War covers the southern islands until it fi nally reaches the idyllic isle of Feshyr. You take on the role as the new nameless hero after your village has been pillaged and destroyed by paladins of the king.Read full description
War covers the southern islands until it fi nally reaches the idyllic isle of Feshyr. You take on the role as the new nameless hero after your village has been pillaged and destroyed by paladins of the king. Seeking revenge, you soon realize that this cowardly attack did not just happen on a reckless mercenary`s whim.
A mysterious evil power lies in waiting and fortunately you’re not alone to unravel the ancient secrets: your fate is linked to a beautiful lady wearing a powerful artifact from the long-forgotten past...
COMBAT SYSTEM: An intuitive system that offers a gradual learning curve, special moves and three different basic attack types.
STORYLINE: A deep, strong story embedded in the successful Gothic universe franchise accompanied by highly diversifi ed side quests. And most can be solved in different ways.
ACCESSIBILTY: The amenable story, an Intuitive interface and controls, lock on targets and a sophisticated hint system.
CONTINUOS ACTION: Pace is kept up along the main plot through regular surprises, cliffhangers and vigorous cut scenes.
HERO DEVELOPMENT: Gain experience points and level up to upgrade your attributes, skills and crafting abilities.
A COMPLETELY OPEN WORLD: Enjoy the complete freedom & the almost unlimited options known from the Gothic series.
As a Gothic fan, I hear so many people say this was the death of the Gothic series, yet I feel this was more closer to look and feel of the Gothic 1 & 2 then 3 was. Yes, there are some short commings as the game is pretty linear and the ending is quite abrupt without the expansion. Yet the graphics are fantastic the story gets better as the game goes on. Gameplay is simplistic, but still retains fun in battle and exploration keeps things fresh. I do recommend if you're a fan of open world rpg's giving it a shot.
I like ArcaniA, but this game really didn't live up to its expectations. We were all expecting so much more from this game, a bigger, more in depth game, but what we go really sent a lot of the fans over to other games that DID give them what they were expecting. Now, I'm not saying that this game is entirely bad, the graphics are still good, the story is fun, but the game just doesn't give you enough to have you wanting to continue coming back to play it over and over again. The ArcaniA series is good, but this one just didn't give the same feeling as the others did.
Having played Gothic I, II, Night of the raven and Gothic III I was a bit preoccupied at first at even buying the game. Since I found a great deal I bought it to try it out. At a first glance I liked the combat system until I realised you can roll infinitely.. Putting that aside, the "perks" tree was a bit of a let down. It is very limited and the way the skills are activated is questionable to say the least. From the way they are activated to the way they are executed they seem to be "automatic" and not the way Gothic series was so far (Gothic fan-boys understand). The fact that you are a villager and you had a wife was not such a big disappointment to me as I understand that the developers wanted to change the main hero and his background story. Fair enough! Another issue and a huge let-down for me was that you CAN NOT swim and I can not stress that enough. Why in the name of Gothic series can you CAN NOT swim? And it is not like you drown but you are NOT ALLOWED to even go near the water as the game stops you with an invisible barrier! (maybe they wanted to put a Gothic I vibe to it?). My final comment on this game is about the beds and sleeping.. So before I played I went to the options, selected Gothic difficulty (hell yea) and at some point I saw an option where it allowed the player to use the bed for RP reasons... I did not get it at first but when I tried to use a bed in-game the realisation hit me and it hit me hard. The hero CAN NOT SLEEP in Arcania... Wow, I mean wow that was shocking to me as a big fan of the Gothic series. Overall for the money I gave (5 euro) the game was good. But considering the fact that the game once costed around 50 euros, well games like this make people pirate games because simply they are a waste of good money. And you know why they are a waste of money? Because they take titles that gamers know, create a good trailer and make you believe that you are going to play something that is truly worth 50 euros, you buy it and you realise at some point that it is actually worth 5 or less. My last hope for a Gothic-like game now is Risen III. I don't know if I will buy it for its full price(and trust me I was tempted after watching the trailers released) and the only reason I have not bought it yet is because there are games like Arcania that rip-off their players.
In my eyes this game doesn't deserve to have "gothic" in it's name because there's a total lack of everything gothic... First of all - what were the things that made a Gothic game? - Ironic/Sarcastic Gothic-Dude - Good (and NON-linear) Storyline - Funny characters and quests None of the above is given in this game... The new Gothic-Dude is just some retarded kid, the story is completely linear and somehow most of the characters and quests are boring! Also the environment is kind of empty and the fighting system is nothing but button bashing and some defensive rolling on the floor (which is totally stupid with a knight's armor!) At least the graphics and environments in this game are totally beautiful.. After Gothic 3 I thought it couldn't get worse but this game beats even the bugfest of it's predecessor with the linear (and boring) story and the lack of humour! But after playing it for a while now I see that for an RPG it's quite ok - but it still is a shame for the Gothic franchise!
Arcania is a good game. The story is good, the world is fun to explore, the story enough to keep you going and the graphics are lovely to look at. However, that feeling of true freedom and memorable experiences offered by earlier installments in the Gothic Franchise is missing. Which is a pity, because Arcania could have been a real gem.
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