From the producer of the original Devil May Cry® and Resident Evil® 4 comes the next installment in the hugely successful stylized action series that has so far achieved global sales of nearly seven million units.Read full description
"The action gameplay is accessible and possesses quite a bit of depth if you're willing to put in the time. The higher-resolution graphics on the PC shine and flow smoothly, and the fact that a gamepad is the best way to go shouldn't turn you off." - IGN.com
"Plug in your gamepad and brace yourself: Devil May Cry 4 on the PC is every bit the equal of the console versions." - Gamespot.com
From the producer of the original Devil May Cry® and Resident Evil® 4 comes the next installment in the hugely successful stylized action series that has so far achieved global sales of nearly seven million units.
Devil May Cry® 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero. As the new leading man, Nero, players will unleash incredible attacks and non-stop combos using a unique new gameplay mechanic, his powerful "Devil Bringer" arm.
With the advanced graphical capabilities of the PC, high definition visuals and intricate detail come to life as players explore new and exotic locales. Dynamic action and undeniable style combine with explosive fighting options and a gripping story to produce the incomparable experience that only a Devil May Cry game can deliver.
Blend of familiar and new: newcomer Nero clashes with veteran Dante
New characters and environments
Signature blend of guns and swordplay
Deep combo system rewards stylish dispatching of enemies
Unique "Devil Bringer" arm opens up a range of combo options
Distinct set of weaponry and moves for Nero and Dante
Exceed System allows Nero to charge up his sword with a throttle effect, revving up to three levels with powerful attack options
New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities
Exclusive PC Features:
Turbo mode will turn-up the action to insane speeds
"Legendary Dark Knight Mode" will harness advanced PC processing power and fill the screen with an unbelievable number of enemies for extra difficulty
Familiar enemies from the console versions will show-up in new locations
High resolution screen settings allow the cut scenes of the game to run at up to 120 frames per second (up from 60 frames per second)
Benchmark Testing lets users test PC performance to run DMC4 through a series of intense boss fights
PC Settings allow you to customize graphic resolutions, texture sizes, and a frame rate in accordance with your PC
Compatible with Games for Windows, DirectX 9 and DirectX 10.
Devil May Cry 4 was released with great storytelling and upgraded gameplay back in 2008 and was well received by fans like me too! Undoubtedly, one of the best features of this edition was its beautiful storytelling and narrated with two similar characters. This time it depicts a new and different character rather than "Dante"! and Nero is the name of this new guy, which is considered as some kind of a half-demon. One of the most exciting scenes of the game is Dante fighting against Nero which is quite similar to Dante too, and it is very interesting and challenging in terms of gameplay and struggles. What makes the Dante's character very popular is sense of humor in his wits when he's fighting, his movements, and so on. Undoubtedly, the "Devil May Cry" series can not be imagined without Dante! Unfortunately, in this version of Dante, he seems like a second character in the game and its presence in the game is dim. If I want to make a statement about this series, Devil May Cry series is one of the best titles of the "Hack and Slash" style, and is even one of the forerunners of this genre. Devil May Cry 4, and especially in the Dante part of the game, has exactly the same version of the previous gameplay (which was perfectly fine), in which there was only a slight change in item purchasing and promotion of personalized moves, but in Nero's part, the gameplay has been excellent in terms of gameplay and has added a whole new style of play. Changes that occasionally have made the game better than the previous version of the series and made hours of fun and engaging playing for this one. It should also be said that thanks to the AI of the game, which has been relatively improved for a couple of years, the enemies can no longer be blown away as easily as possible! Also, it's not bad to know that there is a huge variety of enemies, each with its own special strategy. game bosses are as challenging as ordinary enemies! all in all Devil May Cry 4 brings it all together of whatever a player can expect from a "hack and slash" title.
Devil May Cry 4, despite some problems, was very successful and was able to give players and fans of one of the most entertaining games of the seventh generation in the H&S genre. It should also be noted that the word "Devil May Cry", depending on the type of gameplay, has a very coherent meaning in accordance with the game's state of play, and when you experience the game, you will fully understand this name! Also 'Devil May Cry 4 Special Edition' is more than just a normal remastering, because the developers have not just improved the quality of the technical graphics and added three new playable characters to the game (Most importantly, Virgil is Dante's brother. Two other characters are Lady and Trish, who are Dante's friends.) The gameplay delivers an adventurous game featuring incredibly engaging combat with challenging puzzles. I recommend to play this game to all Hack and Slash's fans.
