"Chronology is a beautiful and entertaining puzzle platformer." - Shoost.co
"The final product is a thoroughly charming experience that should be a staple of everyone's Steam library." - Gamesxtreme.com
"Braid and LIMBO are two outstanding indie games that have demonstrated fantastic art styles combined with new and complex gameplay in the puzzle genre. But what happens when you put those two games together? You get Chronology." - Bagogames.com
Chronology is a mind-bending mix of puzzle, adventure and platform game where you defy time by manipulating the past and the future, in order to fix the present. Play as the Old Inventor and his sidekick The Snail, and take advantage of their special abilities - travel back and forth in time, stop time, manipulate objects and solve puzzles.
Time changes everything: Solve puzzle by travelling back and forth in - or freezing - time
Characters with heart and soul: Switch between two lovable characters with different abilities and combine their strengths
A mind-bending story line. As the story unfolds, learn how the main character has already played a central role in shaping the future of his world
A magical, colorful, vibrant and living universe that mixes elements from different times and cultures
Amazingly animated characters, machines and creatures, inspired by Hayao Miyazaki(Howls Moving Castle, My Neighbor Totoro)
Ok, this is one of those puzzle-platformers that will force your brain to turn on, or at least, that's the main idea behind Chronology. Chronology may have been an important game if it was released like five or six years ago. The game is just late. There are thousands of games that do almost the same as Chronology, and most of them do it better. There is nothing wrong with Chronology, only the fact that we've played the same things over and over for the last years. Chronology's graphics and animations are awesome, way better than the standard for indie games. You have some good puzzles and the two main characters are funny. Bad thing is that the game is pretty short and there is no replayability (not even collectibles or achievements). It is a good game, but not one that will stay in your mind for a long time. If you haven't played any of these puzzle-platformers you may find in Chronology a good starting point.
Chronology is a 2D sidescroller puzzle platformer, where you have the interesting ability to switch between the past and the future. You play as an engineer/alchemist who tries to stop a great calamity, meanwhile you meet, help, and hinder a lot of people and creatures. Gameplay wise Chronology is more of a puzzle game than platformer, often requiring to change things in the past to solve problems in the future. The puzzles of the game are challenging, often requiring the player to think outside of the box, but there are a lot of clues hidden in conversations so it's unusual to get struck if you listen carefully. The story is one of the weaker points of the game, you spend hours traveling, solving puzzles, avoiding traps, without progressing in the main story, and the main character feels more like a grumpy old man than a hero to save the world. The graphics of the game deliver a beautiful vision of steam-punk world and its post-apocalyptic counterpart. One of the strong points of the game is the beautiful music, upon starting the game I found myself ignoring the "Press Space to start" message and instead listening to the music for a few minutes. I must mention that early versions of the game contained several glitches, bugs but nothing serious.
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