You take on the role of a confused psychopath who finds himself able to leave his cell one day. Explore the hospital grounds, solve mind shattering puzzles, survive relentless horrors and follow the story of Doug Dunheiw as he tries to find some clarity in what goes on at Blackbay Asylum.Read full description
You take on the role of a confused psychopath who finds himself able to leave his cell one day. Explore the hospital grounds, solve mind shattering puzzles, survive relentless horrors and follow the story of Doug Dunheiw as he tries to find some clarity in what goes on at Blackbay Asylum.
Doug Dunaheiw, convicted mass murderer and psychopath, sits in his cell writing a farewell letter to his stuffed bear Teddy as he's about to go into "exploratory surgery". However, he soon discovers that the cell door is unlocked and the decaying hospital appears to be abandoned. With Teddy strapped to his belt he sets off to find his freedom... But this will be easier said than done!
An ancient evil has taken hold of the hospital, bending reality and dreams into one. Unspeakable horrors lurks around the corners and mind-bending puzzles litters the hallways, making escape impossible for all except for the most hardened psychopath!
Blackbay Asylum is an Adventure/Puzzle/Horror/Comedy with a H.P. Lovecraft inspired storyline.
Varied gameplay, shifting between Birds-eye and First person view depending on the situation/level.
Fully interactive environment! Doug can interact with basically everything in the environment from computers and doors to potted plants and trashcans, and if he can't use it or pick it up, he'll say something about it.
Lots and lots of unique and mind shattering puzzles!
Battle monsters and traps using your wits. (or die horribly)
Easy to use inventory with Journal.
Interactive dialogue with other survivors.
H.P Lovecraft inspired story told through old journals, notes and dialogue.
BlackBay Asylum is a puzzle-horror game where you try to figure out what’s going on in an insane asylum. In a welcome change of pace, you aren’t some amnesiatic pacifist who is trying to figure out how you found yourself in the asylum, but instead a hulking psychopathic killer who knows full well what he did to deserve a place in the asylum, and that is where most of the comedy comes from: he’s a psychopath, so he makes black comedy styled observations. He also solves puzzles as a psychopath, but there are a fair share of logic puzzles that you need to solve that you can’t brute force your way through. The story and monster design is very Lovecraft inspired, but sometimes it is far too overt for its own good. Oh and there is plenty of blood and gore. BlackBay Asylum is one of those games that you are either going to love or hate; due to the nature of its contents there is no middle ground. But if you love the game, you will LOVE the game.
A good game, considering how it was made by one person. That's a rather risky enterprise given the genre of this game. Adventure games have a lot of text. And it has to be consistent, easy to read. This game has it all. I like the idea of switching between first person and third person view. I like the game's story, completely mad. And I like how much work the guy who made it must have put into it. There are ten chapters which will take about six hours to complete. Which again isn't bad for an indie game. Puzzles are quite challenging, but not strenuous. Humour in the game is a big contrast to the otherwise gloomy atmosphere. That provides overall feeling of madness, And that's a quite enjoyable experience.
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