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Fallout 4 - Season Pass

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$49.99 USD

$28.49 USD

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Fallout 4 - Season Pass

$49.99 USD

$28.49 USD

-{{product.discount}}%

$28.49 USD

Winner of E3 2015 "Best in Show", get the Fallout 4 Season Pass and get access to all Fallout 4 DLC for one S.P.E.C.I.A.L. price. As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Only you can rebuild and determine the fate of the Wasteland.

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Winner of E3 2015 "Best in Show", get the Fallout 4 Season Pass and get access to all Fallout 4 DLC for one S.P.E.C.I.A.L. price. As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Only you can rebuild and determine the fate of the Wasteland.


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Publisher:
Bethesda Softworks®
Developer:
Bethesda Game Studios®
Genres:
RPGs
Source:
Bethesda Softworks®
Released:
2015
Modes:
Languages:
Format:
Digital PC Download
Headset:
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Minimum Requirements

- OS: Windows 7/8/10 (64-bit OS required)
- Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
- Hard Drive: 30 GB available space

Recommended Requirements

- OS: Windows 7/8/10 (64-bit OS required)
- Processor: Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent
- Hard Drive: 30 GB available space

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Reviews for Fallout 4 - Season Pass

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100
Worth getting for all the cool content.

Let's be honest, some of the DLCs offered by Bethesda are really good and if you played and finished Fallout 4 you should try them out. The only reason to get the Season Pass is to save some money because you will pay a bit more when buying them separately. You will get a lot of content this time, the most important one is Far Harbour and Nuka World which provides a lot of fun. Get it, it's worth the price.

40
Pick this up when it's on sale.

I was one of the earlier adopters, so I was fortunate to get this when it was only $25-30. I can tell you that the asking price of $50 is not worth the value. Other than Far Harbor and Nuka Cola World, the rest of it is largely just filler that adds an assortment of things to the sandbox. If you love Fallout, then I'd wait for the season pass to go heavily on sale. Otherwise, you don't really need this, especially if you haven't played much of the base game yet.

100
A worthy investment

Fallout 4 is a great game, and it has many-many add ons, all of which will end up in your library, so why wait, when you can buy them all at once, and even save some money while doing it? At this point, it's common sense really, i never had any bethesda game, where i didn't buy everything, from fallout 3 onward.

80
Pretty good package

This season pass is really good, but it depends what you enjoyed in Fallout 4, really. If you liked building settlements, this season pass is absolute must, because it contains all of DLC, which is a bigger bargain then getting them separately. If you expect only story DLC and didn't like building and crafting, you might be disappointed, because Far Harbor is the only story DLC, and while it's crazy good and in some aspects better than vanilla, that's it, everything else will be pointless to you and you're better off buying it alone. I enjoyed crafting and building and got it before price increase and don't regret it at all, because it gives crazy amount of content to a game already full of it. I enjoyed it, and if you have realistic expectations, you also will.

50
Too many options, not enough substance.

I want to like this game, I mean I bought it! But in spite of major technical improvements in gameplay, this title in comparison to the others in the franchise is the worst. Yes, the graphics are indisputably better than the other games. But, graphics do not replace good writing, nor good gameplay. I have had Fallout 4 installed on my machine since it came out. I haven't played it in months after beating it twice, in order to see all the possible endings. Wait twice? You might ask? isn't that an endorsement of the game? Sort of. Here's why. Bethesda's games have always had lots of bugs. Especially the first week. But with my copy I had so many unfixable bugs, it effectively destroyed any semblance of immersion which made New Vegas so replayable for me. Not to mention the fact that the requirements for maxing out the graphics require a $2000 dollar gaming machine at least. I don't have that. In fact, my machine barely scrapes by at minimum settings, so the main advantage is already gone for me. Also, while combat is legitimately vastly improved, with enemies using flanking and cover, once again, not enough variety. Also with combat especially, the grenade hotkey isn't changeable, and with the vast improvement to AI tactics, grenades become useful, but really annoying to use. I usually end up giving my grenades to a companion. Oh yeah, companions... First, make sure they don't randomly teleport somewhere, Bethesda, thank you. The recruitment dialogues (and sometimes the companion quests) are tedious and unrealistic. How could anyone fall in love with someone because they pick a bunch of locks? Ridiculous, Kate. Preston is so boring throughout the game I just want to kill him every time he speaks or gives a "quest". The music is good, but I miss Three Dog. Travis Miles is an annoying #$@% who would die in the vegas dust in five minutes! Shut UP! Let's segway into the voiced protagonist idea, very good effort, relatively unique, and interesting the first playthrough, after that initial playthrough, however, it becomes tedious, and the overall effect is a reduction in replayability. Next up is the base "building", I understand what Bethesda was TRYING to do. One of the most popular mods from New Vegas was called "Real Time Settler" mod, and is still available for that game on Nexusmods.com. Bethesda simply tried to incorporate that idea into the next gen game, but the result is an overly complicated mess, completely frustrating and unintuitive to work with, and really screws up the in-game character level system. (why give XP for building a building or crafting?) With the incorporation of a weight limit for objects in the game world, while initially a good idea, quickly becomes a hindrance in base construction, as the random bits of 'junk' needed often are really heavy. The main quest is stuck, much like Fallout 3 before it, in the tired "save my family" shtick. While Fallout 4 does a better job than 3 at this, with some minor plot twists (I saw it coming, did you?) It still is very unoriginal. The side quests out of Sanctuary are better than the main quest. In fact, with a game world so large, why does there NEED to be a "main" quest, why not multiple ones? I don't want to sound like I am bashing Bethesda, the company, at large. But in one area they (and many other major devs) have a fatal business flaw that is a major irritant to the Public at large. Namely that the company releases an unfinished, flawed, and unpolished game out into the wilds of the world, and seems to rely too heavily on the modding community to provide free bug fixes and unofficial, and oftentimes conflicting, additions to code. My recommendation? Unless you are a die-hard Fallout fan, and the game is 50% off or better do not buy it. You will be disappointed.

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