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    Sins of a Solar Empire II - Reinforcements

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    Sins of a Solar Empire II - Reinforcements

    • 0
    • NOTER CE JEU
    • NOTER CE JEU
    • DATE DE SORTIE: SEPT. 25 2025

    Sins of a Solar Empire II - Reinforcements

    • 0
    • NOTER CE JEU
    • NOTER CE JEU
    • DATE DE SORTIE: SEPT. 25 2025

    COUPON DE REMISE SUP. de 0 %

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    Ce produit requiert le jeu de base Sins of a Solar Empire II.

    Ce produit est actuellement en pré-achat. En savoir plus

    Ce jeu est actuellement en Accès anticipé. En savoir plus

    DESCRIPTION DU JEU

    With the conflict between the TEC, Advent and Vasari forces rushing towards a climax, new warships are being called into action. Each sub-faction has deployed dynamic new command ships to help redefine their fleet compositions. These massive new units are deployed from a titan factory and easily dwarf regular capital ships.

    Command-Class Ships

    • TEC Enclave – Takadaran Command Fortress: A massive support platform doubling as a mobile cruiser-scale shipyard, capable of producing TEC cruisers in the field.

    • TEC Primacy – Khevarkov Modular Battleship: A high-speed strike vessel with customizable hardpoints for railguns, missiles, or hangar bays.

    • Vasari Alliance – Sularkon Tyrant: A city-ship fortress with integrated Phase Gate, designed to lock down entire sectors.

    • Vasari Exodus – Anarkrul Wanderer: A colossal refugee-carrier turned warship, bristling with defenses and heavy strikecraft support.

    • Advent Wrath – Oblivia Dreadnought: A heavily armored frontline warship wielding a devastating Super Heavy PsiKinetic Lance.

    • Advent Reborn – Justicia Dreadnought: A vertical dreadnought that grows deadlier as allies fall, culminating in catastrophic retaliation.

    Factional Victory Conditions

    In addition to new units, the Reinforcements DLC includes three new Factional Victory Conditions to better customize your gameplay:

    • Vasari – The Departure: Build massive ark ships and escape the sector through a star.

    • Advent – Mass Conversion: Use your command ship dreadnoughts to transform entire star systems into loyal territory in sweeping waves.

    • Trader Emergency Coalition – Super Novalith Offensive: Construct an ultimate Novalith cannon capable of obliterating planets to force peace through sheer destructive power.

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    LIRE LA SUITE

    Stardock Entertainment and Ironclad Games Corporation. Sins of a Solar Empire is a registered trademark of Stardock Entertainment. All rights reserved.

    INFORMATION SUR LE JEU

    Éditeur
    Stardock Entertainment
    Développeur
    Ironclad Games / Stardock Entertainment
    Classification d'âge
    Source
    Stardock Entertainment
    Genres
    Simulation, Strategy
    Platform
    PC
    Date de sortie
    jeudi 25 septembre 2025
    Langues prises en charge
    Thai, Spanish-Latin America, Simplified Chinese, Russian, Portuguese-Brazil, Polish, Korean, Japanese, Italian, Hungarian, German, French, English
    Support VR
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    NOTES CLIENT

    The developers describe how their game uses AI Generated Content like this:

    This game used AI to help quickly iterate through designs for some UI elements using our own artwork as a baseline. AI is also used to help translate the game.

    LIRE LA SUITE

    COUPON DE REMISE SUP. de 0 %

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    Offres XP
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    Support VR

    Vous pouvez gagner jusqu'à XP
    -20%
    $14.99
    $11.99

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    INFORMATION SUR LE JEU

    Éditeur
    Stardock Entertainment
    Développeur
    Ironclad Games / Stardock Entertainment
    Classification d'âge
    Source
    Stardock Entertainment
    Genres
    Simulation, Strategy
    Platform
    PC
    Date de sortie
    jeudi 25 septembre 2025
    Langues prises en charge
    Thai, Spanish-Latin America, Simplified Chinese, Russian, Portuguese-Brazil, Polish, Korean, Japanese, Italian, Hungarian, German, French, English
    Support VR
    {{vrNames}}
    NOTES CLIENT

    The developers describe how their game uses AI Generated Content like this:

    This game used AI to help quickly iterate through designs for some UI elements using our own artwork as a baseline. AI is also used to help translate the game.

    LIRE LA SUITE
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