In this retelling of Dante's origin story which is set against a contemporary backdrop, DmC Devil May Cry™ retains the stylish action, fluid combat and self-assured protagonist that have defined the iconic series but inject a more brutal and visceral edge.Read full description
"With attitude in spades and a clutch of killer lines, there have been few better reinventions of a classic character than this. 8/10" - EuroGamer
"_This is the best Devil May Cry game we've played in years - and could even be the best action game of 2013. _" - oxm.com
In this retelling of Dante's origin story which is set against a contemporary backdrop, DmC Devil May Cry™ retains the stylish action, fluid combat and self-assured protagonist that have defined the iconic series but inject a more brutal and visceral edge.
The Dante of DmC is a young man who has no respect for authority or indeed society in general. Dante knows that he is not human, but also that he is not like the demons that have tormented him throughout his life. Caught between worlds, he feels like an outcast. Thanks to his twin brother Vergil, leader of the anti-establishment group called “The Order”, Dante is now discovering and coming to terms with what it means to be the child of a demon and an angel. This split personality has a real impact on gameplay with Dante being able to call upon angel and demon abilities at will, transforming his Rebellion sword on the fly to dramatically affect both combat and movement.
For DmC Capcom has teamed up with UK development studio, Ninja Theory, renown for delivering action titles with compelling characters and narrative coupled with high production values. The combination of Ninja Theory’s expertise and Capcom’s unrivalled heritage in producing combat focused action titles will ensure that this latest addition to the over 11-million selling series will remain true to the Devil May Cry DNA so cherished by the fans, while bringing a new level of cinematic quality to the title.
The world of Limbo is a living and breathing entity, out to kill Dante. The world will transform in real-time and try to block off and even kill our hero. Our protagonist will have to master demonic powers to shape Limbo the way he sees fit, while perfecting his angelic skills to traverse this hazardous, twisted world.
Who is Dante?:
Explore a retelling of Dante’s origin story in a gripping narrative featuring familiar faces from the series alongside all new characters, including Vergil, Dante’s twin brother.
The intense and iconic sword and gun based combat returns with the addition of new Angel and Demon weapons and abilities, all designed to dispatch the demonic spawn back to hell with style and panache. Weapons include:
Rebellion: Dante’s trusted sword, given by his father Sparda, provides a great mix of combos and attacks, great for sending enemies skyward.
Ebony & Ivory: These guns are good for keeping enemies at bay, maintaining combos and juggling enemies in the air.
Arbiter: a demonic axe that can deliver massive blows and break through enemy shields.
Osiris: an angelic scythe with fast attacks and great for crowd control.
Eryx: powerful demonic gauntlets that pack enough punch to parry even the strongest attacks and juggle the heaviest enemies.
Retaining the Devil May Cry DNA:
Capcom staff, including team members from previous Devil May Cry titles, have been assigned to the project from the outset to ensure DmC is a true addition to the Devil May Cry franchise.
Unrivalled production values:
Ninja Theory will take advantage of the latest performance capture technology to deliver a level of character design, story-telling and cinematics that perfectly complements DmC’s high-octane combat.
©CAPCOM CO., LTD. 2013 ALL RIGHTS RESERVED.
DmC: Devil May Cry the famous hand reboot of Ninja Theory that got what they apparently wanted, give a bestial fame to the game thanks to its Dante reboot. This new release of DmC aims to be the prequel to everything, the total introduction of the story, something that remains a little abstract but still worth it. Nothing to do with his previous installment, Devil May Cry offers a saga Hack & Slash bestial, with amazing combos and a pretty decent story if we consider that the storyline of Devil May Cry was never quite "understandable" Its graphic section is bestial: Both the physics of the game, as the setting and the effects of lighting, screen and movement will leave you stunned. The gameplay is a sufficiently decent section, the story lasts about 8 - 9 hours depending on how slow we are to do something, or simply if we want to stop and look for treasures. Account with several secret levels distributed in the scenes of each mission and the classic known as "Bloody Palace" 100 levels of pure bestiality that will give us approval to see if we are worthy of the title of Son of Sparda. In the sound section, I could not be happier, a core soundtrack on account of Combicristh and Noisia, who undoubtedly know what they do and have given the game its own sound and personality. A delight to cut heads while listening to this soundtrack When it comes to innovation, we can say that as Ninja Theory says it is a "reboot" Dante has changed, as has Vergil, who takes a more compassionate and pleasant attitude ... To some extent because it is Vergil. Positive: - Fun, rejugable, and a good story - Retailer and care graphically - Its ambience and sound will catch you from the first moment Negative: - Too short - Too easy - They miss those puzzles and puzzles that got us out of control In summary, DmC is a great game, very careful, fun and interesting. If you are not one of those intransigent assholes who can not change the chip then you will enjoy this game as it deserves.
