The Classic Edition includes:
Endless Legend game: Instant access to the Alpha version and all versions including the release.
Official Digital Soundtrack (available at release): All Endless Legend tracks created by FlybyNo in mp3 format.
‘’Endless Legend‘’ Community Badge: Adds a unique badge to your Amplitude account. Adds 500 G2G to the value of your votes on our website. (G2G = Games2gether community program.)
Endless Legend is a 4X turn-based fantasy strategy game by the creators of Endless Space and Dungeon of the Endless. Create your own legend! Create your own Legend
Another sunrise, another day of toil. Food must be grown, industries built, science and magic advanced, and wealth collected. Urgency drives these simple efforts, however, for your planet holds a history of unexplained apocalypse, and the winter you just survived was the worst on record. A fact that has also been true for the previous five.
As you discover the lost secrets of your world and the mysteries of the legends and ruins that exist as much in reality as in rumor, you will come to see that you are not alone. Other peoples also struggle to survive, to grow, and perhaps even to conquer.
You have a city, a loyal populace, and a few troops; your power and magic should be sufficient to keep them alive. But beyond that, nothing is certain… Where will you go, what will you find, and how will you react? Will your trail be one of roses, or of blood?
Explore fantastic lands.
Expand beyond the unknown.
Exploit every opportunity.
Exterminate fools who defy you.
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Endless Legend is an extremely interesting and satisfying 4X game. Halfway in between Civilization 5 and Heroes of Might and Magic, it takes place on the mythical planet of Auriga, where several factions are struggling ad fighting against each other to survive. Endless Legends presents some classical 4X features, very similar to those already seen in Civ 5: city management with building queue, production of gold, science, influence, a rich tech tree, several winning conditions, diplomacy options and so on... A Civ 5 clone then? Absolutlely not. Along with those classical features, EL has also some very unique characteristics: we finally see some kind of story or plot, as every factions has a typical quest line which needs to be completed in order to unlock special structures and items and to discover something new about the lore. The lore and the background story of the game is another extremely positive point: easy to ignore if you never played anything related to the Endless universe, it is nevertheless very rich and particular, full of interesting characters and events. The factions are not many, but they are very well characterized with distinctive feats, perks, units, heroes structures and with a unique appearance for each of them. Every faction playstyle feels very linked to the lore of that particular race. At the beginning, EL might seem a little too complicated, with a lot of onscreen information and several complicated mechanics, but after a couple of hours you will most definitely love it! Highly suggested!
I love turn-based strategies. I play many, and yes, I constantly compare them with each other. This game is sometimes similar to classic and new TBS, but have a lot of interesting differences. The main thing that I liked: 1. Races are really different and differ fundamentally, and not just skins and units. For example, some races may not have their own cities (only those captured from the enemy), others may have classical cities, while others may have cities migrating through the map. 2. Scenarios are mini-campaigns with a randomly generated map (the parameters can be chosen), but with the main and side quests, during which the history of the selected race is told. My choice is to buy and play.
Every fantasy 4X game should be compared to the 1994 classic Master of Magic. It should be easy to make a better game than one with blurry VGA graphics, no multiplayer, and about two frames of animation for each unit's attack, right? Well, Endless Legend proves otherwise. tl;dr - the game is boring - Combat is really boring. There are no spells! You deploy your units and choose their targets, and then each unit acts according to its initiative. This is more realistic than a normal turn-based system, but it's slow and boring to the point where I just walk away from my PC while the turn plays out. There didn't seem to be any option for basic strategy like telling your melee units to wait until your archers soften up the enemy before charging them. - Text is not smoothed (apparently the graphics filtering is being applied to it, making it blurry). You can make it more legible by turning on the "big screen" UI option, but this seems to break the tutorial by hiding the tutorial steps you have to follow - The translation (the devs are French) is wonky, with stuff like "you can maintain right-click" (they mean 'hold') and "+5% reduction to building cost" instead of "-5% building cost" - the "manual" loads the game's wiki in your browser (!) - map tiles' resources are shown with ugly numbers instead of icons - the interface is generally clumsy
At first I thought it will be a alot more confusing since I had no clue about the game/franchise however by the end it felt like a breath of fresh air submerging yourself in a new world.
To all 4X genre fans out there, if you guys loved Civ series, you should try this game. Set in a fantasy world of Auriga, take control any of the many factions, each with their own traits and specialty, to compete to be the dominant forces through any means necessary, including war, economy, science, or even diplomation. The game concept is similar to Civ series, with some differences which should not take too long to adapt, you will enjoy this game before long. The developer also supportive if that's a plus for you.
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