About This Game
London, 1868. In the heart of the Industrial Revolution, lead your underworld organization and grow your influence to fight those who exploit the less privileged in the name of progress:
As Jacob Frye, a young and reckless Assassin, use your skills to help those trampled by the march of progress. From freeing exploited children used as slave labour in factories, to stealing precious assets from enemy boats, you will stop at nothing to bring justice back to London’s streets.
Command London’s underworld
To reclaim London for the people, you will need an army. As a gang leader, strengthen your stronghold and rally rival gang members to your cause, in order to take back the capital from the Templars’ hold.
A new dynamic fighting system
In Assassin’s Creed Syndicate, action is fast-paced and brutal. As a master of combat, combine powerful multi-kills and countermoves to strike your enemies down.
A whole new arsenal
Choose your own way to fight enemies. Take advantage of the Rope Launcher technology to be as stealthy as ever and strike with your Hidden Blade. Or choose the kukri knife and the brass knuckles to get the drop on your enemies.
A new age of transportation
In London, the systemic vehicles offer an ever-changing environment. Drive carriages to chase your target, use your parkour skills to engage in epic fights atop high-speed trains, or make your own way amongst the boats of the River Thames.
A vast open world
Travel the city at the height of the Industrial Revolution and meet iconic historical figures. From Westminster to Whitechapel, you will come across Darwin, Dickens, Queen Victoria… and many more.
© 2015 Ubisoft Entertainment. All Rights Reserved. Assassin’s Creed and Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.
ACU was the most ambitious game in the series to date and its launch showed that ambition. The new engine, the amazing visuals, the large crowds, the return to challenging combat and assassin simulation, and the introduction of an all new cooperative experience was too much for Ubisoft Montreal to juggle. ACU tanked hard, and while it's not a bad game, it has a lot of problems. Syndicate had a lot to overcome, but surprisingly enough it did a great job of surpassing ACU. Syndicate goes back to a much more action-oriented combat and its actually the best of the series. It's addictive, fast-paced, and fun. We also see the introduction of a dual protagonist story between siblings. The graphics are a little better than Unity's and the introduction of the grapple hook has made AC closer to Batman Arkham than ever before. My only criticism is you can tell Ubisoft played it safe and this game is far less ambitious than ACU. There's a lot less weapons your assassin can use. There is a lot less outfits your assassin can obtain. Entire systems have been outright removed and there is no online multiplayer at all. I very much enjoy Syndicate, but I think Ubisoft should have waited a year to provide the amount of content ACU did. A very good game, but a very safe and underwhelming AC experience.
AC Syndicate is a surprisingly fun game. It maintains many of the great aspects of ACU while shedding that game's shortcomings. Combat is much more fast-paced again rather than the slower pace ACU had. The new period in London is fun with carriages being a blast to drive. However, the game lacks content. While the optional protagonist concept is interesting, I don't really see a lot of point to the feature other than allowing people to play a certain gender. The online aspect of AC has been completely removed (no coop like ACU and no multiplayer like the previous games). Customization has been incredibly limited with very few outfits to obtain in the game and a lack of variety in terms of weapons one can use. Ubisoft might call it streamlining, but I see this as an incomplete game that cut a lot of content due to the controversy over ACU. Despite its lack of content and lack of features, AC Syndicate is a fun game. Eagle vision has been revamped to be a lot easier and more powerful. Stealth is a completely separate mechanic which I'm not sure I entirely prefer. It's an interesting departure from ACU, but I'm not sure it's really better. I'd pick this game up when it's on sale.
After the fiasco with unity there were plenty of worries about the next Assassin's Creed game but they pulled it out of the hat for this one with a fascinating story and great game play. Plus, it looks beautiful! All the new systems combat, carriage driving and the rope launcher are all fun, welcome additions.
AC:Syndicate looks good in terms of visuals, crowd simulations and in game cinematic performance. The combat feels a bit clunky as u go button smashing craziness. This game has bit of a poor optimization(may be becuz of so many buildings). I have gtx970 and it runs at or less than 55 fps, while I have Witcher 3 and Farcry Primal which run at or more than 60fps. The story is decent nothing new or fancy when compared with other AC series. What AC:Syndicate has is more customization options, more gadgets/weapons and yes cart riding. Now the game is on crazy sale at GMG is a must buy for any AC fans.
After 41 hours of delightfulness with this game including beating the main story, all the side missions and collecting all the collectables, I think it’s time to share my spoiler free opinion of this game DISCLAIMER: This is my first AC game ever. Keep that in mind while reading this review Story: AC: Syndicate throws you right in the middle of the industrial revolution. It covers the story of Jacob and Evie Frye, two sibling assassins that work together yet they have different methods, ideologies and goals. The both have interesting personalities (especially Jacob) making it the average story more enjoyable. Evie leans towards stealth and planning every move while Jacob is more of an anarchist that relies on brutal force to get his way. The story isn’t the highlight of this game, it’s not bad at all, but it’s also nothing to brag about so I won’t dwell on it at all. The Positives: AC: Syndicate is great stealth game, but it’s also a great action/adventure game as well. Mechanics like the zip line and kidnapping impressed me the most. The skill tree was also very diverse and useful. The game has a great sense of freedom making you able to do whatever you feel like. The open world is simply astonishing; it’s as if the developers used to live in that era. The building look wonderful and so does the scenery. It’s just splendid. The stealth aspect revolves around the use of Eagle Vision to spot enemies through walls and mark them on the map before picking them off one by one. Basic stealth mechanics (i.e. whistling to attract enemies) are present in the game. You can hide in haystacks and cloakrooms to prevent detection and best of all kidnap enemies to access to restricted areas without drawing attention. You can perform hanging ledge, death from above, zip line, double and regular assassinations on enemies. You can also use the wide array of gadgets at your disposal like throwing knives smoke bombs and best of all the hallucinogenic darts to be as efficient as possible. The action sections are just as fun in the game. The hand to hand combat is very robust and well done, stringing different combos, using gadgets and performing multi takedowns is a blast. The carriage battles with the opposing gang/Templars are a ton of fun. You can recruit some of your own gang members to follow you and provide protection which is extremely enjoyable. The Negatives: The parkour in this game was a definite let down; I was expecting more from a game that requires so much of it. There is no sense of freedom in it and I my character was constantly jumping to the wrong platform, it was a very tedious issue. The AI of the enemies is average at best, often laughable. I expected more of a challenge from the game and was disappointed to find none. I wish there was an option to adjust the difficulty. The fact that both Jacob and Evie have the same skill tree with just 3 perks changed is a huge let down. But that’s the penalty of having a one year development cycle for your game. The game suffers from some bugs and glitches that affect it negatively but don’t break it, though I did experience the occasional crash it wasn’t a menace. The optimization could have been a lot better. I see no reason why 4Gbs of Vram, 8Gbs of ram, and 3.4 Hz of processing power was quite a ways away from maxing this game out at 1080p 60FPS, but I digress. Final Verdict: This game is an absolute blast. Despite the technical issues and the subpar story, I had so much fun with it and I can confidently recommend it to anyone who’s interested in this kind of game. If I had to give it a score it would get a nice 9/10. It’s absolutely worth a buy.
All reviews are moderated and may not appear on the site staight away
Thank you for your patience whilst we complete this process.