Battleborn is a first-person shooter video game with multiplayer online battle arena elements, in which players engage in combat through a first-person perspective. A tremendous band of badass heroes fight to protect the universe’s very last star from a mysterious evil in this next-gen shooter by the creators of Borderlands.Read full description
A tremendous band of badass heroes fight to protect the universe’s very last star from a mysterious evil in this next-gen shooter by the creators of Borderlands. To defend it, you’ll need to utilize every type of character and weapon you’ve ever imagined -- from cyborg hawkmen to samurai vampires to mini-gun wielding man-mountains. Slash and parry, run and gun, cast and dash, or simply obliterate foes all while building and growing your personal team of heroes. Choose your hero and fight alone or co-operatively alongside friends in story missions, or battle against them in fast-paced competitive multiplayer matches.
Battleborn’s team-based competitive multiplayer action can be experienced by up to 10 players online in 5v5 matches, and includes three distinct multiplayer modes.
Incursion: Teams of heroes must defend their base from waves of AI-controlled minions while working together alongside their own minions to destroy their opponent’s base.
Devastation: Teams of heroes face off in a fast-paced death match and must capture and hold objectives on the map to win.
Meltdown: Teams of heroes must guide their minions as they march to their death at the center of the map. Points are scored for every minion who throws themselves into the incinerator, and the team with the most points wins.
Persistent Progression System:
All experience points, whether earned through playing Battleborn’s Story Mode or Competitive Multiplayer modes, contribute to leveling up individual Character Rank, as well as player profile Command Rank.
Character Rank: Each hero can permanently rank up from 1 to 10 outside of missions and matches, allowing players to swap out augments in their helix skill tree, as well as unlock skins.
Command Rank: Players can rank up their own player profile, unlocking badges and titles to impress friends, and loot that can be used to benefit any hero the player chooses to command.
The last star, Solus, is the only beacon of hope for the universe’s surviving factions.
The Peacekeepers are sworn protectors of Solus
The Eldrid are preservers of the natural order of the universe
The Rogues are mercenaries only concerned with their own survival
The Last Light Consortium (LLC) are war profiteers, exploiting others for their own gain
The Jennerit Empire rule others by force, valuing power above all else
2015 Necromonger, LLC. Gearbox & the Gearbox Software logos are registered trademarks, and Battleborn is a trademark, all used courtesy of Gearbox Software, LLC. All rights reserved. Battleborn is published and distributed by 2K. 2K and the 2K logo are registered trademarks of Take-Two Interactive Software, Inc. in the U.S. and other countries and used here under license.The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc. The ratings icon is a trademark of the Entertainment Software Association. All other marks are property of their respective owners.
It's very hard not to compare this game to another VERY popular MOBA-like shooter game in the market, so bear with me as I try to judge this game on its merits alone. Battleborn is a game that i feel tries to hard at being everything at the same time, while ending up as little more than what I stated in the title of this review. The humor and aesthetic of Borderlands seeps heavily through the crevices of this game (and it's not hard to see why, seeing as Borderlands and Battleborn are from the same people), but as something to define itself, it's not much to go by. I'll give points for the interesting play modes though, giving you a good variety of objectives to complete instead of the usual Deathmatch style of gameplay that shooter fans are more used to. That said, Battleborn's appeal stops there for me. I've very little invested in the characters, and for something that has a single-player mode (where aforementioned investment in the characters might evolve from), I don't really feel like it will be something that will feature as heavily as the multiplayer mode. Something that the game was really marketed to be. [Other popular MOBA-like shooter] is able to build its lore out of the game, and that was the brilliant thing about it. It let us play the game without bogging us down with having to know who or what is where and why (and whatever). BUT even then it's still all there! You aren't bothered with the lore, but you can feel it in the interactions, and in the way it was carefully built outside of the game with the cinematic teasers and animated shorts, the comics, and even the IRL promotional material (like an actual Starcraft 2 pro player profile, which was way brilliant). Battleborn didn't really have much of this. It features an interesting cast of characters, but we don't really appreciate them much until we play the single-player mode (or if we read the wikis about them). The game modes don't make sense until the context for why this whole battle is given to us, and all that's in the single-player mode. I really would rather be playing with other people, especially since this was really what this game was sold to me as in the first place: a multiplayer experience. All in all it wasn't a bad attempt, but one that was unfortunately bogged down by a concurrent release that was much better at lore building. If we're looking at gameplay though, the other game still has it for me. Battleborn floods the screen with enemies and several confirmation animations telling you that you hit something. I suppose you'd need all that confirmation seeing as you can't see through it anyway. Again, in all, it was a nice idea just not as well executed. Sorry, guys.
Besides some really odd difficulty curves in the story, some steep character unlocks for unique gear and backstory for the pretty diverse cast of characters this is pretty fun once you get going and start unlocking characters that just "click" with you. My personal favorites so far are ISIC, the nihilistic but oddly upbeat and peppy rogue MAGNUS A.I. in a powerful robot body that tears up the enemy hordes with a charged cannon or goes full turret mode with chain guns and a plasma launcher and Reyna the oddly Greaser like "leader" of the Rogues faction whose support on the battlefield can make or break a team. The characters are varied and all have their own quirks and it's almost a given someone will find someone they like. On the technical side, colors pop and besides it running lousy in some levels(looking at you The Saboteur) and an annoying habit for the game to run in either Windowed mode or low resolution Fullscreen on startup, it runs fairly well and looks decent even on a lower end rig like mine(AMD HD 7800 Series, 3.3GHZ, 8GB Ram). Overall it's got a lot going for it and as long as it's got support it can only go up really.
Small shooter that ventures a little outside the norm of its genre. It's a mixture of MOBA and FPS which, if you are a fan of, by all means pick up the title. However, If you are not a fan of either or, then this is one to avoid. Has a huge roster to choose from, good map selection and variety, a looks great overall. I would caution against buying it at full price however. Pick it up on a discount to be safe, ESPECIALLY if wither style is not one that fits your tastes.
Battleborn is an FPS with a campaign, that supports co-op, and a multiplayer MOBA style mode that share a progression system for the game's 25 characters. The single player starts out with a length, somewhat Aeon Flux inspired, cinematic that seems to be loved or hated based on most responses I've seen. The campaign will last about eight hours, doesn't have much of a story, and will have you and your friends fighting through similar enemies in repetitive stages, sometimes with a boss that may make things a bit more interesting. You can earn loot that can be used in the single player and multiplayer modes, giving you some stat bonuses, but none of it is going to make as big of an impact as leveling up. One of the better aspects of the game is the 25 different characters, they very different looks and playstyles, they start at level one during the course of a game and as they reach their max level, ten, you are able to choose different abilities for them to learn. The multiplayer has three different modes with the main, and best, one being Incursion which is a MOBA style mode where AI units are attempting to fight through the lane to reach your opponents base. The other mode is Meltdown which is Incursion without the base and Capture which is a quick match where your team attempts to take over different points on the map. Single player or co-op the campaign really doesn't give you much of a reason to buy the game, the price is high, and the multiplayer feels a bit light on modes and maps but if the different characters look interesting to you and you have some friends to play with it might be worth its current release price.
This game creates a new standard for the FPS genre, creating interesting, fun, and team oriented gameplay. The roster for this game is very large, but balanced (except for a few of the heroes) which create a fun game every time, and makes you strive to play even more. The downside to this game is it could benefit from the inclusion of more varying game modes, so the game doesn't get repetitive too quickly and stale.
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