Because more doesn't mean better! DmC is an incredible game while you are playing it for the first 5-6 hours but the thing is, I grew tired of the title when it started throwing me more and more weapons to deal with. You get your standard weapon, and some time later you get new weapons you use by pressing the LT and RT buttons and performing mostly the same combos with different outcomes. I'm ok with all that, it makes the gameplay deeper and totally worth it. Then, the game is obsessed with giving you more and more weapons and gives you more of them, forcing you to use the D-pad to change between them. Not fun! Seriously, the amount of combos and possibilities you had only by adding those LT-RT weapons were enough, and I really felt all the time that there was no reason for more than that. The game changed from a very accurate combat system to just a button smasher in no time. That's the only bad thing I got to say about DmC. Ok, it is not as good as Bayonetta, a game that this game obviously is inspired by, but it has imaginative boss battles, great combat system overall and some stunning visuals. Also, if you like aggrotech music, Combichrist and Noisia makes the game get to a new level. Great game worth the price, but have in mind that this game has been really cheap, so, you might want to wait for a big sale.
If you ignore Dante's apparent variation in DmC: Devil May Cry , the experience of this title is actually the one you have experienced more than ever in the past series. Of course, Ninja Theory has made a great change to the spirit of the series with an easy-to-understand control, even for new players, DmC gives you a dozens of varied and rough combos, so you can unleash the most deadly attacks on unfortunate demons. The positive point is that ,unlike the past , even a new player who wants to experience this series will be able to perform many attacks and combos so that the pleasure of these attacks will be long under your tongue. DmC does not have a particular change in the core of gameplay and will keep you satisfied. DmC : Devil May Cry graphics is not great, but it's not bad too, of course, the game has not gotten much better graphics compared to DMC 4 but in general it can be considered a good improvement. Despite all the criticisms that said why you gave the game to Ninja Theory as its developer, but the studio managed to do well with DMC. a game which they could do more work on its disadvantages, we would surely have witnessed a masterpiece of it. However, you will still be faced with a DMC in HACK AND SLASH genre.
The new version of the Devil May Cry game series should not be considered as a sequel to previous sections. This game has created a new chapter for this series of games. Of course, if the name of the game wasn't Devil May Cry, we might have more contact with it. However, the game except the genre and character names is not something from its previous versions, but the studio "Ninja Theory" has managed to make a good remake of the title on the market. A game that is not acceptable for old fans of this title. Even if you have played one of the previous versions, you will find that DmC, in getting the players to challenge can not compete with previous versions! on the other hand, it should be noted that the frame of the game, which, unlike previous versions, runs at 30 frames per second and of course, does not hurt the excitement and speed of the gameplay. Also, the duration of the game-play is shorter than the previous version. you will see a very good view of the Unreal Engine 3 engine at DmC. Perhaps this game is one of the few titles that have used this game engine so well and without any failure!
Undoubtedly, The most fantastic part of the game is gameplay, it is much different than what we saw in the previous DMC games, its gameplay becomes faster and more exciting. You can hit extraordinary blows to enemies which with different weapons give you a sense of play that is unique, you can throw your enemy with the sword in the air and then hit him with another sword, then shoot him with his rifle and catch him again with his hook and hit him again. The gameplay with its unparalleled gameplay, in all respects, such as the diversity of enemies, engaging fiction, fantasy graphics and excellent sounding for characters, has made this version of the Devil May Cry series an exciting title, and Capcom Should be looking for the next release of this title.
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