New treasure is available to be found in this third DLC for Fallen Enchantress: Legendary Heroes. Explore abandoned graveyards and you may find a Cursed Bell which can be rung at desperate moments in battle. Treasure chests may contain a Staff of the Serpent or a piece of Blood God armor. Design your custom sovereign with a Revenging Ring, Bunny Slippers and other new items.
The Loot Pack adds all the following items to Fallen Enchantress: Legendary Heroes:
Enchanted with the power of a Skath, it enables the Deadly Bite ability.
Enchanted with the speed of the stag, allowing the wielder to fire early and often.
A nobleman’s bow which grants additional experience to its wielder.
This shortbow webs victims that are shot by it.
Staff of the Serpent:
This petrified form of a serpent shoots poison and can summon a Naja in battle.
Staff of the Stag:
A blessed staff with low attack but it can heal surrounding allies.
Magical staff that fires shadowbolts that damage and reduce the spell resistance of the target.
A massive lollipop with the Bash and Sugar Rush special abilities.
A longsword that crits with every attack.
Cursed axe that strikes a random ally or enemy in range.
Dagger that silences anyone who is hit for 3 actions.
Armor and Rings:
Though they don’t provide any defense, but they do grant +10 Dodge and +20 Dodge when defending. Plus they are really comfy.
This plate helm makes the wearer Immune to Swarm.
Accessory that grants +5 accuracy, dodge and spell resistance.
Lady Umber's Boots:
Armored boot that grants +25 Defense when defending.
Lady Umber's Cuirass:
Plate cuirass that makes the wearer 30% immune to physical damage.
Lady Umber's Greaves:
Armored greaves that make the wearer 20% immune to physical damage.
Lady Umber's Vambraces:
Bladed gauntlets that double the damage done with critical hits.
Blood God Helmet:
Negates all damage to the wearer from Blood God armor.
Blood God Cuirass:
Cursed breastplate that enables the Anguish ability that does 8 damage to all surrounding units (allies and enemies) and half that to the wearer.
Blood God Greaves:
Cursed greaves that do 2 damage to anyone striking the wearer and 1 damage to the wearer.
Blood God Vambraces:
Cursed vambraces that do 2 damage each time the wearer strikes an enemy and 1 damage to the wearer.
Blood God Boots:
Cursed boots that double all damage (to the wearer and enemies) done by Blood God armor.
Each time the wearer is struck the ring gains a charge. Release those charges to damage an opponent equal to the amount of stored charges.
Each time the wearer is struck the ring gets a charge. Release those charges to heal the user equal to the amount of stored charges.
Throw these teeth onto the ground to summon 3 skeletons in battle.
When rung all units (allies and enemies) must resist or lose their next action.
Scroll of Battle Cry:
Using the scroll allows all of your allies to take an additional action in battle.
Potion that gives the imbiber 3 actions.
Uncorking this potion knocks the wielder and all adjacent units prone.
Scroll of Imprison:
Use the scroll to trap a unit in battle for 5 actions, and they take damage on each action.
Scroll of Silence:
Use the scroll to keep a unit from being able to cast for 3 turns.