Buy a ticket and hop onboard the Duchess Gambit, as Tobar the Ferryman takes you to the strange seaside town of Point Lookout. What secrets does the dilapidated boardwalk hold? Who lives in the sprawling mansion? Why is the Punga Fruit so important?Read full description
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Fallout 3: Point Lookout DLC do everything absolutely right, from taking you to a new, uncharted place, to making new friends, new weapons and new enemies in a new scary land: the swamps. Point Lookout offers a different experience from the vast emptiness of the wasteland to take you in a new journey with new quests and a different prospective from a nuclear fallout. This is without a doubt the best DLC, along with The Pitt. Recommended.
Fallout 3: Point Lookout is the fourth DLC for the newly acclaimed Bethesda series. This time developers have prepared several new weapons, such as a shotgun and a microwave emitter, not to mention even more dangerous opponents. Apart from that, we get a new set of perks to help us along our way. It is also worth to pay attention to the visual setting, maintained in extremely dark colors that fit the main tone of this DLC.
This is pretty much a better version of Far Harbor - it changes the environment from Washington to swamps, which are pretty big and really nice change of environment, especially if you got bored with wasteland. The writing is pretty solid as far as DLC goes for this game and it is thousand times better than Mothership Zeta or Operation Anchorage, because here it is more of the awesome Fallout 3 RPG and not corridor shooter. Atmosphere is great in this one. Strongly recommended.
Anyone who is tried of the post-apocalyptic Washington D.C. ruins must come to the swampy and murky marshland of Point Lookout. None of the nuclear missiles directly struck the area but the radiation is still influential as ever. While there are technically no new mutants (the same old ghouls and mirelurks though some of them have swamp variants), the swampfolk are new enemies and are quite hard to kill. Brute firepower is not enough to kill one, let alone, a group of them. One will need to utilize effective tactics to ensure their bodies stay in the mud. Otherwise, there is a lunatic tribe that tries to kill a prominent occupant of a mansion to which the Lone Wanderer is drawn to at the beginning of the game. Unfortunately, the main storyline is very short (can be completed in one hour if the other side quests are to be ignored). However, to make up for that, the DLC does offer a good number of side quests and new weapons to mow down enemies. Still, taking a cruise far away from familiar lands and landing on a coastline separated from D.C. is refreshing for a change and one can always return. I give this DLC an A- for having a memorable atmosphere and wide terrain but its length is pretty short and most of the potential is not felt easily.
Point Lookout is an amazing experience. A dlc for Fallout 3, you just so happen upon a ferry in the Capital Wasteland that will take you to new swampy island (1/5 the size of the Capital Wasteland) where more adventure awaits. Point Lookout is a very memorable experience and includes more great missions to an already great game. You will sink hours of your time in this game. The atmosphere of the island is superb and creepy. New swamp enemies await. The locations are some of the best in FO3. Watch out for Blackhall Manor and Calvert Mansion! And have fun in Point Lookout.
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