Enter the chaos of war as a bold Knight, brutal Viking, or deadly Samurai. Wield your weapon like never before with the innovative Art of Battle combat system that puts you in control of your warrior.Read full description
• UNIQUE WARRIORS TO MASTER
Choose your warrior amongst a variety of bold Knights, brutal Vikings and deadly Samurai, each with their own weapon set and play style.
• MEMORABLE STORY CAMPAIGN
Storm castles and fortresses in massive battles and confront deadly bosses in intense duels to ensure the survival of your people against a mysterious deadly foe.
• CONQUER FOES ALONE OR WITH FRIENDS
For Honor offers an engaging single-player, offline campaign and thrilling multiplayer.
• INNOVATIVE ART OF BATTLE CONTROL SYSTEM
Wield the weight of your weapon and feel the power of every strike through this system, putting you in total control.
• YOUR WARRIOR, YOUR COLORS
Customize each facet of your warrior, including your chest, shoulders, and helmet.
As a big historical and fantasy nerd, I had extremely high expectations for Ubisoft’s latest venture, For Honor. Let’s get one thing out of the way: Vikings are really cool, Samurai are also really cool and to round it up, Knights are - you guessed it- really cool. All three of those things in a game with an unashamedly shaky explanation as to why is the stuff of nerd dreams.
With these lofty expectations, the combat system really had to be good and I am confident in saying that this is the best melee combat system I’ve played in a game. Ever. It’s visceral and bone-crunching, complex yet accessible, satisfying and punishing. Duelling an opponent in For Honor is so much more than a hack-and-slash button bash experience – it’s a tactical mindgame. There are many nuances to learn but, you’ll be rewarded when you finally land your perfect parry and hit that stupid little Samurai in the face with your flail. (#ConquerorForLife)
One of the best things about this game is the effort that has gone into making each character unique and with a distinctly different playstyle. There’s something for everyone in here, whether you want to play as an agile assassin-type as the Peacekeeper or a defensive tank as the Samurai Shugoki or absolutely everything in between.
There is also a game mode to suit all tastes. The 1v1 and 2v2 duel modes are a more intense experience and will be great for the purists who want to hone their skills and enjoy the best the For Honor combat system can offer. Dominion and Deathmatch 4v4 modes add more variety to the game, introducing capture-points and an array of special abilities and opportunities for teamplay – this does often mean getting ganked by 3 people, or conversely, descending en-masse on your pathetic enemies to do the same. I fall more on the purist duel-mode preference but even so, Dominion provides a welcome change of pace to the duels and there can be few things more satisfying in any game than winning a fight against 3 opponents to win the match.
There are, to be sure, a few flaws in this game. There have been some complaints about the peer-to-peer hosting system and there will be an ever-present challenge to keep the game balanced and fun to play as meta-playstyles emerge. As a player of Rainbow Six: Siege, I really trust Ubisoft to get these things right over time because they did (and are still doing) a fantastic job there with the same model.I’m incredibly excited to see what new characters, events and other content they throw out over the year and was confident enough to buy the Season Pass and know that For Honor will deliver.
For now, I’m having a great time playing For Honor and I’d really recommend it to anyone. I’ll see you on the battlefield and please, please don’t throw me off a bridge if you find me.
ONLINE CONNECTION REQUIRED.
*Supported NVIDIA cards at time of release:
• GeForce GTX600 series: (minimum) GeForce GTX660 or better | (recommended) GeForce GTX680 or better
• GeForce GTX700 series: (minimum) GeForce GTX750ti or better | (recommended) GeForce GTX760 or better
• GeForce GTX900 series: (minimum) GeForce GTX950 or better | (recommended) GeForce GTX970 or better
• GeForce GTX10-Series: (minimum) any GeForce GTX10 card | (recommended) GeForce GTX1060 or better
**Supported AMD cards at time of release
• Radeon HD6000 series: (minimum) Radeon HD6970 or better | (recommended) none
• Radeon HD7000 series: (minimum) Radeon HD7870 or better | (recommended) none
• Radeon 200 series: (minimum) Radeon R9 270 or better | (recommended) Radeon R9 280X or better
• Radeon 300/Fury X series: (minimum) Radeon R9 370 or better | (recommended) Radeon R9 380 or better
• Radeon 400 series: (minimum) Radeon RX460 or better | (recommended) Radeon RX470 or better
The multiplayer gameplay was one of the most fun I've had in a fighter game ever. For Honor is very easy to jump into and play, even if you haven't played the single player campaign which is essentially a tutorial. After you play for a few hours, you start to pick up advanced techniques like feinting and parrying but after about the 50 hour mark the game falls flat. The pvp modes such as dominion and skirmish become stale after a while and Duels and Elimination are hindered by the terrible p2p connection, resulting in some very frustrating losses outside of your control. Furthermore, it takes forever to unlock decent looking apparel and customization for your characters. The core gameplay is fantastic, but the overall game is hindered by terrible connection and lack of customization.
Really fun game, and even if it isn't the most realistic, it's a very approachable and cinematic way to feel like you're a real knight, samurai, or viking in a fight. Mechanics are very simple to learn, but take a while to be good at for sure. Best of all, stuff that seems op and impossible to beat eventually become easier to counter as you gradually get better. LOTS of customization in this game too. It can be a bit grindy to unlock, but you can generally unlock the stuff you want for your main pretty quickly. Online community is still active too; I still have no problem finding a game several months after release, so don't be dissuaded by concerns over playerbase. One of the most fun games I've played in a long time, you should definitely give it a try!
If you ever wanted to fight samurai's as a knight, just to shut them up about how superior the katana is to the long sword, or the other way around, this is your game! medieval warriors brawl against each other in great fantasy battles! The graphics are really great, and the fighting system is very intuitive, almost as good as the one in chivalri. You're basically playing a 3d mortal kombat with weapons.
For Honor is one of the most creative and engaging melee brawlers you will likely ever play. Every battle feels intense and the most minor of mistakes can lead to a bloody death. If the amazing gameplay is enough to sell you on the game, then enjoy yourself. My issue lies with the lack of content. There is a main story for each faction, but they are minor and limited. The main feature is really the online play, but as with everything your experience may vary due to internet connection, types of players, etc. There are also a handful of different game types, but they can become repetitive and perhaps even boring after a while. This is the kind of game I'd buy when it's heavily discounted. I don't believe you should pay for price for this game as it stands. I'm also not sure what the season pass will do to the online community, as it will inevitably be split. As long as you know what you are getting yourself into, it's very fun for what little it offers.
For Honor is an ingenious concept, peppered with deep customization and badass heroes with intricate movesets. But what stops this game dead in it's tracks is the part of the game that should have been the strongest and that is the online servers. Instead of dedicated servers, Ubisoft opted for peer to peer servers. So instead of having a separate dedicated server computer, all players must share resources and this can lead to trouble when the host has a potato connection. So instead of having seamless connections, you face dropped games. Instead of seeing your knight smash a vikings helmet, you get booted to the main menu. And this is the main frustration that I have with the game and it does not seem the devs will do anything to address the issue anytime soon. There are some balancing issues, but the devs have addressed that, like with the Peacekeeper and Valkryie. But even when players spam certain moves, skill can still trump spamming.
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