“Preview: Etherium Is a Mash-Up of the Best of PC Real-Time Strategy”
“Preview: With a nice mix of classic RTS gameplay and some interesting new ideas, Etherium promises a simplified, streamlined strategy experience”
“Impressions: The setting is very cool, gameplay is fast and streamlined, secondary factions & weather bring the flavour”
Etherium is a real-time strategy game set in a science-fiction universe, where three factions battle it out for a mysterious and rare resource known as ‘Etherium’.
Manage your resources, develop your base, and take command of infantry, tanks, aircraft, and gigantic colossi of war to battle not only your foes, but weather anomalies and mysterious secondary factions in richly strategic and original RTS gameplay. In the single player Conquest mode, develop your technological capabilities and expand your colonies over the furthest sectors of space, assembling a formidable armada.
Each of the three factions have their own strengths and weaknesses, as well as different tactical command skills such as map exposure, climate control, or planetary bombardment. Define your own strategy, deciding to either fell your enemy by striking their mother-ship from the planet's surface, or rapidly crushing their colonies. In multiplayer, team up or wage battle in all-out deathmatches with up to 4 players!
3 empires with distinct characteristics, units, and special skills
A dynamic campaign where each decision counts
A dynamic weather control system that directly impacts your strategy
A challenging multiplayer mode where up to 4 players can compete in intense matches
© 2015 Tindalos Interactive. Etherium is developed by Tindalos Interactive and published by Focus Home Interactive.Tindalos Interactive, Etherium and their logos are trademarks or registered trademarks from Tindalos Interactive. Focus, Focus Home Interactive and their logos are trademarks or registered trademarks from Focus Home Interactive. All rights reserved.
This is basically a strategy game which works in real time. For me, it brought hours of quality fun and enjoyment. The controls are easy to pick up though difficult to master, adding more fun. the graphics are good, far better than some of its counterparts. The only bad thing was the soundtrack, being very still and stagnant. But for me at least, the pros far outweigh any cons.
Positive Etherium is a nice-looking game with some innovative mechanics, considering that it was not made by a big studio or with a big budget. Especially the idea of converting basebuilding into augmenting nodes on the map, which need to be captured, justifies some praise. Adding an alternative victory condition by letting you assault the enemies fleet in space and allowing to spare ressources to convert neutral armies are good ideas. Negative Etherium is a Multiplayer-Title. You see your rank displayed on the main screen. I can not tell much about that. It might even be good. The problem is, that the game has barely any singleplayer. There is a campaign-like mode that lets you assault and conquer the AI on several planets, but it is basically just playing the same mission over and over with adjusted difficulty. It is basically the same structure, that "Emperor: Battle for Dune" had. Unfortunately, the campaign, althou having much more random events and tactical possibilities on the macro-map, has nothing to offer on the actual RTS level, which is the playing out of planetary combat. There is no story, there are no cutscenes, there is nothing but the unit descriptions and a short faction intro. The factions themselves also play rather indifferent for my taste, but that´s debatable.
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