In Aveyond: Gates of Night, a trainee spy races from a powerful vampire mage, in a bid to stop the world being plunged into eternal darkness. Before his untimely death two hundred years ago, the evil sorcerer, Mordred Darkthrop, created two opposing magical orbs - the Orb of Darkness, and the Orb of Light.
Gyendal, vampire mage has acquired a magical relic with the power to enslave humanity. Are you brave enough to stop him? Take to the high seas and explore a massive world. Your goal: unlock the gate to Naylith, a mystical land filled with ancient knowledge, and hopefully the answer you need to defeat the vampire. Travel to distant kingdoms where Orcs, Elves, Faries, and Dragons dwell. Where Aveyond: Lord of Twilight introduces you to the Aveyond universe, Aveyond: Gates of Nights blows it wide open with a larger, longer game-playing experience.
Unwittingly stolen by Mel, a young thief, and placed into the hands of Gyendal, a vampire who calls himself the Lord of Twilight, the Orb of Darkness is about to be used to plunge mankind into eternal night and slavery. Mel, a descendant of Darkthrop, is the only one who can activate the orb. She is also the only one able to stop the Lord of Twilight's evil plan.
Aveyond: Gates of Night is part 2 of the Orbs of Magic series, a massive 50-hour RPG adventure!
HUMOR. Lots of it. Humor is the core of Aveyond. You will laugh... or else!
Massive world filled with loads of monsters, loot, and civilizations.
Steal a pirate ship!
Learn to speak Orc.
Open the portal to the Fairy Realm.
Find the hidden world of Dragons and try not to get eaten!
Travel with a large party of friends. Pick your leader and your fighters for turn-based battles.
Seek out special academies to learn skills like climbing so that you can explore new areas.
Help Edward, one of your party members, find a wife or face the wrath of his mother.
Give or steal from temples.
Obtain a magical sword that can have its properties changed by the gem you put in its hilt.
Awesome music brought to you by an award-winning musician who has the entire Final Fantasy music library memorized.
For the lazy: find the secret treasure caves and equip your heroes with mega weapons, gold, and level ups.
The standard RPG maker game that adds nothing new to the mixture. I enjoyed the first part, and this new establishment is just another chapter for a pretty standard game. Classic turn based RPG battles, fanfares, pick your party and everything you would expect for an indie RPG. Aveyond is a bit more nejoyable than all that since it has a lot of humour. Not as inspired as other games like Cthulhu Saves the World but still fun. That is the only reason why you should play it, specially if you've already played lots of this RPGs. If you enjoyed the first part this one will be ok, but you'll start getting bored soon. If you plan to complete the series good luck, since there are lots of Aveyond games nowadays. I gave up in this one.
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