Take command of the Combined Forces in their battle to beat back a resurgent Black Penguin Oil in Forts’ first DLC. Moonshot DLC features a whole new campaign, new weapons, features and commanders!
NEW CAMPAIGN
Fight to recover the moontech across the Pacific Rim, in four new theatres of combat, unlocking new weapons, and discovering new features.
ADVANCED ARSENAL
Buzzsaw
- Shreds bracing and background bracing
- Self-destructs after three shots
- Requires: Workshop
Smokebomb
- Blinds enemy anti-air defences
- Prevents enemy construction and repair. Blocks laser weapons.
- Requires: Armoury
Howitzer
- Causes huge structural damage
- Projectile has multiple hitpoints
- Requires: Munitions Plant
Magnabeam
- Attracts projectiles to point of impact
- Requires: Factory
PORTALS
Discover all the new possibilities of attack and defence with the portal.
- Link portals to pass weapons through
- Switch direction of fire
- Draws energy during operation
CAPTURE POINTS
Moonshot brings with it a new gameplay mode, requiring players to fight over battlefield derricks in order to activate the endgame.
- Connect to a derrick to decrease points
- The more derricks controlled, the faster the rate of depletion
- Depletion of all points causes enemy blastdoor to open, allowing reactor to be attacked
COMBINED FORCES COMMANDERS
Marshal your fort with one of the new Combined Forces commanders
Buster
- Passive: AP Sniper can target for Silos
- Active: Depleted uranium shells. EMP Sniper - Sniper can disable weapons, devices and doors
Moonshine
- Passive: Shields block AP snipers/Shields behave like doors
- Active: AoE weapons swap explosive power for EMP capability
Phantom
- Passive: Cloaked weapons until damaged. Dummy Weapons (appear ghosted for player)
- Active: Uproot and move weapons almost instantly. Silent weapons
EXCLUSIVE MOONSHOT FEATURES
Combined Forces HUD
New in-game Combined Forces HUD for you to enjoy
Moonshot Music
All-new soundtrack, also available to purchase separately.