Enter the chaos of war as a bold Knight, brutal Viking, or deadly Samurai. Wield your weapon like never before across a single-player campaign and groundbreaking multiplayer modes.Read full description
Get Gold Edition which includes the game + Season Pass and the Deluxe Pack.
• UNIQUE WARRIORS TO MASTER
Choose your warrior amongst a variety of bold Knights, brutal Vikings and deadly Samurai, each with their own weapon set and play style.
• MEMORABLE STORY CAMPAIGN
Storm castles and fortresses in massive battles and confront deadly bosses in intense duels to ensure the survival of your people against a mysterious deadly foe.
• CONQUER FOES ALONE OR WITH FRIENDS
For Honor offers an engaging single-player, offline campaign and thrilling multiplayer.
• INNOVATIVE ART OF BATTLE CONTROL SYSTEM
Wield the weight of your weapon and feel the power of every strike through this system, putting you in total control.
• YOUR WARRIOR, YOUR COLORS
Customize each facet of your warrior, including your chest, shoulders, and helmet.
As a big historical and fantasy nerd, I had extremely high expectations for Ubisoft’s latest venture, For Honor. Let’s get one thing out of the way: Vikings are really cool, Samurai are also really cool and to round it up, Knights are - you guessed it- really cool. All three of those things in a game with an unashamedly shaky explanation as to why is the stuff of nerd dreams.
With these lofty expectations, the combat system really had to be good and I am confident in saying that this is the best melee combat system I’ve played in a game. Ever. It’s visceral and bone-crunching, complex yet accessible, satisfying and punishing. Duelling an opponent in For Honor is so much more than a hack-and-slash button bash experience – it’s a tactical mindgame. There are many nuances to learn but, you’ll be rewarded when you finally land your perfect parry and hit that stupid little Samurai in the face with your flail. (#ConquerorForLife)
One of the best things about this game is the effort that has gone into making each character unique and with a distinctly different playstyle. There’s something for everyone in here, whether you want to play as an agile assassin-type as the Peacekeeper or a defensive tank as the Samurai Shugoki or absolutely everything in between.
There is also a game mode to suit all tastes. The 1v1 and 2v2 duel modes are a more intense experience and will be great for the purists who want to hone their skills and enjoy the best the For Honor combat system can offer. Dominion and Deathmatch 4v4 modes add more variety to the game, introducing capture-points and an array of special abilities and opportunities for teamplay – this does often mean getting ganked by 3 people, or conversely, descending en-masse on your pathetic enemies to do the same. I fall more on the purist duel-mode preference but even so, Dominion provides a welcome change of pace to the duels and there can be few things more satisfying in any game than winning a fight against 3 opponents to win the match.
There are, to be sure, a few flaws in this game. There have been some complaints about the peer-to-peer hosting system and there will be an ever-present challenge to keep the game balanced and fun to play as meta-playstyles emerge. As a player of Rainbow Six: Siege, I really trust Ubisoft to get these things right over time because they did (and are still doing) a fantastic job there with the same model.I’m incredibly excited to see what new characters, events and other content they throw out over the year and was confident enough to buy the Season Pass and know that For Honor will deliver.
For now, I’m having a great time playing For Honor and I’d really recommend it to anyone. I’ll see you on the battlefield and please, please don’t throw me off a bridge if you find me.
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*Supported NVIDIA cards at time of release:
• GeForce GTX600 series: (minimum) GeForce GTX660 or better | (recommended) GeForce GTX680 or better
• GeForce GTX700 series: (minimum) GeForce GTX750ti or better | (recommended) GeForce GTX760 or better
• GeForce GTX900 series: (minimum) GeForce GTX950 or better | (recommended) GeForce GTX970 or better
• GeForce GTX10-Series: (minimum) any GeForce GTX10 card | (recommended) GeForce GTX1060 or better
**Supported AMD cards at time of release
• Radeon HD6000 series: (minimum) Radeon HD6970 or better | (recommended) none
• Radeon HD7000 series: (minimum) Radeon HD7870 or better | (recommended) none
• Radeon 200 series: (minimum) Radeon R9 270 or better | (recommended) Radeon R9 280X or better
• Radeon 300/Fury X series: (minimum) Radeon R9 370 or better | (recommended) Radeon R9 380 or better
• Radeon 400 series: (minimum) Radeon RX460 or better | (recommended) Radeon RX470 or better
This isn't a bad game as far as what it is trying to be. For me, I have never played a game like this. The problem is the devs don't care about the customers and the game went from super promising during the beta stage, to complete crap now. The devs are now scrambling to "fix" the game when their "fixes" should have been included in the original release. I bought this game on GreenManGaming because I love this site, but for the love of god spend your money elsewhere on this site on a game worth buying. This was the worst use of my money perhaps in my entire life and if I could have a do over, I would have spent my money on a game that isn't complete garbage.
