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Deus Ex: Mankind Divided™ DLC - A Criminal Past





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Deus Ex: Mankind Divided™ DLC - A Criminal Past





Experience Adam Jensen’s first mission for TF29, set before the events of Mankind Divided. Posing as a convicted criminal, Jensen is transferred deep into a hostile, high-security prison for augmented felons. 

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Game description

Experience Adam Jensen’s first mission for TF29, set before the events of Mankind Divided. Posing as a convicted criminal, Jensen is transferred deep into a hostile, high-security prison for augmented felons. His mission: Track down and retrieve sensitive information from a fellow undercover agent who has gone dark. Success will help the fight against terror around the world, but Jensen will need to confront a darker side to his role before the day is done.


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Square Enix
Thursday, February 23, 2017
Digital PC Download
Customer notes

Please note that the base game is required in order to play this DLC.

Minimum Requirements
  • Windows 7.1SP1 or above (64-bit Operating System Required)
  • Intel Core i3-2100 or AMD equivalent 
  • 8GB 
  • 45GB 
  • AMD Radeon HD 7870 (2GB) or NVIDIA GeForce GTX 660 (2GB) 
Recommended Requirements
  • Windows 10 64-bit
  • Intel Core i7-3770K or AMD FX 8350 Wraith
  • 16GB
  • 55GB (Including DLC)
  • AMD Radeon RX 480 - 1920 x 1080 or NVIDIA GTX 970 - 1920 x 1080

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Reviews for Deus Ex: Mankind Divided™ DLC - A Criminal Past

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Criminal past indeed


Now this is how you make a good DLC. The story is completely separate from the main game. That gave the developers the freedom to finally tell a story from beginning to end. Adam is undercover in a high security prison to meet an informant. The fact that things don't go according to plan goes without saying. The plot takes so many twists and turns and remains vague enough that one does not know in the end, whether their actions amounted to anything. The level design is fantastic. The jail is an ideal setting for the beloved stealth gameplay of the main game. In addition, the game discreetly offers to play through the DLC without augmentation. This opportunity I immediately took advantage of and was surprised of how stimulating such a playstyle can be, proving the outstanding structure of the many elements of the main game. If all DLCs would've been so good, Square Enix could have saved a lot of negative PR. Until that happens, we can only hope that Square learns from their mistakes until the next game arrives. An absolute buy recommendation.

Good DLC


It's a relatively long and well made story DLC taking place in a high security prison. Most characters are new and I would say more interesting than the ones in the main story. I quite liked it but if you intend to be sneaky it will be pretty challenging.

An intense stealth espionage dlc


This is a very interesting side story. It's not essential for the main game's story but is recommended anyway. The whole adventure shows real effort from the creators and isn't something that could've, or should've been included in the main game. If you want another adventure with Jensen, this is rather refreshing, while at the same time familiar enough.

Adam Jensen in Prison


This is by far the toughest of the dlc and finds Adam Jensen going undercover in a max security prison in a desert somewhere. stealth is key in this dlc but you won't be disappointed with many new characters that are very strong and who draw you in.



This dlc is awesome. While System Rift was short and had some underused ideas, this one really pays off and actually gives more hints about who (or what) Jensen is by the end of it. Overall, the story is really nice and in some aspects it's nice improvement over Missing Link. It gives nice Chronicles of Riddick: Escape from Butcher Bay vibes when you walk around prison and talk to inmates and it's a real shame that this part was not fleshed out and used more, because it would make it a much better and longer expansion. After exploring part, it turns into Missing Link and most of the areas are off limits for you. What is really great about this expansion is how choices influence everything and there are real consequences to most of them. Like you find biocell that can remove chip that prohibits you from using augs and give you praxis kit making you fully operational again, but the game can get hard, or save it for later and give to other character, making the game little easier. Personally, I loved it playing "factory zero", because it is great challange that was missing from both main game and previous dlc, because those were pretty easy. Strongly recommended, especially if you liked Missing Link or the game itself.

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