Tactical Squad-Based Combat comes to the Fallout® Universe!
You are the wretched refuse. You may be born from dirt, but we will forge you into steel. You will learn to bend; if not you, will you break. In these dark times, the Brotherhood - your Brotherhood - is all that stands between the rekindled flame of civilization and the howling, radiated wasteland.
Your weapons will become more than your tools, they will become your friends. You will use your skills to inspire the lowly and protect the weak... whether they like it or not. Your squadmates will be more dear to you than your kin and for those that survive there will be honor, respect and the spoils of war.
Fallout®, Fallout® 2 and Fallout® Tactics are trademarks or registered trademarks of Bethesda Softworks LLC, a ZeniMax Media company, in the U.S, and/or other countries. All Rights Reserved.
Fallout Tactis: Brotherhood of Steel feels different than the previous Fallout 1 and 2 felt. That's not bad, but definitely it's a new way to experience a Fallout game. Instead of going on your own, you're out there as a squad (Even with a deathclaw as a member) to fight with others enemies as you progress. Instead of RPG elements, this time, it's more as an stratigic game with a fallout theme. There's also multiplayer too. Recommended.
I'm a huge fan of classic Fallouts but for some reason, I spent very little time with this one. While the graphics are very nice and seems a bit sharper than original fallouts had I believe that the gameplay is lacking a bit here, what I missed was the freedom to explore, here the players are guided by the mission objectives. The gameplay is very similar to the original but I would like to be able to roam in this destroyed universe.
If you expect fallout 3, like many did when this came out, then you're in for a disappointment. On the other hand, if you want to play with something, that is solid, has the humor of the fallout universe, offers you a great deal of challenge, and has Deathclaws as playable characters look no further. Unlike the other games in the series, Tactics is not really an rpg. It has RPG elements sure, but in it's hearth it's a tactical game, set in the apocalypse. Your job is to fight the monsters of a future, that's overrun by giant bugs, fully armed mutants, and an army of terminators, using only your wits, and what you can scavenge. Oh, and there is multiplayer in it too. Too bad you cant use your SP squad in it, but i guess it would be unfair for the rookies...
In my opinion the other fallout games by interplay (1 and 2 ) are much better.Fallout Brotherhood of Steel seems poorly made and rushed so i would just stick to 1 and 2
Yes it's not a cRPG. It's a real time tactical or turn based(depends on how you want it)game in the Fallout universe. It focuses on combat, adding new features to the original Fallout turn based fights. I'm not talking about us being able to chose from turn based or real time modes. In Tactics you can order your characters to crouch or hit the ground. That improves their accuracy, makes them harder to hit. And provides with new tactical approach to resolving combat. You can send your characters on rooftops with sniper rifles. Well... I might go on like that. If you ever tried Jagged Alliance, you get what I mean. If not - try. I've spent many hours playing this game. And being a hardcore Fallout series fan I must say this: I enjoyed every minute of it. Just remember, it's NOT Fallout, it's Fallout Tactics. Deal with it.
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