For Honor is a frustrating game. One month in, it feels like the Devs at Ubi are only half listening to the community. Player counts are hemorrhaging and the amount of abuse on the game's mechanics only speeds up that process. There is a very high skill ceiling and matchmaking can't find enough players around the same level, so most games are a blowout in one direction or another. It will be interesting to see if it turns into a R6: Siege situation where the current game is miles better than the release, because that seems to be the current Ubi development M.O.
i played the PlayStation Beta and heard alot of complaints about the PC version but most of the complaints are about boo hoo poor me i dont know how to play against a character that has an attack they have to spam in order to have the advantage it's unbalanced. No its more like they cant use their brains to overcome a challenge more like it. The biggest complaint is no dedicated servers that could be good or bad depending on if you have a great PC or not a top of the line pc isnt gonna be that affected by oh no i got china ping. yeah it is a problem but it's a manageable problem from devs that knowing ubisoft and the way they handled rainbow 6 siege to let something that was more popular then siege in beta and from what i know more popular then over watch currently, not that the 2 have any comparisons or beef with each other; but that means a game like for honer is swaying players away from over watch and both are very great games.
For Honor is a multiplayer focused melee combat gaming that combines Samurai, Vikings, and Knights. The backstory of the game is that there was a catastrophic event that lead to war between the three factions for hundreds of years, each of the three has taken up a large portion of a continent and are fighting for control. In the single player game a warlord is trying to bring things back to the way they were in the past when things start to become more peaceful and warriors aren't as strong as they used to be. The campaign acts more like a tutorial, which is odd and annoying since the game does a tutorial when you start it and everything is immediately repeated in the first few campaign missions. The campaign offers four difficulty modes with the most difficult one removing the UI that tells you where to guard your enemies attacks (something that is even available in multiplayer). The higher the difficulty the faster you level up which will unlock different traits and abilities you can equip before each mission. The campaign will have you playing as the different classes of the game and once the actual tutorial style guiding is over it acts more as a practice mode for each of the character types, there is some backstory to the world to be found, some amusing cutscenes, and some sections that change things up a little bit but the real reason to buy the game is the multiplayer. The game offers 12 different types of soldiers fast Katana wielding Samurai, dual axe or sword wielding characters, a naginata user, shield and flair, halberd, club, and others. Each character has unique moves, executions, emotes, and ways to customize them. The game offers 1vs1, 2vs2, and three different kinds of 4vs4 modes. One of the three modes is an elimination game where players have one life but can be revived if they weren't executed, one has you controlling points on a map while fighting weak AI soldiers that battle over the middle point, and one has you playing a deathmatch with respawns. Combat involves guarding your left, right, or top section with you holding you weapon in that place to block attacks coming from that direction, you can also guard break and throw your enemies, parry, counter, dodge, and certain combo attacks can lead to you to perform unblock-able or uninterruptible attacks. Attacking and blocking attacks quickly will raise a meter that activates your character revenge mode which will heal you or improve your abilities, this is primarily used when you are getting attacked by two or more opponents at once. Each character can have their appearance changed and has access to four different feat buttons, with each one having three different abilities you can assign to it. Gear can be found and changed for each character which can effect your stats, some of these can be overpowered but they will only be used on the point capture game mode. The game is very enjoyable though there can still be some balance issues and the servers aren't perfectly stable, with a plan to add new free content in a similar way as Rainbow Six Siege and with how different characters are there can be a lot to learn and a lot of ways to expand on the game over time. The Gold Edition includes the content of the deluxe edition, helmet cosmetic options that can be used with the characters of that faction and an execution effect. Effects are cosmetic enhancers that can be applied to emotes and executions giving different amusing effects such as emitting darkness, light, or fire. They are just cosmetics and you might find other things you would rather equip, with even more being added over time, so it's not necessary to get the deluxe edition unless you really like the look of the items. In addition to the deluxe content you get an emblem, a boost package that will help you gain the in game currency to purchase items with faster, and the season pass which will get you new characters without having to spend in game currency for them and will allow you to play them early. With the content being free and there already being a lot of cosmetic options this isn't a needed edition but if you like the cosmetics and don't want to worry about having to do any grinding or saving to unlock new characters it might be something of interest to you.
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