. While the game play is fairly fun despite the grind. Lack of controller support and excessive confirmation of every ability really add to the minor things that may frustrate you. It's extremely linear, very limited, slow paced and not too well balanced. Characters have limited progression options and the absence of a difficulty level does for a different playstyle. As a mobile game, it is okay. As a pc game, it is terrible.
Dungeon Rushers is a comedy dungeon crawling game that has turn based party combat and randomly generated dungeons (except for a few that are the same each time). Turn based battles use an initiative system and allow characters to be in the front or back of your party which will effect how they can attack or be attacked. You will explore tile based dungeons by moving up, down, left, and right and uncovering formerly hidden tiles when you move on top of them. A tile might end up having nothing, enemies, traps, treasures, or other objects. Uncovering a trap might show you what the trap will do and give you different ways to attempt to deal with it. Running into enemies can show you the enemy party makeup and you might be able to get off an ability before the battle starts. In order to deal with enemies or traps with party abilities you will have to use stamina points from different party members, health, magic, and stamina points don't regenerate in dungeons but you might find items or other things that can heal you. You might find a statue that you can choose to inspect or leave and inspecting it might give off a positive or negative effect. There is also a multiplayer mode where you can design your own dungeons. The game was originally an iOS title and it can feel like that with how simple much of the game is and with how repetitive the game can become, especially after you get all the characters and their abilities. It's an enjoyable game with some funny writing but it won't hold your attention as long as some other titles.
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