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Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time.Read full description
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©2016 Take-Two Interactive Software and its subsidiaries. Sid Meier’s Civilization, Civilization, Civ, 2K, Firaxis Games, Take-Two Interactive Software and their respective logos are all trademarks of Take-Two Interactive Software, Inc. All other marks and trademarks are the property of their respective owners. All rights reserved
Awesome game, it feels more alive then the last games in the series, every decision you make counts towards victory or defeat, sometimes the agenda of some of the leaders feels a little off from reality. The district system is a great new addition which add more depth to the city management across your civilization. The game is a great successor to Civ 5 after the let down that BE gave us. highly recommended for a strategy games fans.
I fell in love with the Civilization series a handful of years ago with Civ 5, and it instantly became one of my favourite games. So once Green Man Gaming offered it for sale about a month after its release, I jumped after the opportunity to indulge in a game I have been following since its release on YouTube. And, like its predecessor, I instantly fell in love with the game. Part interactive board game, part history lesson, and so much satisfaction when you initiate an enemy in a full blown war. Can't get enough of this gem!
there are two most important changes in the game! The first change is in urban architecture. In VI neighborhoods, instead of being inside the city, they should be built around the city. This great change to the new layer adds to the depth of the gameplay. second is monopoly in units and buildings for nations; for the first time in civilizations, the game is completely different with each tribe. Each leader, along with access to unique buildings and units, has their own unique features and morals, and it is extremely important in establishing diplomacy. Fortunately, despite all its challenges, Civilization VI has made civilizations more attractive than ever. New urban construction systems, research trees and leaders are the most sophisticated and complete series of games. Perhaps the old ones would not agree with the new stereoscopic graphics, and with a little bit of slip, the final product is not ideal, but in the end, we're back to the same one round. Now, leave me alone just one more time to see the civilization's excellence and raise an empire for the 100th time!
It was a lot of fun. Then it got generic and boring. It's quite simple - first time is always the best, people will enjoy the new additions and alterations - the graphics, how the cities work.. But the horrible AI makes single player quite monotone. (For example declaring war on you, then begging you for peace 3 turns later) Pick it up on a sale, but always remember - multi player over single player, and be prepared for all the DLCs in order to have an enjoyable experience.
I love the new importance of the map and the decisions associated with it. The districts and wonders being on the map, with the additional requirements/bonuses for placement really add to the overall strategy. Also, the unique abilities of each leader/civ and the unique bonuses from city states and great people - it all adds up to a major improvement in game play.
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