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Brothers in Arms: Hell's Highway





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Brothers in Arms: Hell's Highway





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Game description

Brothers in Arms Hell's Highway brings the critically acclaimed squad-based WWII shooter into the next generation of gaming with amazing graphics and sound, new cutting-edge gameplay features and a totally redesigned online component.

Delivering on the franchise's compelling story, unrivaled authenticity and intense squad-based action, Brothers in Arms Hell's Highway drops you into Operation Market Garden, the largest paratrooper operation in World War II.

  • Brothers in Arms Hell's Highway — next generation: The classic authentic, squad-based combat series explodes on next-generation hardware, offering unprecedented graphics and features.
  • New story, new setting: Join Matt Baker, Joe Hartsock and the rest of the 101st Airborne Division in Operation Market Garden as they fight to open the infamous Hell's Highway in a daring bid for a quick end to the war.
  • Live the life of an enlisted man: Get orders from HQ, go on patrol, spot the enemy and set up a devastating ambush. For the first time, finding the enemy before they find you is part of the challenge.
  • Unprecedented character design: Lifelike characters look, talk, move and think with incredible realism. Game characters interact with the player and each other like true brothers in arms, trading ammunition, helping wounded allies and civilians, working together to man team-operated weapons, and more.
  • Rich cinematic experience: As the squad leader, you interact with and get to know your brothers. Each character has his own distinct personality, unique story and background, and grows throughout the game.
  • Powerful new units under your command: Players can use or command combined arms teams — machine gun crews create intense fire, bazooka crews destroy buildings and tanks, and mortar crews pound the enemy from a distance.
  • Play your own way: Players can choose to use their squad to execute a tactically elegant flanking maneuver or charge in with guns blazing.
  • Destructible cover: Keep your men moving and choose your cover wisely — modeled using real physical properties and behaviors, weapons will damage, dent, scorch and destroy the world around you.
  • Completely new multiplayer experience: Fight major multiplayer battles with dozens of players on each side, combining all the intensity and accessibility of Deathmatch with the squad-based gameplay that helped make Brothers In Arms famous.
Game info
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Gearbox Software
Tuesday, October 7, 2008
English, French, German, Italian, Spanish
Customer notes
Minimum Requirements
  • Supported OS: Windows Vista SP1 (only)
  • Processor: 2.6 GHz dual-core (3 GHz for Intel Pentium D 925)
  • Memory: 1 GB (2 GB Recommended)
  • Graphics: 128 MB DirectX 9.0c compliant, Shader 3.0–enabled (see supported list*)
  • DirectX Version: DirectX 9.0 or 10.0
  • Sound: DirectX 9.0 or 10.0 compliant
  • Hard Drive: 8 GB free hard disk space
  • Multiplay: Broadband internet connection with 384 Kbps upstream

*Supported Video Cards at Time of Release: ATI RADEON X1600/1650–1950/HD 2000/3000 series, NVIDIA GeForce 6800/7/8/9 series. Laptop versions of these cards may work but are NOT supported. These chipsets are the only ones that will run this game.

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Reviews for Brothers in Arms: Hell's Highway

Not my favourite in the series

I quite like the fact Gearbox took their time with this title and decided to make a proper sequel with the aim of being superior to the original game rather than just a glorified expansion (see Earned in Blood). Except they didn’t make a superior game in some ways. Graphically the game is better. It uses a modified Unreal Engine 3 rather than a modified UE 2 like the first two games, and it looks crisper, more modern, and that’s good. The combat system is somewhat improved, with the ability to hug cover much like you would in games like Mass Effect or more recent Rainbow Six games, although problems with the friendly AI and overall controls will lead to a bit of frustration. Unfortunately, they did away with Situational Awareness, which was one of the series’ selling points. Situational Awareness allowed one to plot manoeuvres on the trot and get a larger bird’s eye view of the battlefield, but Hell’s Highway doesn’t have it, instead opting for a solely first person view. The same squad based tactical gameplay is still there, and I’m relieved about that. They also did away with bonus unlockable content like slideshows and so on which is also a bit of shame as there was some educational value in the original games due to this. However, a good story, much like that encountered in the first two games will keep you playing, just to see how it all unravels, with some good voice acting. The cutscenes might be a bit too long and take away from the action however. But good production value here, seriously. So, Hell’s Highway is better in some areas than the other two games, but worse in others, and did away with one or two of the series trademark features – things that set it apart from the competition. And in doing so it really risked becoming just another generic WWII shooter – the only saving grace here is the squad based combat. Otherwise it would have been indistinguishable from Call of Duty or Medal of Honor. Having said that, it isn't a bad game at all, and if the aged looks of the other two put you off somewhat, then you ought to at least try this one.

Not bad Brother in Arms

Brothers in Arms series is known primarily from the fact that it was kind of a pioneer in the classic combination of FPS and tactical strategy. Hell's Highway is absolutely not trying to revolutionize the model . In the simplest terms it looks like this - when you arrive in a new place we analyze the positions of enemies and spacing of their people. Subordinates spend then click putting suppressive fire , and at the same time, alone or with the participation of the other team attacking enemies flank . Great idea , but the execution of previously released games left a lot to be desired. Enemies behave irrationally ( either too passive or too aggressive ) , all shares were almost identical course and poor design maps forced to solve problems in a strictly determined way. How it all looks in Hell's Highway ? I think it is much better now , though it was impossible to eliminate all childhood diseases . Still, it is a ! Brothers in Arms : Hell's Highway is an extremely successful continuation. The creators of great use of the opportunities offered by the third generation Unreal Engine , left proven ideas and added a few new options , they took care of engrossing storylines , absorbing missions . For fans of this type of production , so it should be a position worthy of interest.

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