Beyond Eyes is a modern fairy tale about finding courage and friendship as you carefully guide young Rae on a life changing journey, uncovering an incredible world, step by step.Read full description
“A very clever, very beautiful visual system, promising an intriguing game of environmental and emotional discovery” The Guardian
“One of the most visually distinct, striking games at E3 2015” Worth Playing
“Looks stunningly beautiful” VG24/7
Beyond Eyes is a modern fairy tale about finding courage and friendship as you carefully guide young Rae on a life changing journey, uncovering an incredible world, step by step. Blinded as a young child, and reluctant to leave the protection of her family home, Rae’s world is once more shattered as Nani, her pet cat, goes missing. Summoning up all the courage she can muster, Rae learns to face her fears and ventures out into the world, to find her best friend.
Experience the world from the unique perspective of a young blind girl, as she is faced with the world outside of her parent’s home and the challenges her disability brings.
Immerse yourself in a uniquely painted and explorable environment, overlaid with a haunting musical score.
On Rae’s journey to reunite herself with her feline friend Nani, you will help Rae make sense of this unfamiliar world, changed in the years since she first lost her sight.
Unlock achievements to mark your progress both through the woven story, and with helping Rae grow more comfortable with her surroundings and disability.
Beyond Eyes is undoubtedly a very unique piece of game design. You're put in a world where you can only "see" a few meters away from yourself. As you walk around the level, you the world comes out of this white fog that engulfs everything. This pretty much sums up the whole game: you walk around and discover the world around you. And while that might sound kind of boring, Beyond Eyes does some really interesting stuff, both through its storytelling and its visual style, that really elevate the experience. The game looks like a water color painting, with vibrant colors contrasting with the overwhelming white. Objects pop up in the distance when they make sounds and sometimes materialize right in front of you. One thing I really loved about it was how it played with your expectations. Noises appear to come from certain object until you come closer and their true nature is revealed. While Beyond Eyes is clearly an artists interpretation of reality, it still feels like a genuine attempt at exploring what being blind is. Sadly, and I say this as a fan of walking simulators, Beyond Eyes ultimately feels kind tedious and drags on a bit too much, even with its meager three hours of gameplay.
The game tells the story of a little girl looking for her missing cat, it would not be unusual in that if not that our character is blind, which changes the approach to the game, the title tries to show us the world from the perspective of the blind, the world we are discovering progressively, we see only what is a few steps ahead of us, and what we have discovered and what our heroine managed to remember. The game is not long, I personally took about 3 hours, but it was a very interesting 3 hours experience.
Beyond Eyes is about a blind girl looking for her best friend, a cat. The most successful part of the game is how it conveys her blindness. Often she?ll hear something ahead, and from her limited experience she?ll think it?s one thing, but when she gets close it turns out to be something else. At one point what she thinks is a fountain turns out to be a drain pipe, or what she thinks is scary birds turns out to be cuddly hens. At the start her frames of reference come from the environment she grew up in. But over the course of the game you see her learn what the world is really like through experience. The animations are superb, as the girl gropes and feels her way through the world, and the art direction is wonderful. Other parts of the game like the voices and music are merely good. They do the job, but are a bit blunt. It?s the same with the sound design. I don?t think a blind person will be able to play this, as many of the queues a blind person uses to navigate the world aren?t here. This is generally a problem with games, as sound designers only tend to aim for movie realism, and never true realism. If you have sight you might not think about it, but you can hear how big a room is, and you can learn to hear where objects are by subtle wind sounds or echo location. I?m ok with Beyond Eyes lacking these things, because no games has those, not even blind games. The girl walks slow, which gives the game a slow pace. This felt appropriate, as the environments are quite detailed, and it?d be easy to miss things if it was faster. The story follows a reasonably good dramatic curve, with a few scares, and moments of joy and wonder. How it wrapped up made the journey feel worth it. A strong payoff will always give the whole experience a rosy tint, and that's definitely the case here. It?s not a long game, but because of the deliberate simplicity of the story it?s the right length. I couldn't ask for more.
Beyond Eyes is a simple and heart warming walking simulator which focuses on Rae who is a blind young girl. Since Rae is blind you can only see areas of the map where she has walked and all other areas will not become visible until you step through them. Rae becomes friends with a cat who visits her daily but one day the cat stops visiting her. Rae does not have any other friends and has not traveled away from her home before until one day she decides to go looking for the cat. You must journey in search of the cat but as Rae gets further from her home she hears things unfamiliar to her that make her scared. You will often have to find other routes to get to the next area and the game does not tell you where to go. This game is a great way to step into the shoes of someone who is blind. It was a very emotional and educational experience. It isn't a long game and it's linear but it was a beautiful experience and it felt like it was worth every penny, I even bought a copy for a friend.
The game is definitely interesting and sometimes enjoyable. The art style is beautiful and the graphics are great. Story is a good chunk of this game, very good story-telling to keep you going. Gameplay is nice, but obviously the mechanics are the base, or almost the base of this game. I actually was a bit surprised by this game and how cool it was. The game has a cool look/style and good gameplay, smooth movement and very nice story.Sure, you just walk around, but the experience really pays that off and for the price? It's nice, it's a well done game with some never before seen mechanics. You think it's this things, but it's actually something else, because of sound, you start "seeing things", and I like that. I like that a lot about this game! So I think it's definitely worth checking out and buying.
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