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Still Life 2 is an adventure game that released four years after the previous game and answered the question of what happened in the cliffhanger ending of the first through a series of flashbacks before moving on to a new case. Victoria is now after the East Coast Torturer and you will switch between playing as her and a new character, Paloma, who is captured by the killer and and wakes up in his house. Victoria uses more high tech devices to investigate crime scenes while Paloma is doing the more stock adventure game actions of finding, moving, and combining objects to explore the killer's home. The killer is pretty cliche with set ups that could remind you of the Saw films and while the subject matter can be dark and disturbing some of the generic noir style writing can be laughably bad, conflicting with the feel of the game. Even with the game getting you more invested in what is going on with having one of the character captured by the killer, The puzzles themselves are usually better than the first game but I never cared as much as I did with Gus story in the first Still Life, I just don't find the character likeable and the villain set up is to much of a cliche. The inventory system can be really annoying, forcing you to store and leave things that you will need later behind due to your limited inventory space. The game has a good and bad ending based on your completion of a task near the end. Worth playing for fans of adventure games with darker subject matter, and for those that want to see the conclusion of the last game.
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