Frank West, a freelance photojournalist on the hunt for the scoop of a lifetime, pursues a juicy lead to a small suburban town only to find that it is being overrun by zombies! He escapes to the local shopping mall thinking it will be a bastion of safety, but it turns out to be anything but. It's a true struggle to survive the endless stream of enemies, but with full reign over an entire shopping center, Frank can utilize anything to fight off the flesh-hungry mob and search for the truth behind the horrendous epidemic.
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To be honest, i never played through the story, nor completed any achievements, except by accident. When i play this game, i only do it, when I'm really depressed, and just need to...you know. Here, you can pick up very expensive items, and use them, to kill the costumers, or what's left of them. If you ever worked in a mall, this game is your fantasy anyway, so i highly recommend giving it a try. I actually had more fun just going with the flow here, then in GTA.
you are a journalist in this zombie slasher,and you find a town full of zombies.So what do you do? You kill them all with a baseball bat,thats what you do!The gameplay is fun and has interesting insights into the main characters life and the graphics are still good even for a game that is so old.however i think it should be priced lower since the next game in the series,dead rising 2 costs less and in my opinion is better than the original.
An evolution of traditional survival horror games. Resource management is here, but the resources have unique qualitative values; you might have several pistols but they're worth nothing when it comes to passing crowds of zombies quickly. Figuring out the uses of each item is essential to finishing the game, as is figuring out the routines of the various psychopath characters. Dead Rising has problems, and the level system is the biggest one. That said it's a classic and far beyond the homogenised nothing that has replaced it.
My first two entries into the Dead Rising series were Dead Rising 2 and Dead Rising 2: Off the Record, though I've never actually finished any of them. I've never played the original Dead Rising on the Xbox 360 so this Dead Rising remaster on the PC will be my first time playing it. Good: Silliness: Think Saints Row, both game series are silly in their own ways. With Dead Rising, you have the main character, Frank West who's just a normal person trying to report an apocalypse, you have a number of fun weapons and clothes to try out, you have the camera system which helps you in levelling up slightly. Of course, like Saints Row, the game can be serious at times. Replay Value: With the levelling system present, the game allows you to start a new game using your progress from your previous save, making the game much easier for you, especially to complete the side-missions and defeat psychopaths you didn't manage to do in your first playthrough. You can play "freeroam" to level up Frank and start a new game with that progress when you feel ready to do the missions. You can also unlock the sandbox mode '? Mode'. Day/Night Cycle: The day/night cycle makes the world feel real rather than constantly having the game at night just because it's a zombie game. It also gives challenge to the player, to either stay inside the shelter and wait out night time or to risk going out at night having to deal with stronger zombies but with a potentially more rewarding experience. Weapon Variety: There is a wide variety of weapons to choose from in the game. I lost count after picking up twenty-five different ones. My favourite weapons would probably be the Sickle and Excavator, no regrets going into that hardware store out of curiosity. Character Customisation: The game allows you to change Frank's clothing, though in order to do so you'd need to explore the mall and try out the outfits that are available to be worn, in some of the stores. Bad: Combat: It's not terrible, just that I felt it wasn't very smooth and fluid. Trying to aim with a weapon can be difficult especially since you're not able to move when you're aiming the gun or to throw a weapon. Fighting against psychopaths, especially when you're still starting the game can be very frustrating. Maybe it's not the bad combat, maybe I'm just bad at the game, who knows. Survivor AI: Terrible, you encounter survivors who say they want to live but as you try to escort them and look back, they're often standing still or running slowly as if they want to be eaten alive. You can give them a weapon for their self-defense but it's not like they'll be able to use it effectively. It's infuriating but pretty satisfying when you're actually able to escort at least two or more at once to the shelter though. Kindell was the best survivor I've encountered in the game though. Waypoint System: Imagine a triangle, you're at point A, you want to reach to point C without looking at the map so you trust the waypoint system to lead you there, so you keep following the waypoint until you realise it made you take a detour through point B even though the risk of going straight to point C or taking the detour is more or less the same, just that you wasted an amount of time because of the waypoint system. Seriously, you're better off navigating on your own using the map. It's as if it was designed to waste the player's time as much as possible. Once you've played enough of the game you'll probably remember all the locations of the mall anyway. Audio Panning: There were numerous times when a survivor would be crying right in front of me and I'd only hear them from the right side of my headphones as if they were to the right of my character. I don't know if it's just me or it really is the game. Notes: Time limit: Dead Rising has a time limit system for the missions, in which you only have a limited amount of time to complete missions. You're able to ignore the missions but with consequences, you might lose survivors when skipping side missions and you won't be able to continue playing the main mission if you skip them. However, you're still able to continue on playing freeroam after skipping and failing the main mission. Initially, I wasn't the biggest fan of this when I first tried out the Dead Rising series but then as I played more, my opinion changed in favour of it, especially since it's one of the features that makes Dead Rising unique compared to other open-world sandbox zombie games. Challenge: The game can be quite challenging, especially with the lack of difficulty choices, save locations and the stupid survivor AI. The chances of having a perfect playthrough, with all side-missions completed, psychopaths killed and survivors saved, on the first try is very slim. The game was designed with replayability in mind, with each playthrough you do, everything becomes easier because of the progress system works. With this in mind, I would not recommend this game for those who are looking to have a perfect playthrough on their first try, you will fail and you will be retrying numerous times. Miscellaneous: 1. The convicts on the humvee in Leisure Park can be annoying especially after you've already beaten them the first time. (The music too.) 2. You can sometimes get stuck in the 'jumping animation' when you try to jump on some cramped locations. 3. Otis' messages being unskippable without losing side-missions is very annoying. It's a shame Dead Rising 4 will not feature most, if not all of the things I liked about Dead Rising.
A fun game best enjoyed as a coop. It's fun trying to find the most imaginative ways to kill zombies with your friends. Shines also as a single player due to its non-linear nature; You might have to play it a few times to succeed perfectly. Bonus for twisted sense of humor this game has (if you're into that sort of thing).
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