Wealth of Nations is the second expansion for the critically praised strategy game Europa Universalis IV, focusing on trade and how to make the wealth of the world flow into your coffers.Read full description
Wealth of Nations is the second expansion for the critically praised strategy game Europa Universalis IV, focusing on trade and how to make the wealth of the world flow into your coffers. The expansion allows you to create trade conflicts in secret, steal from your competitors with the use of privateers, use peace treaties to gain trade power and create a new trade capital to strengthen your grasp over trade. The age of exploration is brought to life in this epic game of trade, diplomacy, warfare and exploration by Paradox Development Studio, the Masters of Strategy. Europa Universalis IV gives you control of a nation to rule an empire that lasts through the ages.
Use covert diplomatic action to create trade conflicts: Bring out your negotiating skills and explore new diplomatic ways to justify and force trade conflicts against your competition
Steal from your competitors with the use of privateers: Dare to hire privateers that will steal trade from your competitors by leaching trade into a pirate nation. But if you do, know that this will increase the risk of war since your competitors will have a just cause for war.
Create a new trade capital & strengthen your trade: Designate a specific port as your main trade capital, separately from your country’s capital, in a coastal province within the same continent.
Improved trading in inland nodes: Merchants placed in inland trade nodes gets increased bonus in proportion to your country’s trade efficiency and will increase your possibilities to trade in faraway inland trade nodes.
Establish East India Companies: Strengthen your trade network and reach faraway lands by establishing East India Companies.
Launch massive projects to build the Suez, Kiel or Panama Canals to create new sea routs across the oceans.
Pick which personal diety to follow when playing as a hindu ruler.
© 2014 Paradox Interactive™. Trademarks belong to their respective owners. All rights reserved.
Wealth of Nations delivers several new options regarding trade: steal money via privateers instead of protecting trade, create trade conflicts and trade companies. Overall the additions are small, but they have advantage, that you can use nearly every feature in every game making WoN an expansion for everybody.
This expansion was billed as expanding the gameplay for trading nations such as the merchant republics and the Netherlands. Similar to CoP, Wealth of Nations got some of the way there, but not all the way by any means. The new diplomatic options are simple and limited: one new method of generating casus belli, one method of squeezing a little more money out of countries weaker than you. In some cases, i.e that of trade wars, they don't even work as designed. It was announced that victory in a trade war would oblige the defeated party to provide trade concessions to the victor in perpetuity, until they could win a war and make the victor give up their demands. This is not the case. Similarly, many of the other new features are incomplete and underwhelming. Setting trade ships to perform 'privateer' missions has virtually no different affect than setting them to perform the protect trade missions already in the game; inland trade nodes, originally slated to include a new mechanic with caravans, instead work just the same as normal trade nodes, but with added trade power, causing them to unbalance the trade game. The new Poland-specific mechanic, 'elective monarchy' in incomplete and underwhelming. In many cases, it simply doesn't work as the events are bugged. Overall, Wealth of Nations suffers from the same problems as Conquest of Paradise. Paradox tried to do too much too fast, and dropped the ball completely. An underwhelming, incomplete expansion.
This expansion is so good. The main feature is trade companies that allow you to make your Asian and African provinces into trade machines. The new Hindu dieties makes india even more fun. The new fervor system for the reformed faith makes the reformation even more fun! I wish that they had made the trade system more linear but this expansion is still worth it.
Simply rate this game out of 5 stars and submit
All of our reviews are moderated and may not appear on the site straight away.
Thank you for your patience whilst we complete this process.