"A Game of Thrones - Genesis" immerses you into the heart of the battles and intrigues between the Houses that shaped the Kingdom of Westeros. From Nymeria's arrival in the Kingdom of Dorne to the awakening of the "Others" beyond the Wall, you'll live the origins of A Game of Thrones saga through more than 1000 years of history, by taking part in Westeros' founding events and largest battles.
In this great strategy game, victory does not necessarily result from brute force. You can choose to use a military approach and besiege your opponents, strangle them in an economical war, or even use dirty tricks and diplomacy to politically crush them. Treachery and deception are everywhere and can be more efficient than the most powerful army. So watch your back and show no mercy if you want to keep sat on the Iron Throne.
The video game adaptation of the fantasy saga "A Song of Ice and Fire" by George R R Martin.
A deepand exciting gameplay combining strategy, diplomacy and politics.
Discover the origins of the universe of the Iron Throne through the Story mode, and participate in major conflicts that have shaped Westeros.
Compete against up to 7 other players in multiplayer. Form alliances, break them, show subtle tactics and crush your opponents!
Sound Card: DirectX 9 compatible
INTERNET CONNECTION REQUIRED FOR ONLINE GAMING AND GAME ACTIVATION
©2011 CYANIDE S.A. and Focus Home Interactive. Published by Focus Home Interactive under license from Cyanide S.A.. Based on the bestselling fantasy book series "A Song of Ice and Fire" © George R. R. Martin. Used under licence. A Game of Thrones © George R. R. Martin. Cyanide S.A and its logo are trademarks or registered trademarks of Cyanide S.A. Focus, Focus Home Interactive and their respective logos are trademarks or registered trademarks of Focus Home Interactive. All rights reserved. All other names, trademarks and logos are property of their respective owners.
The developers snagged such a wonderful property. The land of Westeros begs for a game adaptation. I've been a huge fan of the books (and now the show) for years, and love a good RTS. And this one had such novel ideas -- emphasizing spys, diplomats, and religion just as much as soldiers. What sounds great on paper falls flat in execution. Any memorable RTS has diverse and distinct factions. With great houses such as the Lannisters, Starks, and Baratheons to draw from this would seem like a no-brainer. Instead nearly all of the houses are indistinguishable in almost any way you can name (appearance, units, playstyle). Why can't they even change the name of the generic lords and nights players receive? Why must it be be 'Generic Lord #1" not "Roose Bolton"? "Generic Knight #2" instead of "Ser Gregor Clegane"? What a difference that small change would have made in the immersion! The diplomats and spies are interesting for a bit, but are implemented in such an obtuse way that you really can't stick around long enough to care how to learn them effectively, considering how little else the gameplay has going for it. Pros: -The campaign has some admirable focus on relatively obscure storylines from Westerosi history that are sure to at least catch the interest of hardcore fans. Cons: -What should have been dynamic factions, are dull and nearly identical -Unique gameplay elements under-deliver on their promise, and are not intuitive enough for an RTS -Campaign gameplay is not involved enough to hold the player's attention
The realm A Game of Thrones takes place in is wondrous, exciting, imaginative and unique. Regrettably, the same cannot be said for the game--mainly due to the fact that it does not immerse you in this world and the game mechanics are not polished. In retrospect, it seems as if the game fails to deliver because of lazy developers. If you desire a strategy game, get Total War (any of them), a Civ game, Europa Univ or, if unit driven battles are your fancy, Star Wars: Empire at War. Whatever you do, don't be like me and buy this game for the lore, because it fails to deliver miserably in that respect.
What is to be loved about this game, is the freedom of camera movement, I start here, due to many newer games not having as much freedom as A Game of Thrones offers, this allows users to engage in the graphics much more immensely and also allows the capturing of the action as it is performed. The game may get very technical, but the tutorial helps to manage that by creating a more intuitive experience. The game may seem confusing at times in the campaign, but use of the minimap will soon become your greatest aid. The minimap is great to focus on as it allows you to determine the progress of your enemies and get you back on track if you have started to sway from your objective. In general it possesses all the characteristics of a great RTS game, mining, feeding, etc. Many hours will be spent on this game, though most of them will be in the tutorial!
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