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Cutting-edge Action Stealth Gameplay. Hide in the shadows, sneak past the guards, or ambush them from the darkness! Dynamic Lighting and Shadow System. Every character and object casts realistic, dynamic shadows that effect stealth gameplay.

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Sie sind Garrett, der Meisterdieb. Selten gesehen und nie gefangen ist Garrett der Beste, den es je gab. Fähig an Wache ungehört heranzuschleichen oder ein Schloss zu knacken und somit in die höchst gesichertsten Wohnsitze einzubrechen. Garrett stiehlt von den Wohlhabenden - und behält es für sich, um seinen Lebensunterhalt in der Dunkelheit zu bestreiten. Hier sind Verbrechen und Korruption alltäglich, wohlhabende Adlige beuten die Armen aus und bekriegen sich in Rivalitäten; Magie und Maschinerie stehen im ständigen Kampf. Des Lebens müde und zynisch will Garrett nichts mehr, als alleingelassen zu sein und seinem Gewerbe nachzugehen. Aber alles kommt immer anders als man denkt.
    Gameplay auf dem neuesten Stand - verstecken Sie sich in den Schatten, schleichen an den Wachen vorbei, oder überfallen Sie hinterhältig aus der Dunkelheit.
    Ein riesiges Arsenal von Werkzeugen für Diebe - Einschließlich Dietrichen, Totschlägern, Pfeile, Handschuhe um Mauern zu erklimmen, Blitzbomben und Ihrem Dolch.
    Eine gesamte Stadt zum erkunden; brechen Sie in jedes Gebäude ein, berauben Sie Adlige auf den Straßen; verschwenden Sie Ihre Beute, und werden Sie berühmt und berüchtigt. Fühlen Sie sich wie ein wirklicher Dieb in einer Stadt von einmaliger Interaktivität.
    Fortschrittliche künstliche Intelligenz, KI-Wachen, die sehen und hören, Fährten verfolgen und verdächtigen Geräuschen auf der Suche nach Eindringlingen nachgehen; Kämpfen, nachgeben und Sie dann verfolgen, Lippensynchronisierte Sprachausgabe und Gesichtsausdrücke, sowie hunderte Zeilen von Echtzeitdialog.
    Dynamische Beleuchtung und Schatten - jeder Charakter und jedes Objekt wirft realistische, dynamische Schatten, die Ihre Schleichtaktik beeinflussen.

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  • 85

  • Rating
Publisher:
Square Enix
Developer:
Ion Storm
Genres:
Adventure
Source:
Square Enix
Released:
Freitag, 22. Juli 2005
Modes:
Languages:
Format:
Digital PC Download
Headset:
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Customer notes
Minimum Requirements
  • Windows 2000, Windows XP, or Windows Vista (95/98/ME/NT not supported)

  • CPU: Intel Pentium IV 1.5 GHz (or AMD Athlon XP equivalent)

  • MEMORY: 256 MB system memory

  • GRAPHICS: 64 MB video memory, Direct3D 9.0, and Pixel Shader 1.1

  • SOUND: 100% DirectSound 9 compatible sound card

  • HARD DRIVE: 3,000 MB free hard disk space

  • INPUT DEVICES: Keyboard and mouse

Recommended Requirements
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Reviews for Thief: Deadly Shadows

{{(r.PositiveVotesCount || 0) | number:0}} {{(r.PositiveVotesCount || 0) === 1 ? person : people}} found this helpful. Was this review helpful to you?
100
Smash hit that is stil playable now!

A long time ago I had this game on a compact disc and I loved it. Thief: Deadly Shadows is a game of hiding from the lights of torches and using shadows to your advantages. It's and still is smashing hit. You cannot go indifferently next to such a game, if you like stealth games you will love Deadly Shadows!

80
Great game killed by limitations

Thief 3/Deadly Shadows had a rough time in development - financial troubles and other things and it was last push for the studio, because some time after this game release, it went bankrupt, which is a shame, because it is pretty good game, but sadly holded back by technology. You can see that this game was made with true passion and missions in this game are great, but what is offputing is splitting maps into small sections and this design decision was made, because of console release. It can make maps somewhat confusing, especially for new players that got used to markers - here you must draw map for your own or make your own in game points of reference, because you will be lost fast. Other than that there is nothing to complain about - it's rewarding exploration, graphics don't feel dated, stealth gameplay is intense, soundtrack and voice-acting is as glorious as this series gets. If you want good stealth game, play this one, you won't be disappointed. Although it could be considered weaker entry in the series.

80
Hardcore Stealth at its best

This game isn't for those who think that sniping in Far Cry 3 constituted a stealth route - or even those who thought silent knifings were at all stealthy. Thief is probably the epitome of what stealth should be. It actively rewards shadowy espionage but is not like those irritating throw-away missions in many games that require it. Thief is mature enough to allow a player to try heavyhanded action-tactics - they'll probably just do very badly. The game has aged quite a bit but for those who still think gameplay trumps graphics, that will be no problem. Just be warned - this game is not for casuals.

89
Excellent Thief Facelift

Somewhere along the series, the gameplay department took a hit, not quite capturing thr same feel as its predecessors. But what it lacked in that aspect, it made up in triplicate in almost everything else. The graphics and sounds are among the most obvious, creating the light and dark mechanics for sneaking that modern stealth games would later adopt. Story also took a step up, really delving into the lore of the series. Garrett feels a lot more like a real character now. Not as widely accepted as a classic compared to the first two, but I still think it is an excellent Thief game.

90
Garrett got a makeover

And it's still very good. Some people argue that the "open city" is very small, and cut to pieces with so many loading screens. Still this is the first time when you don't have mission - cutscene - briefing - mission - cutscene, model. You go out there and find the missions yourself. You can go into some houses, shops, inns, storehouses and rob them. You can pickpocket people on the streets, then pawn the stolen goods and buy yourself some equipment. What bothers me about Deadly Shadows(but only in a moderate way)is the third person perspective option. You don't have to use it of course. That's why I don't consider it a big con. But TPP option breaks the immersion somehow. At least for me, after playing Thief and Thief 2 for such a long time. Apart from that it is still Thief, and at some points even better than both previous games! I can't recommend enough playing some of the missions - like the ones taking part in a burned orphanage and in a pirate's mansion. Those missions, have especially amazing atmosphere which was built by the use of professional voice acting and insane ambient music. As with previous instalments of the series, modding scene is strong with this one. You can find mods that I personally label essential, because they enhance the gameplay so much that they make the game perfect.

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