BLACKHOLE is an award-winning hardcore platformer with over 15 hours of story-driven sci-fi comedy and gravity-twisting puzzles.
When the crew of the spaceship Endera is sucked into a black hole, it seems like the end. Fortunately, the ship crashes on Entity - an unidentified object resembling a planet. After the crash, the first member to wake up is the guy who makes coffee for the crew - you! There's no one around and your only ally is Auriel, the ship's computer's sarcastic A.I. Together, you'll need to come up with a plan to fix the spaceship, save the others and become heroes of planet Earth by closing the black hole once and for all. It won't be an easy task, because the mysterious caves, lost cities, towering mountains and deep forests are full of tricky, gravity-defying puzzles and deadly traps.
Puzzle platformer that uses the good old gravity switch mechanic to pack tons of content into small areas (or to hide lots of content in large areas). Gameplay comes in 2 flavors: small discrete puzzle levels that you'll have to get intimately familiar with to plunder completely, and "run from the lava" esque sequences where you'll have to memorize the layout for some precise moves as it kills you over and over again. In general, the game is totally unafraid to kill you, but you just instantly respawn in a Super Meat Boy fashion. This might be a turnoff for some because the controls aren't quite precise enough to warrant the level of precision the game sometimes expects, but you do get to try again in 2 seconds anyway. If anything's a dealbreaker it'll be that last bit. On a more positive note, the level designs are pretty good and the use of "biomes" works pretty well. Each biome has a discrete set of mechanics that don't just accumulate, meaning that, say, there's lava in the first area but the second area relies on deadly grass for a hazard, even though the designers could have easily said "ok lava does literally everything we need in a hazard it can be everywhere". Each new biome reimagines the game, so that instead of figuring out obscure interactions between two dozen mechanics, you get to master the interactions between the mechanics that were deemed to belong in a given biome. (This also means that there's a reasonable limit on the number of ice levels, and even though ice was actually used in a smart way unlike most platformers, I appreciate this on principle). All in all not a perfect game (and you may find yourself loudly insisting that during the running segments) but it works and I found it to be one of the more interesting things I've played this year.
The best action puzzler I have seen in a long time. Solid mechanics, ingenious level design, beautiful graphics, great music, decent sound acting, original and engaging storyline (maybe tries a bit too hard to be funny, but often it does succeed). Hard, but in a mostly good way. Belongs in the hall of fame next to The Lost Vikings.
Turn gravity on its head in this addictive and witty platformer. Travel beyond the event horizon. Start your brand-new adventure inside a black hole! Explore the ancient Entity and solve all mysteries behind massive anomaly. This 2D platfomer incorporating unique puzzle elements with a thrilling narrative. When the crew of a spaceship called Endera is sucked into a black hole, it seems like it is the end. Fortunately, the ship crashes on Entity; an object resembling a planet. After the crash, the first member to wake up is the guy who made coffee for the crew. He discovers a copied artificial intelligence of the ship, Auriel, on his PDA. Together, they come up with a plan on how to fix their spaceship, save the survivors of the crew and become heroes of the planet Earth by shutting the black hole once and for all. - Highly Recommended!
BLACKHOLE is a 2D puzzle platformer that is set apart from other similar games by having a fully voiced cast of characters with a focus on story and humor in addition to the gameplay. Blackhole's story involves a crew that has set out to save the Earth but ends up trapped and requires saving by one member of the crew and their AI. The game includes six acts, each with a different type of area that can introduce new features to the game, such as trampolines or things to push, though the primary mechanic are gravity platforms that will rotate the stage when you step on them which will allow you to collect the required nanobots to repair your ship and advance the plot. The levels are based around this mechanic and are well designed. While the game can be enjoyable enough to recommend from just its gameplay the humor and characters further improve on the game making the recommendation even easier, especially when it is selling for such a low price.
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