The light of the world fades. Evil hearts seek the Power of the Elements - the forces which bind the universe together - thus threatening all of existence.
Join an eclectic cast of characters and embark on a fantastic journey in the vast archipelago of Adamaria, evoking the gods of the land, sea, and sky in your quest to rekindle the fire of hope! Restore the light to the mystical Runes by earning the favor of the mighty Elemental Guardians and stand up to the oppressive forces of darkness.
From the depths of the ocean to the highest skies and far, far beyond, your journey will take you to unimaginable places. Breathtaking action, mind-bending puzzles, and perilous traps await you in this epic 70-hour adventure.
Come, awaken the power within YOU! Lose yourself in "Elements: Soul of Fire!
Elements: Soul of Fire is a really classic GDR game made with RPG Maker. It's even the same history: the forces of the dark versus the forces of the light. In this case, the player has to go through the arcipelago of Adamaria and try to gain the help of Elemental Guardians to fight versus the darkness. The good thing is that the game needs a lot of hours, from 50 to 60 or more. The bad new is that you could be bored in less than 10 hours, because, even if you go from the seas to the skies, the action is very repetitive. But, well, the puzzles are good, the atmosphere is epic and certanly, if you like the genre and if you like RPG Maker style, you can give a chance to this honest game.
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