What exactly is added in the Destroyer of Worlds expansion?
A: This expansion focuses on two new optional features. "Nomad Planets" introduces dynamic topology to AI War for the first time, giving the player new challenges and opportunities beyond the previously-static wormhole network. One of the Nomads also holds a secret weapon of truly dire power (that gives the expansion its title, hint hint). The "Exodian Blade" is a powerful alternate way-to-win, but getting there is a multi-stage journey with a great deal of desperate fighting once things get going. Beyond those, this expansion also adds several new AI types, a new map type, new bonus ship types, a couple new AI guardian types, and the new "Preemptive" AI Plot.
Key Features:
Nomad Planets introduces dynamic topology to AI War for the first time, giving the player new challenges and opportunities beyond the previously-static wormhole network.
One of the Nomads also holds a secret weapon of truly dire power (that gives the expansion its title, hint hint).
The Exodian Blade is a powerful alternate way-to-win, but getting there is a multi-stage journey with a great deal of desperate fighting once things get going.
8 new AI types, from the humorous/annoying “Kite Flier” and “Cowardly” to the monomaniacal “Starship Fanatic” to the aptly named “Brutal”. There’s also “Mime”. Never trust mimes.
A new “Encapsulated” map style.
4 new Bonus Ship Types, including the Neinzul Combat Carrier (with Beam Drones, Rail Drones, Spider Drones, and Grav Drones) and the Maw-gone-mad Powerslaver.
2 new AI Guardian types, including the Combat Carrier Guardian (so humans don’t get to have all the ludicrous-drone fun).
A new “Preemption” optional AI Plot that lets the AI start taking more direct action against you from the start.
29 more minutes of awesome music from Pablo Vega!