Returning home from your voyages you find your homelands have been invaded by the unholy inhabitants of the Nethermist and has setup camp in crypts and dungeons all across the lands.Read full description
Returning home from your voyages you find your homelands have been invaded by the unholy inhabitants of the Nethermist and has setup camp in crypts and dungeons all across the lands. Wander through the lands and bring down the vengeance of your Lords unto the unclean monsters in a turn based rogue-like set in a gorgeous board game setting.
Card Dungeon Features
Turn based gameplay rich with choices and opportunities to screw up and die.
Face hard choices about which of the 1000’s of cards you find you will want to keep and which to discard. Don't get too attached to any of the cards as they deteriorate with use and will need to be replaced! Save the soul of the lands and crush the hordes of the Nethermist!
Fight 40+ enemies each with their own unique skill cards that they will use to end your short life. Learn their strategies through multiple play-throughs and learn to be one step ahead of the creatures rising from the Nethermists!
Pick up and equip 100's of inventory item cards such as the necromantic Whisper Blade and the Iron gauntlets. Match your equipment to your skills and discover how to bring extra pain to your enemies. Discover and unlock new character traits to change Crusader's innate skills.
When Crusader falls, try to reach the same level again to retrieve all gold and items you lost. If you perish on your way there a new marker will be set and previous loot will be erased and replaced with what your carried on this playthrough.
Card Dungeon saves automatically after every turn, so you can always turn off the game and get back to exactly where you started when real life calls.
Cloud saves allow you to take your unlocked trait cards and gems with you to any computer you play on.
Original soundtrack by Ian Dorsch.
It's a turn based rogue-like!
Strategy and planning is more important than quick reflexes in this turn based game. With permanent death there are no shortcuts to reaching Northvale. Strategy, planning and a pinch of luck will get you far. And when all is lost, start over and see if you can reach the point where you died last so you can recover that sweet, sweet loot you had gained on your previous run through.
It's a card game!
There are so many cards to find. So many. There are skill cards which you use to interact with the world, attack monsters, disable traps, and more. There are also trait cards which define your character. There’s cards that equip your character with armor, weapons and magical items. All of these interact with each other in different ways so planning and strategy are your best friends.
It's a board game!
Card Dungeon is a board game in digital format. If you play board games you’ll feel right at home with Card Dungeon. Explore the numerous dungeons, slay the monsters, collect the loot.
Randomly Generated Levels!
Each time you play Card Dungeon completely random levels are generated with new treasures and layouts. All enemies are hand placed in the dungeons so each time you play through a level, you know what type of enemy you will encounter to better prepare you to hand out the beat downs.
These unlockables will influence your play style. Play as an extra strong fighter OR a forgetful illusionist OR a sword wielding melee fighter OR a teleporting fire starter OR many other different combinations within one play-through! The game will always feel fresh and new as you discover new combinations of cards, magical items and your character traits.
Playtap Games 2015
This game is, sadly, meh. While it sells itself on being an amazing mix of strategy and deck building, the underling design just isn't that great. I think this games biggest problem is that its a rouge-like that really needed to be an RPG. I always felt like this game would have been really fun to play on car fully tuned maps. Its also frustrating that the success of a run is determined almost completely by the luck of your drops.
This game is a weird and cool hybrid of card games and strategy games. You use your cards to attack, navigate, use spells, and the like. Unfortunately, strategy games and luck just don't seem to mix, at least not here. The result is a game that starts too easy and then once it bumps up the difficulty, it becomes seemingly impossible as your deck rarely upgrades. It's frustrating.
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