London, 1872. Phileas Fogg has wagered he can circumnavigate the world in just eighty days.
TIME Magazine's Game of 2014, IGF winner, and four-times BAFTA nominee, 80 DAYS blends sharp visuals, strategy and cutting-edge interactive fiction to take you on a different globe-trotting adventure every time you play.
Playing as his trusty valet Passepartout, travel by hot-air balloon, mechanical camel, Orient Express, steamer, airship, submarine and walking city as you attempt to complete the bet through over a hundred cities packed with stories of revolution, intrigue, romance and adventure.
Choose your own route around the world - climb the Burmese mountains, brave the Siberian tundra, trek the Zulu Federation, sail the Amazon and disappear under the Indian Ocean - just don't fall behind the time!
A genuinely beautiful game. Great writing, solidly immersive in a Verne inspired steampunk world (with steampunk done right as far as gender and diversity of race are concerned). And, despite how it may appear, there's a whole lot of replay value too (each new playthrough takes a different "seed" which randomizes the events and opens up new options). A very welcome addition to anyone's Steam collection. If you like gentle, narrative, casual games - you can't do much better than this.
As for the narrative game, there are many gameplay elements here and it is extremely pleasant. Besides really nice graphics and music, we are given hundreds of different adventures that depends on the place we choose and the reaction to the situation. Opportunities are endless and that makes you want to play multiple times just to see what may happen.
Take on the role of a valet for a man attempting to travel around the world in 80 days or less. It's just the plot from the book. Really more the plot setup though because on every attempt the path you choose is completely up to you, and some luck. You must manage your funds (losing time waiting for banks), your luggage (only limited space and the opportunity to buy and sell goods for cash), your masters health, discovering new routes especially the ones hidden in the many side stories through out, and managing the often colorful interactions and encounters with the people you meet. The first time around many of the mechanics and tricks will not be apparent but after a trip or two you will start to see the patterns and clues leading to success. The biggest problem is that there is a lot of fluff that is nice the first time around but becomes tedious seeing it over and over again on subsequent play throughs. A strategy mode that removed the extraneous adventure topping would be a most welcome update. It is worth pointing out though that the way the story is told and conversation branches is very clever and adds to the re-playability quite a bit. I'm not sure the base price is going to leave everyone feeling satisfied when they put it down (it is less on mobile for some reason) but its very close and if you're interest is piqued then you'll get plenty of value, even at full price.
80 Days tells a wonderful, unpredictable story that gives you a powerful sense of ownership... I had a spectacular, unforgettable adventure story to show for my three hour adventure, and couldn't wait to learn more about the world, its characters, and the human desire to discover.
Easily the best visual novel/choose your own adventure game that I've played. Large variety of options, from deciding on your path, what paths you discover, how you choose to explore areas, what items you buy, who you choose to talk to, and what you say to people. Excellent writing with very different events to discover, politics, technology, and side activities in each area. Certain events in locations will only trigger if you have gone a certain path and said the right things to people you have met. There are a lot of different ways that you can play your character through your interactions with other people, the deals you make, and the health of and your relationship with your employer. Newspapers that can be read while in transit can tell you what happened with some of the people or events that you interacted with. You will likely want to play through the game multiple times, and still have much to discover.
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