Venture deep into space to uncover secrets and find the lost expedition!
Ancient Space is a story driven single player real time strategy game where you take command of a fleet embarking on a scientific mission to chart undiscovered reaches of space called ‘The Black Zone’. Overcome overwhelming odds and fight for your life and the survival of your ship and its crew.
Ancient Space features real time strategic starship battles that encourages tactical maneuvering. In time honored RTS tradition, you build and upgrade your fleet as you complete mission objectives and gather resources which allow you to progress further into the game. Chart your approach – from defense to offense and everything in between such as escort and stealth missions.
Embark and explore the darkest recesses of space in this tale of strategic resource management and engrossing interstellar warfare. Guiding you through the experience are the voices from sci-fi celebrities as Dina Meyer and John Billingsley.
A stellar cast – The game is voiced by fan-favorites from much loved sci-fi movies and television shows such as Star Trek: Enterprise, Battlestar Galactica and Firefly.
Deep space exploration – Each mission advances the plot further and introduces a new area of space being explored with secrets to discover and dangers to react to.
Command your fleet – Build, maintain and strategically use a multitude of ship types to deploy into battle, each with distinct tactical uses during grand strategic space warfare as you square off against notorious pirates and mysterious aliens.
Upgradeable progression – Your units can be upgraded. Various upgrades to player ships are applied throughout the campaign. You decide what to enhance and what to leave behind.
Choose your crew – Before each mission, choose up to three officers with special abilities that aid your progress through the missions. Recruit more crew members along your journey.
An engrossing campaign – The single player campaign comes with a pulsating story that follows epic battles and tackles philosophical questions about humanity and science whilst posing the question – what lies beyond?
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© 2014 Paradox Interactive™. Trademarks belong to their respective owners. All rights reserved.
WHen I started and played Ancient Space for a while I had this feeling that I played something like that already... yup, it have this Homeworld 2 aura. Even music have this Homeworld 2 feeling, which means it's really good. So, for a strategy game which take place up there... I must say, it's pretty good. You can complain about units which are harder to notice on some backgrounds and there are some graphics that looks like from some old games but that's all. Oh, and system requirements are pretty harsh so be sure you own a powerful PC. If you enjoy this kind of games I'm sure you will enjoy Ancient Space too.
This game is very fun, and I would probably be playing it as much as I played Civ 6, but I have one tiny problem. literally, tiny. The games hud, players, and everything else is absolutely TINY! It's so hard to see your characters, nevermind your enemies! Besides this, the game is actually pretty fun, and contains many phases of dialogue, action, and lots of hours put into making good strategic tactics in order to win the battles. The ships all have their different characteristics and levels of attack (like most strategy games) but this game really emphasizes the "Space" attribute that is advertises. The game is altogether very fun, but almost too small to play.
This game has great potential but the size of the units and the tiny fonts make this game very difficult to play. The story telling and gameplay is similar to jupiter nexus incident except most of the units are expendable/replaceable. The enemy ai doesn't seem to have any resources management. They just spawn ships through portals and seem to come in never ending waves. This design decision is abit puzzling because the player is constrained by resources generated by nodes similar to company of heroes. Between missions you can upgrade each class of ship with resources you find from discoveries. Ship damage is based on opposing ship type meaning each ship is better at tackling different sized ships eg 1dmg vs small 5 dmg vs large etc. You can upgrade the ships in different mutually exclusive ways making them more diverse or more specialised in the enemies they tackle. The storytelling is reasonable but dont expect AAA standards. The voice actors sound unenthusiastic at best. The strategy part of the game is abit of a fragfest, just throw everything you have at the enemy click as many abilities as you can and it'll all work out. With most units being expendable strategy isn't really necessary nor rewarded. Its difficult to say with the graphics. Often you spend so much time zoomed out all you see are the unit icons (this game is really really tiny!) If you liked nexus jupiter incident this game may interest you but I stress this game doesn't come close in quality.
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