Lead a team of heroes on a perilous journey through a living, open world. Discover the dramatic world of Thedas, from war-torn plains to jagged coasts, in the upcoming action RPG from BioWare, the creators of Mass Effect.Read full description
The epic role-playing series from BioWare takes a thrilling leap forward with the power of Frostbite 3. Beautiful vistas and incredible new possibilities await you. Ready yourself for Dragon Age: Inquisition.
A cataclysmic event plunges the land of Thedas into turmoil. Dragons darken the sky, casting a shadow of terror over a once-peaceful kingdom. Mages break into all-out war against the oppressive Templars. Nations rise against one another. It falls to you and your party of legendary heroes to restore order as you lead the Inquisition, hunting down the agents of chaos. Bonds will form - and some will break - as the campaign for truth takes its toll.
BioWare’s latest action-adventure delivers an unparalleled story set in a vast, changeable landscape. Explore hidden caves, defeat truly monumental creatures, and shape the world around you based on your unique play style.
Explore, lead, and battle: Tough choices define your experience, and even one decision can change the course of what's to come.
Become the Inquisitor
Wield the power of the Inquisition over the course of an epic character-driven story, and lead a perilous journey of discovery through the Dragon Age.
Bond with Legends
A cast of unique, memorable characters will develop dynamic relationships both with you and with each other.
Discover the Dragon Age
Freely explore a diverse, visually stunning, and immersive living world.
Change the World
Your actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself.
Play Your Way
Completely control the appearance and abilities of your Inquisitor, party of followers, outposts, and strongholds. Decide the makeup of your Inquisition forces and your own style of combat.
Graphics: Much improved and looks great, albeit a bit too colorful and stylish compared to Dragon Age 1 and even 2 at times. Great updates to character models, though if you pay close attention, you'll notice some recycled animations from the previous two games, most likely due to development time constraints. For once however, the Dragon Age Universe has more than one body type per race (which is great!) The environments are beautiful and quite large, but a bit misleading as it feels empty at times. Facial animations can sometimes look a bit funky, though I would chalk it up to the face I built (other character facial expressions seem fine) There are graphical glitches out there (Varren was doing squats when I spoke with him in town, guess hes gotta stay in shape) and sometimes camera angles are positioned incorrectly and go through characters while zooming in for dramatic effect. Game play: Really a click fest, It reminds me of Dragon Age 2 but a bit toned down on the cartoon-ish aspect. The tactical view (at least on PC) is a mess and its difficult to get the right camera angle. This can be shown in some boss fights where its difficult to position your camera correctly due to size of enemy models and attempting to right click certain assets. Even on normal difficulty sometimes its best to pause multiple times to make sure you get the commands right. If you liked DA2 combat, you'll probably like this. If you preferred the RPG style in DA:O, you'll be disappointed as not much change has occurred here. There are many missions to perform but sometimes feels tiresome, much like MMO quests where you simply perform a mission for the sake of 'bolstering your inquisition' instead of moving the plot forwards. That being said, the combat is still an overall improvement compared to the previous iteration and feels more refined. Running can be agitating sometimes as it has an acceleration factor (no doubt catering to the console players) Story: Not much in the way of story. Overall it gives the impression of trying too hard to be epic. It is a standard 'Build on your kingdom' type RPG and thus the overarching story is standard fare but you get to enjoy many fragments to piece together and build on the universe. Personally I prefer a more story focused game that has a beginning middle end, but instead it is more of one simple 'save the world' story with lots of branches. Unfortunately, choices in DA:O appear to be retconned (The grey warden is dead and a dalish female. I unfortunately don't care for DA2's story so I didn't notice any good references there) The dialogue does its job, much of it reviews on the DA universe so veterans to the series may find some of the conversation pieces boring. Summary (tl:dr version at the bottom): Again, the game feels like it tries too hard to be epic, ideally the reboot should have tried to stand on its own feet with its own story and mechanics, but you get the impression Inquisition tries to cater to both newbies and DA veterans. There are multiple unnecessary callbacks to the previous game (way too many characters, both major and minor, return to Inquisition, damn its a small world) and it will only confuse both veterans and new players for different reasons. Newbies to the franchise may feel lost at times: be prepared to cycle through many dialogue choices to catch up on the story if you care. Due to this, your interest heavily depends on how you like the combat and game play mechanics. I suggest you look up videos on the game play to determine whether the game will be enjoyable for you. The RPG elements do their job but nowhere near as in depth as other RPG titles out there. Without a doubt, the game is a larger, more beautiful, more refined version of DA2 with a much greater emphasis on mission completion and empire building. One final rant: Relationships. What ever happened to a good RPG that did not cater to letting you bone the various characters in the universe? In the original Mass Effect, the romance was organic to the story as you felt that you went through a great deal with your companions and thus one tasteful scene was added before the final mission. It was certainly realistic and probable. Instead now it is constantly in your face and feels forced/unnatural. DA:O was the catalyst to this and should be toned back to focus on making an actual game instead of a dating simulator. the tl;dr version: Overall a good game. By no means great, it perhaps takes a step back towards the RPG genre but is by no means a real RPG. It still has many of the mainstream aspects you see in DA2 and that's not necessarily a bad thing. It is a 'build your empire' game, so do not expect a mind blowing story, but many different stories rolled into one bloated package. There is much to do in the game, but be sure you like the combat you see in the videos or you may find yourself bored after a few hours.
