From the minds of former LucasArts and BioWare employees comes the critically-acclaimed BEEP.
BEEP is a challenging platformer powered by an amazing physics engine.
Use your gravity gun to explore a huge galaxy filled with dangerous enemies and treacherous hazards.
"BEEP delivers an authentic platformer experience with enthralling gameplay mechanics... Whether you're swinging above a lava pit, moving blocks to solve various puzzles, or simply pelting enemies with the carcasses of their allies, the anti-gravity gun is what carries this game and makes it unique. It's a must buy for any platform gamer..."
Beep is a 2D physics based platformer with a simple art-style somewhat reminiscent of older flash games. The primary mechanic is the ability to grab and move around objects in the environment, this can be used to help you move forward, to create platforms, and to block or deflect traps and enemy attacks. You get some location variety but the simple visuals don't give you much to be interested in visually, you go through forests, deserts, dark caves with a flashlight. The game is not that long with 24 levels, and the price might be a bit for the aging title but if you are looking for one to have some fun with this can be worth a look though it is unlikely to become a favorite.
By this point there have been so many platformers, so it is difficult to find anything intuitive. Unfortunately, BEEP suffers from the same issue and the gameplay just isn't as engaging as I expected it to be. The concept of altering gravity has been done to death by a number of other games. However, that isn't to say that BEEP is a terrible game. It's still good and worth trying, it's just that I get bored of playing similar things over and over again.
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