The year is 1912. With the United States emerging as a world power, the floating City of Columbia is a mighty symbol of American ideals, launched with great fanfare to the cheers of a captivated public.Read full description
"AMAZING. Would you kindly play BioShock Infinite? Gameplay and the story combine for a majorly memorable shooter. 9.5/10" - IGN.com
"Unforgettable. 10/10" - Gameinformer.com
"Incredibly, BioShock Infinite delivers on your years’ worth of expectations, then exceeds them. 5/5" - Gamesradar.com
"In every way, BioShock Infinite lives up to the promise of its legacy, and it looks poised to establish a new one. 10/10" - Polygon.com
Welcome To Columbia!
The year is 1912.
With the United States emerging as a world power, the floating City of Columbia is a mighty symbol of American ideals, launched with great fanfare to the cheers of a captivated public. But what begins as an endeavour of hope soon turns to disaster, as the city disappears into the clouds, its whereabouts unknown. The greatest accomplishment in American history has vanished without a trace.
The player assumes the role of former Pinkerton agent Booker DeWitt, sent to Columbia to rescue Elizabeth, a young woman imprisoned there since childhood. He will develop a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt will learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.
© 2002-2012, Take-Two Interactive Software, Inc. Developed by Irrational Games. BioShock, BioShock Infinite, BioShock Infinite: Industrial Revolution, Irrational Games, 2K Games and their respective logos are trademarks of Take-Two Interactive Software, Inc. The ratings icon is a trademark of the Entertainment Software Association. All other trademarks are property of their respective owners.
The story of this game is great. The characters are interesting (except the main character), the gameplay is fun (but doesn't really fit the story, more on that later) and Columbia might just be the most beautiful city in a video game ever. So the gameplay. It's basically you running around and shooting guys and using super powers (vigors). While the story is great, it feels a bit more distanced when you're jumping around and travelling with skyrails, ripping a guy apart, making another guy's head explode and then setting someone else on fire. Booker DeWitt is supposed to be a poor man with big debts, who has also lost his daughter. Not a complete badass who kills a million people. While Elizabeth seems a bit shocked at first about me killing her father's men, she quickly recovers and helps me. That's the only big problem I have with it, the other thing is that there's is one enemy called "Handyman" which is so incredibly annoying to play agains. I may have misunderstood it's mechanics, but it just jumps around and is so hard to dodge. Except that the game is incredible, and really worth playing through. While my review may have consisted of like 50 % negative stuff, the game is great.
I managed to run this game on an Intel HD Graphics 4K with no problems with FPS or stutter or whatever, this game is really optimized, and playing it probably won't be a problem for you. Just like other BioShocks, the game is basicly magic + guns + retro art. You get to upgrade your guns, buy ammo, and these things. You can use your powers which include, for example, telekinesis. (as in the previous bioshocks, it allows you to move objects with your mind). You need vigor's from certain machines in order to do those things, which include, for example, possesion (Exactly what the name implies). And to upgrade/get more vigors, you need to use the money you get from fighting. This game is really good, and it goes on sale all the time for $7.50 or so, so if you want to buy it, rest assured your money is well spent, as it takes over 20h of gameplay to finish it up at the easiest difficulty. Not bad, but some people still prefer the old bioshocks, so for this matter, buy the sea DLC, it reassembles bioshock 1 and 2.
This game is, at it's core, a spiritual successor to Bioshock 2. Both series are Single Player First Person Shooters, but this game is starring Booker Washington as the game's protagonist. The game is a fun romp through Columbia, a floating city, a stark contrast to Rapture. The gunplay is a blast (no pun intended), featuring upgrades for every weapon, making every playstyle in the FPS genre a valid way to play the game. You can upgrade the Sniper Rifle fully and pick people off from a distance, or you can be a steampunk gunslinger and rock out with a deadly Broomhandle pistol. The game also has its own version of Plasmids, being Vigors. You can specialize in these instead of guns, or you can be an awesome spellslinger. All in all, the gameplay is complemented by the story. I really wish that this game was open world, but alas, it's a linear playthrough. The game being linear complements the story well, however. All in all, my only complaint is that the story gets in the way of the otherwise seamless combat. Mainly, this is your companion, Elizabeth's, fault. She constantly breaks the flow of combat to throw you loot, be it money or a medkit, and her power of accessing different universes breaks the flow of combat by having you stop and hold a button on the desired lootable wormhole. Other than that, the game is fun, and the story is good. For this, I give it a 9.0/10
Don't get me wrong, this game is very well crafted. Story is well written and touching, atmosphere is detailed and neat and overall feeling of the game is very pleasing. But if we dig deeper, to the core mechanics - they will present themselves as unimpressive. First of all the core gameplay. First person shooting has nothing new to offer in this game. Its dynamic, its flashy, but nothing to entertain a person who played other solid shooters. Second thing is enemy design. Visually they are fine, but mechanically they all felt the same. Even bosses felt like they were common enemies but with bigger hp pool and a bigger gun. Last fight was the only entertaining fight in the entire game for me. And last thing is level design. Again, visually they are great - lots of decorative details. Mechanically though those levels are just straight lines and big rooms/halls/squares. Which i personally liked. Until the game made me run through them several times in a row making simple enough levels feel repetititive. Overall, as i said, its a very well crafted game, solid story-driven experience where the plot and characters alone are more than enough to recommend it to everybody. I enjoyed my time in it. But i also had to force my way towards the end to see the plot because i stopped enjoying core mechanics of this game. So as far i'm concerned, this game is great, but highly overrated.
This is the last BioShock game I played. I was very disappointed, Bioshock 2 was awesome compared to this one (for me). Yeah, the ambientation looks cool, the graphics are very improved, but I found this game ridiculous in so many aspects... Again, the story is a pseudo-philosophic mantra, the characters, specially Elizabeth, felt ridiculous to me. They put you the character in your face one time after another like saying 'hey look at me I'm cute!' and I felt like it was made for cosplayers and fans. The opponents... well, they look like they came out from a comic, and some others like they came out from a kid's idea. The dark claustrophobic ambience changed and now everything is shiny and beautiful, always sunny. The sound treatment is very good, and so is the music. The music doesn't really stand out, which is good when we're talking about a soundtrack (it's not made for listening by itself but for giving rytyhm and soul to the game). If you like BioShock 1 and 2 a lot, I'd probably say you shouldn't try this one. But again, it's a matter of tastes, a lot of people adore this game.
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