Well, I know that many have reviewed and have said their fair share about this game, but I guess I will share what I feel others should know if there were to think about buying this game. Do I think this game is a good game: Yes, I do. I don't think its the holy grail of the DMC series (not counting the reboot here since I havnt played it as of yet.) But I do find it a great addition to the series. It took me a while to play it merely due to time, but as a veteran of the series of old, I would say that I did enjoy it. How did this game compare to the others: I would say that it would be ranked 2nd out of the 4 main series in my opinion. It is a close first for sure, but there are minor details that just draw it away a little. I havn't gotten a chance to play the Special edition, but this one just did things that went CRAZY! For one, I like the addition of Nero, I did have fun playing as him, and after upgrading alot, loved his devil arm. But I did not have fun with his lack of 'power'. When I say power for Nero, I mean, you remove that devil arm of his and he loses alot of skill. And when you play as Dante for the later half, you realize just how much you rely on that thing for all of his moves or power. Thats not a bad thing, but I feel they could have done a little bit more skills with it besides something like "hold" which just allows you to hold an enemy. Maybe something like combining it with your gun or the Yamato more often. Say for example they included an ability that allowed Nero to use his devil arm to grip to the walls, allowing you to be more strategic but perhaps allowing for more skills or combos with it. Dante isn't perfect either though. I love that they allowed all four styles this time around. It was so relieving having those so I could switch from the four at will, instead of having to decide what to use before each mission. His weapons were...okay. I did like to use them, but...some were just more common used from me then others. Lucifer could have been improved more, and Pandora needed to be downgraded to me. It was powerful, but confusing at times when I didn't want something to happen. That and the game didn't explain it that well I feel, (or I was being dumb! Wont question it here XD). The final thing with Dante that just hurt his playing style to me was his actual styles. I feel that they were so much better implemented in DMC3, but got downgraded in this game. Being able to move 3 times in Trickster was my favorite thing, but once, it annoyed me and I felt I could have gotten around situations better without it. Still, the negatives aside, I would recommend this one. Great gameplay, very smooth, and it was just overall fun as heck. Be ready to die though if you think you could play this after coming from DMC3, cause your going to have one hell of a ride! Bit of interest though, I will say, characters were spot on. So yes, if your a fan of the series, or want to get into it, I would say start here, or with DMC1. Then go to 3....2 is questionable. P.S. BUCK THAT FINAL BOSS! I HATE YOU FOR THOSE ATTACKS! <:T)
This is a great game and really awesome sequel to already excellent DMC3. Combat is even more fluid than in DMC3 and fighting system is great improvement - playing as Dante in this one is really, really fun, because you can change style on the go and not be limited to only one like in the DMC3, which I didn't like personally, because it killed the even greater potential of depth. Bosses are fun to fight, graphics look great even to this day, however there is one major draw to this game, and that is rehashed stages and bosses. You play through the same stages at least twice and fight the same bosses (they don't change patterns) at least thrice. This is actually what stops this game from being the best in the series and you can see they went low budget with this one. After this entry, the series got axed, then rebooted and now canned again. Nothing is lost, though, because this game spawned other awesome game from the same creators, Bayonetta. Overall, it is really good game with best fighting system in the entire series, but because of the rehashing stages, it can get repetitive fast. Still, if you didn't play it and like the series or the genre, you deserve to play this game.
Devil May Cry 4 es excesivo por su dise?o, desde las espadas gigantescas hasta las batallas de jefes arraigadas en el elegante caos. La acci?n se puede sentir como un espect?culo de fuegos artificiales que desprecia una rutina matizada para un final sin parar, de treinta minutos, y hay un cierto encanto a esta bravuconer?a. Pero la excesiva le quita tanto como da. La estructura de la campa?a ampliada funciona en contra de su propio impulso, lo que le obliga a recauchutar lugares recientemente explorados y la batalla enemigos demasiado familiares una y otra vez. Si bien esta Edici?n Especial ofrece peque?os ajustes de combate y personajes adicionales para jugar, no hay suficiente variaci?n mec?nica o arquitect?nica para justificar la pelusa. Como resultado, las interminables salas de combate y escenarios reciclados pueden ser agotadores.
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