Call of Cthulhu: Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.Read full description
Call of Cthulhu: Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.
Diverse array of levels from quaint towns to alien locations, including Deep One City
Dynamic Sanity system resulting in hallucinations, panic attacks, vertigo, paranoia, and more!
Incredibly detailed real-time graphics with atmospheric lighting and dynamic shadows
Intelligent gameplay involving puzzle solving as well as combat and exploration
1920s weaponry and vehicles as well as evil artifacts and alien technology
Lovecraft's famous monsters and locations
© 2005 Bethesda Softworks LLC, a ZeniMax Media company. Bethesda, ZeniMax and their respective logos are registered trademarks of ZeniMax Media Inc. Developed under license from Headfirst Productions Ltd. (UK). Call of Cthulhu is a registered trademark of Chaosium, Inc. All Rights Reserved.
Lovecraft and Cthulhu need no introduction. Graphics in this game were not great at the time, but it got the job done. It was eerie, dark and unsettling and it's obvious that was the direction. Innsmouth chapter of this game is just great - there is a mystery, puzzles to solve and really, really creepy and horrifying atmosphere. You really feel the sense of urgency and going insane, partially because of awesome implementation of insanity meter, or rather sanity, as it is called in this game. This and sound are top notch and if whole game would be like the beginning, it could've been GOTY material. However, it isn't, which makes me sad, because after awesome town part, this game turns into stealth-shooter hybrid and it doesn't do a good job at either of them. It's a shame because there is really great game and gem underneath it. I bought it day one and still have boxed copy, and even with drawbacks of 2/3 of the game being completely different, I still recommend it, because the beginning is one of the best parts in the genre.
One of the best Loveraftian games I've played. It goes over almost everyone of the many concepts that are told through the most important Lovecraft's stories, from "The Shadow over Innsmouth" to "The man out of time". It knows it's lore and manages to create an engaging narrative. It even has a suprisingly original wound system and a great chase scene. But beware; the game has a big number of fatal bugs, and if you're not willing to search for patches and workarounds for them, better stay clear of this title.
This is a game that I meant to play for the better part of a decade but didn’t get round to it until recently. It’s an old title based on the Cthulhu mythos – basically a series of short stories written by HP Lovecraft in the 1920’s and 1930’s. The game takes place mostly during the 1920’s in a place called Innsmouth. Innsmouth is a small, cramped little sea port village in New England, USA, and almost straight away you can see just by looking at the place and its inhabitants that it is not somewhere you would wish to be for very long. Graphically, the game is dated, and has a very limited colour palette of browns and greys which lends itself adequately to the feel of the period the game is trying to capture. There were certainly better looking games released at the time when this game came out though, and earlier than that even. The AI is capable enough although can be a little stupid at times. The sound is probably one of the better parts of the game – from the gurgling noises and funny speech that comes from most of the inhabitants and the sound effects in general as passable. The music is also eerie, and very fitting. Gameplay wise, you don’t even have a weapon for most of the initial parts of the game, and it is more of a puzzle solving affair. Later you get weapons, but they aren’t particularly effective at taking down enemies. Fights are challenging, and when outnumbered or being rushed by enemies, you would be better off running. Reading the story the game is based on, The Shadow Over Innsmouth, might actually prove useful to you in at least one part of the game, and acts as a sort of walkthrough, though many of the events in the game and characters and not to mention dialogue have been changed or at least condensed – quite a few of the characters aren’t even present in the short story. I have to say the voice acting in the game, for the most part, is fairly bad, especially the dialogue voiced by the protagonist. In the end, the game is dated, buggy, and difficult to say the least. It’s a cult classic for sure, and if you are a fan of Lovecraft or wish to play a puzzle-centric game, then you might give this one a try. Just don’t expect to be utterly blown away by it.
Lots of action. Lots of horror. Lots of adventure, and lots of sneaking around. Lots of puzzles. I don't remember when was last time when I played game which could offer so many genres, so many different gameplays. What even more amazing, Call of Cthulhu: Dark Corners of the Earth have amazing atmosphere. There are few moments which I will probably never forget and will scary me even after playing it one more time. Each of chapter is rather long, so it's not a short game, but have no fear - it's fun in 100%. If you are looking for something with great atmosphere, probably unforgettable one, this game is great choice. For this price, you can't get a better single player game.
For various reasons, which I will mention in this review. First of all, this game captures Lovecraft's writings in an amazingly accurate way. You actually feel like you were inside one of his stories, in this case it's Shadow over Innsmouth. Whoever read it must remember the frantic escape from Gilman Hotel. It's in this very game, recreated so well I was scared witless while trying to escape. Secondly... Well, I wept, because there are so many bugs... At some points the game is simply unbeatable. You can't complete it. There are some workarounds, mainly cheats, that help you overcome the difficulties. It's all very sad, because this game is a masterpiece, yet the developer abandoned it, never trying to fix the bugs. I cannot understand it. And so I cry every time I want to play this amazing game. Still I will give it a positive rating, because any Lovecraftian should play it, no matter the cost. And there's usually one's sanity at stake.
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