I'll be honest, s much as i disliked the second game, i' would've played the third even if it was a flash based text adventure, where you have to fight with cards! I loved origins, and since that character was basically me, i really wanted to know how the story continues, after I "hunted down" the witch of my heart. Thankfully, this one is way better then the second. Maker, i hated that...thing... This one is on the right track again, and while i still liked origins better, this one is a worthy sequel, and would recommend it to anyone.
Dragon Age. How many in your name ... Fans "Baldurs" dream to behold in it the glorious traditions of the successor CRPG fans of modern rolevuh distrustful glances at the new project BioWare has, fearing to find there a table from Excel and set octagonal blocks in the set. Let's see what BioWare conjured five years of work on a toy.Man - that's what the king and lord of the world "Dragon Age." Elves believe for willful, and therefore dangerous rabble, gnomes reproach themselves for their commitment to outmoded traditions, well, sorcerers (mostly men), bear the burden of outcasts, doomed is under the constant supervision of the local Inquisition - the Temple, a paramilitary organization of the Church ministers,whose task is to prevent dangerous tricks on the part of relatives versed in magic. Not too much like what we are used to seeing in Neverwinter Nights, or his great ancestor Baldur's Gate? Indeed, Dragon Age is a dark, surly and evil fantasy is incredibly far from the beaten along and across the Forgotten Realms. Well here it is severeMarked by scars of the face, and its representatives are not always svetlookie knights in black and white view of things. Evil is there no way inferior to Tolkien, where it always finds its way into the hearts of the representatives of the human race. The protagonist arrives to the world of the game before the start of the new Mora,which this time is likely to become the latest - forgetting about the imminent danger of the inhabitants of the world fun intrigues and struggle for power, morally degraded and do not notice the danger until she did not knock forged boot on their door. For the first time in the singleplayer RPG each character has a so-designed starting zone.For all three races (human, elf, dwarf), it is unique, and some, depending on the origin, given two whole history. Unpleasant feature of many RPG - dualism moral decisions - in Dragon Age is almost absent. The game world is not divided into black and white, they say, that's a bad thing, leading to bad consequences, and that's good,leading to good. No. The game consists entirely of semitones, kindness here can easily be confused with cowardice, and the hardness of character with heartlessness. Speaking of the role-playing game system, it is worth saying that the move to the AD & D on self made, certainly a success, but not all. First of all, it concerns the magic system.If Neverwinter Nights magician was able to find spell scrolls, learn them, and then choose from an extensive list of the most necessary, the Dragon Age: Origins does not. New spells are per level rise, moreover, after use, they need time to recharge.Cram in three quick bar "lightning" and shoot them one by one game to allow - please wait until the spell "reboot" and only then re-castes. And watch out for the scale "liriuma" (local mana), which can go blank at the most inopportune moment. Therefore, the magician in Dragon Age, is an auxiliary unit of the second order,and even high-level. But the remaining two classes - Warrior, and Dodger - frankly pleased: Sea useful in combat abilities greatly diversify and expand kromsalovo banal set of various combat tactics. Weapons can be lubricated with various poisons and stuff magical runes to impart special properties.A characteristic feature of the Dragon Age: Origins, which notices almost immediately - its comfort and friendly attitude towards the player. Lightning download, almost perfect control, one for all equipment that eliminates the annoying makromenedzhmenta haversack Party,beautiful Teammate AI (a large number of options which will create a lot of tactics for any situation) ... But, unfortunately, this ease and comfort are of the opposite direction - to simplify, that like not all. Frayed battle characters gradually recover without sleep and first-aid kits; dead are raised at the end of the battle; those,whom you left to languish in the camp, raise the level of sync with the others. If you want to say "BioWare has no longer the same," the right time to do it ... Do not, however, believe that the Dragon Age: Origins is a jaunt among the gloomy, but quite safe scenery. Play will be difficult, especially for thosewho has not seen any Baldur's Gate, or Icewind Dale. Part of this complexity justifies the simplification - without them the game would turn into hard labor. Dragon Age epic. Epic real. Its scope, the implementation level of the plot, gameplay. This game can absorb you for many days - so large it is and, most importantly, interesting.
The original Dragon Age is one of the best strategic, party-based RPGs of the new generation. Inquisition and 2, not so much. They have the same basic setup but have been significantly 'dumbed down' or made less complex. The AI is shoddy and abusable, player 'tactics' are very basic (and don't always work correctly - see potion use) and the dialogue choices are misleading compared to the original DA. Inventory management seems less usable as well, which is strange since it seemed fine in the first two. However, compared to any strategy RPGs outside of the series, this is one of the best. Interactive story, different 'paths', solid combat system, and enough difficulty levels to suit any type of player; casual "I just want the story", to hardcore "Punish me for every mistake!" Overall, if you want a good looking game and loved the original Baldur's Gate games, check this out. If you haven't played the original DA, DEFINITELY start there.
One of the best games i?ve played so far on the RPG genere, the main story its kinda short to be honest but it compensates that fact with a lot of action, a nice plot and game mechanics and a huge open world to explore
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