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Anno 2205™: Frontiers DLC

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Anno 2205™: Frontiers DLC

$11.99

$11.99

-{{product.discount}}%

$10.29

Anno 2205: Frontiers is a / the final DLC to the City-Building Simulation developed by Ubisoft’s Blue Byte studio and lets players seize three new sectors - each featuring special sector projects and challenges. Also the new high-level Synthetics faction will be introduced which demands rare materials.

The Frontier DLC brings back elements from previous Anno titles such as multiple smaller islands in one sector and if players wish for, they can activate military conflicts in regular sectors. It’s the ultimate challenge for all players and completes the Anno 2205 journey.

 

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Game description

Requires Anno 2205 (base game) to use this DLC

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Anno 2205: Frontiers is the final DLC to the City-Building Simulation developed by Ubisoft’s Blue Byte studio and lets players seize three new sectors - each featuring special sector projects and challenges. Also the new high-level Synthetics faction will be introduced which demands rare materials.

The Frontier DLC brings back elements from previous Anno titles such as multiple smaller islands in one sector and if players wish for, they can activate military conflicts in regular sectors. It’s the ultimate challenge for all players and completes the Anno 2205 journey.

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THREE NEW SECTORS WITH UNIQUE CHARACTERISTICS

• Madrigal Islands
Offers traditional Anno flair in the temperate setting with lots of smaller islands to expand on. Players will uncover Shady Dealings and increase their World Market routes.

• Savik Province
This continental Arctic Sector invites players to travel the vast snowfields by unearthing geysers to gain new lands. The freed geysers can be used as a heat source for surrounding snow camps.

• Greentide Archipelago
Players awake the Man-Machine Synthetics, a new faction with high-level demands. In order to get into contact with the Hybrids, players have to excavate a precursor facility and bring it back to life.

SYNTHETICS LEVEL
The new faction is a true challenge for all Anno experts. They will require lots of high-level materials, but mastering them will result in very effective workforces.

ENEMY INVASIONS
Military missions can now be played in regular sectors. Players can call their fleet to fight hostile brigades and secure their trade routes.

CORPORATE INDIVIDUALIZATION
Unique ornaments which display players’ cooperation logos allow more customization options for the cities.

Game info
  • 74

  • Rating
Publisher:
Ubisoft
Developer:
Related Designs
Genres:
Simulation, Strategy
Source:
Ubisoft
Released:
Tuesday, October 4, 2016
Modes:
Languages:
Headset:
{{vrNames}}
Customer notes

Requires Anno 2205 (base game) to use this DLC

Minimum Requirements
  • OS: Windows 7 SP1 or Windows 8.1 or Windows 10(64bit versions) 
  • Processor: Intel Core i5 750 @ 2.6 GHz or AMD Phenom II X4 @ 3.2 GHz 
  • Memory: 4 GB RAM 
  • Graphics: nVidia GeForce GTX460 or AMD Radeon HD5870 (1024MB VRAM with Shader Model 5.0) 
  • Hard Drive: 35 GB available space 
  • Sound Card: DirectX Compatible Sound Card with latest drivers 
Recommended Requirements
  • OS: Windows 7 SP1, Windows 8, Windows 10 (64 bit versions only) 
  • Processor: Intel Core i5 2400s @ 2.5 GHz or AMD FX 4100 @ 3.6 
  • Memory: 8 GB RAM 
  • Graphics: nVidia GeForce GTX 680 or AMD Radeon HD7970 or better (2048MB VRAM or more, with Shader Model 5.0) 
  • Hard Drive: 35 GB available space 
  • Sound Card: DirectX Compatible Sound Card with latest drivers 
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User score

74
Overall score based on 1 reviews Leave a review

Reviews for Anno 2205™: Frontiers DLC

74
Actually this DLC offers much more than it seems:

Actually this DLC offers much more than it seems: - 3 new locations, 2 of them temperate: Before this DLC my biggest problem was " why the hell should i buy moon/arctic colonies... i dont need all of them to supply my temperate zones. Well, now you need them. Other problem was that i was too rich. With update game became more difficult but update is free so i wont be talking about it now. Frontiers map consist of small island and you need to buy port on each of them. Pretty expensive, true, but this whole DLC is obviously an end game addition - War is coming in your cities: As much annoying this may sound, conflicts dont need your instant focus. You can wait approx 20 minutes to solve the problem. Assaults are great source of resources, money, battle XPs and all this without leaving your empire. Do you need to build something? Fine, you can leave whenever you want - Synthetics: This is definitely something i was looking forward to but i cant tell much about them. Why? Well, they are tied to extremely expensive quest line and my priorities now lay elsewhere (i have to get all missing company shares :D )

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